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OH-6A by Tobsen and Eightball


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Posted
2 hours ago, eUK Nibbler said:

Will we be seeing an, in cockpit pilot model?

Just asked this and the answer was yes, but it will take some time.  Little more advanced to work with.  But it sounds like it is coming. 

  • Like 1
Posted

AHHH.... THe curse is back!  I don;t understand WTF is going on with 1.51.

I installed 1.51. But then OH-6A could not be armed, and could not have its payload cha nged except for fuel. 

Then I installed 1.51 patch, overwrote the scripts. That fixed the problem , and i could fly armed, functional OH-6A.

Now, for some reason the problem is back. I cannot arm OH6A, and cannot set loadout except for fuel.

I reinstalled 1.51, reinstalled 1.51 patch. 

Problem has not gone away. it retuened and this time it is staying.

Out of ideas!

Posted
2 hours ago, DmitriKozlowsky said:

AHHH.... THe curse is back!  I don;t understand WTF is going on with 1.51.

I installed 1.51. But then OH-6A could not be armed, and could not have its payload cha nged except for fuel. 

Then I installed 1.51 patch, overwrote the scripts. That fixed the problem , and i could fly armed, functional OH-6A.

Now, for some reason the problem is back. I cannot arm OH6A, and cannot set loadout except for fuel.

I reinstalled 1.51, reinstalled 1.51 patch. 

Problem has not gone away. it retuened and this time it is staying.

Out of ideas!

Usually files don't get wanted without a reason. Do you use a mod manager or something like that? 

Did you follow the install instructions?

You need to copy the whole content of the the zip to the saved games folder.

  • Like 2
Posted
AHHH.... THe curse is back!  I don;t understand WTF is going on with 1.51.
I installed 1.51. But then OH-6A could not be armed, and could not have its payload cha nged except for fuel. 
Then I installed 1.51 patch, overwrote the scripts. That fixed the problem , and i could fly armed, functional OH-6A.
Now, for some reason the problem is back. I cannot arm OH6A, and cannot set loadout except for fuel.
I reinstalled 1.51, reinstalled 1.51 patch. 
Problem has not gone away. it retuened and this time it is staying.
Out of ideas!
Like mentioned. Use a mod manager for EVERY change you do. Even in Saved Games!

Sent from my SM-A536B using Tapatalk

  • Like 2
Posted
24 minutes ago, MAXsenna said:

Like mentioned. Use a mod manager for EVERY change you do. Even in Saved Games!

Sent from my SM-A536B using Tapatalk
 

I don't think that this is a problem of a missing mod handler

Posted
I don't think that this is a problem of a missing mod handler
No, no! I don't think so too. While with a mod manager you have full control of what and where it's installed. No double copies and less mess. No second guessing. The mod manager will also tell you if there are conflicts. With Saved Games mods, one could see it as kinda important, as it can't be repaird like the core.








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Posted (edited)

Lovin the new bits. 

I tried spawning from the barge with a test thing I had before the latest version was installed. It's gone a bit wonky, not sure if it's something I've done or not?

Saved a short track of my wreck-dive. 🫣

plonk.trk

Edit: Which refuses to upload properly

Edited by Slippa
  • Like 3
Posted
Lovin the new bits. 
I tried spawning from the barge with a test thing I had before the latest version was installed. It's gone a bit wonky, not sure if it's something I've done or not?
Saved a short track of my wreck-dive. 🫣
plonk.trk
Edit: Which refuses to upload properly
I downloaded it fine. Alas, I don't have all the mods.

Sent from my SM-A536B using Tapatalk

  • Thanks 1
Posted
You can edit .miz to disable the required mods to open it (like mission when you don't have all the mods included)
Yeah, but then I can't observe him "plonk"!
It's a track. (Yeah, I know I can rename to miz).

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Posted
Just now, MAXsenna said:

Yeah, but then I can't observe him "plonk"! emoji1.png
It's a track. (Yeah, I know I can rename to miz). emoji6.png

Sent from my SM-A536B using Tapatalk
 

Open your track with Winrar or 7Zip and edit "mission" with Notepad++ find "[requiredModules"] and --end of .... you can delete or disable by -- or --[[     ]]

  • Like 1

 

 

 

FOX-2 2021_ED_1.PNG

Posted

Cheers, that track was taking forever to upload for some reason.

Think there’s only a galleon on there other than the Loach anyhow. When I try spawning from the platform it sinks into it.
 

  • Like 1
Posted
3 minutes ago, MAXsenna said:

Yeah, but then I can't observe him "plonk"! emoji1.png
It's a track. (Yeah, I know I can rename to miz). emoji6.png

Sent from my SM-A536B using Tapatalk
 

No need to rename 

Plonk.png

  • Like 1

 

 

 

FOX-2 2021_ED_1.PNG

Posted
Open your track with Winrar or 7Zip and edit "mission" with Notepad++ find "[requiredModules"] and --end of .... you can delete or disable by -- or --[[     ]]
You're missing the point. I know all that. But thanks!

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Posted

Hi and thank you very much for the update. Looking always forward to new improvements!

Short Question, what exactly are the "cargo loadouts"? Is this only cosmetics for 3rd person view? I was not able to select anything of this in mission editor. I think I updated correctly to 1.51 because the jumping around with swimmers on ships is fixed now.

I7 8700K 3.7 GHz 32GB RAM NVIDIA RTX 3080 Rift S

Posted

Just look at the download page. They are all shown. You can pick them via the usual loadout screen. IIRC they are under pods.

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image.png

  • Like 3

Visit the Dangerdogz at www.dangerdogz.com. We are a group based on having fun (no command structure, no expectations of attendance, no formal skills required, that is not to say we can not get serious for special events, of which we have many). We play DCS and IL2 GBS. We have two groups one based in North America / Canada and one UK / Europe. Come check us out. 

Posted
On 10/29/2024 at 12:55 AM, Eight Ball said:

u7M8Zf1.jpeg

 

I can only recommend a fresh reinstall of the mod. Make sure the game is closed when copying the files.

Also, you only need the main 1.5.1 download, not the patch, that's for those who had downloaded 1.5.0

Been there done that . 3X

Posted (edited)
3 hours ago, DmitriKozlowsky said:

Been there done that . 3X

Usually files don't get wasted without a reason. Do you use a mod manager or something like that? 

Did you follow the install instructions?

You need to copy the whole content of the zip to the saved games folder.

Edited by tobi
  • Like 1
Posted

I just installed the latest DCS 2.9.9.2280 MT. 200GB of longXXX download time,, then freshly reinstalled 1.51 OH-6, then 1.51 patch. I still cant arm OH-6. Even though I optn for wirecutters, and flare dispenser. There is no flare dispenser On/OFF in cockpit anymore or dispense button. This build of OH-6A is messed!

1 hour ago, tobi said:

Usually files don't get wasted without a reason. Do you use a mod manager or something like that? 

Did you follow the install instructions?

You need to copy the whole content of the zip to the saved games folder.

 

I did everything right. THe mod is messed up.

Posted (edited)
11 minutes ago, DmitriKozlowsky said:

I just installed the latest DCS 2.9.9.2280 MT. 200GB of longXXX download time,, then freshly reinstalled 1.51 OH-6, then 1.51 patch. I still cant arm OH-6. Even though I optn for wirecutters, and flare dispenser. There is no flare dispenser On/OFF in cockpit anymore or dispense button. This build of OH-6A is messed!

I did everything right. THe mod is messed up.

No it isn't messed up i have the same 1.51 available at the download section and it works without problems ;).

First thing:
Patch is not needed if you install 1.51 directly.

Second:
is a OH-6A_Weaponpack Folder in your \Saved Games\DCS.openbeta\Mods\Tech folder?

Edited by tobi
  • Like 1
Posted
3 hours ago, DmitriKozlowsky said:

I did everything right. THe mod is messed up.

 

Do exactly as I wrote in these posts. Really, all you need to do is read with understanding.

  • Like 4

baner.jpg

Posted
4 hours ago, DmitriKozlowsky said:

I did everything right. THe mod is messed up.

No, you didn't. The mod works for all others. So, you did something wrong.

After unzipping OH-6A-Modpack_OH-6A_v1_51.zip you should see two subfolders, Mods and Scripts. You have nothing more to do as copying these both subfolders into your Saved Games\DCS folder. That's it.

  • Like 1
  • Thanks 1

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