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Posted

Raduga gyros have limit of 30 degrees bank and about 10-15 degree/s nose movement while doors are open. Never seen the gyros topple within those limits. Tracks work really well for me as of a few patches ago, especially if played on the same version they were recorded. 
 

Yeah it might be inconvenient to set up a shorter mission, not exactly like MP conditions. But you can always use Google drive or Dropbox to link a larger track file. ED will accept it no differently

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Posted
On 5/23/2024 at 11:35 AM, LuseKofte said:

He is a gohst from the past. He has several posts where he refuse supporting his angry complaints with a track. I just forgot. I would not bother answering

Funny how some of you can't get past reports without constantly calling people names. I guess I'll add angry to the list under my name tag.

Here is an example of a unit that Petro can't see. I circled around this T90 for quite some time but Petro just wouldn't find it. He could find nearby friendly air and other vehicles but not this one. Eventually someone else popped it, but there's nothing around this vehicle that should have caused Petro to fail to see it. By the way, I'm saying this in a super angry complainer voice with a lot of rudeness because finding things wrong with a game and refusing to do to provide a useless track that doesn't record properly or in reasonable sizes forcing me to go out of my way and spend hours trying to recreate a problem offline in my own missions even though I don't get paid for it and have better things to do makes me a terrible and entitled person person.

 

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Posted
8 hours ago, FusRoPotato said:

Funny how some of you can't get past reports without constantly calling people names. I guess I'll add angry to the list under my name tag.

Here is an example of a unit that Petro can't see. I circled around this T90 for quite some time but Petro just wouldn't find it. He could find nearby friendly air and other vehicles but not this one. Eventually someone else popped it, but there's nothing around this vehicle that should have caused Petro to fail to see it. By the way, I'm saying this in a super angry complainer voice with a lot of rudeness because finding things wrong with a game and refusing to do to provide a useless track that doesn't record properly or in reasonable sizes forcing me to go out of my way and spend hours trying to recreate a problem offline in my own missions even though I don't get paid for it and have better things to do makes me a terrible and entitled person person.

 

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7 hours ago, RedBjorn said:

Oh hey look, it's the track recording gatekeepers. You're like the mall cops of DCS.

Also, I had the same problem with Petrovich.

Same goes for both of you. 

Fly a mission you want to fly, track is recorded automatically, if it's too big to post here, upload it to cloud and post a link.

Let ED worry about its size or if it's broken.

If ED comes back saying it's too big, broken, whatever, you can then tell them that it is squarely on them and it is not your job to create specific missions to recreate the issue.

So, yeah, amount of work some people spend here to complain over and over is a few magnitudes over amount required to post a track you already have.

Your only work here would be to actually upload that track, it's not like someone is asking you to build up a damn Great wall of China.

 

I agree it should not be up to us to do this, but it's ED's sandbox and we can either play by their rules or GTFO.

 

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Posted (edited)
11 hours ago, admiki said:

If ED comes back saying it's too big, broken, whatever, you can then tell them that it is squarely on them and it is not your job to create specific missions to recreate the issue.

So, yeah, amount of work some people spend here to complain over and over is a few magnitudes over amount required to post a track you already have.

Been there, done that. Accurate tracks would be very helpful, but should be appreciated, not demanded with a sense of entitlement. It's far from professional behavior because the responsibility for a products quality would be placed on volunteers.

It's already been established by many that tracks can't be recorded much past a minute before they become corrupted. It's a common complaint and the result I get with a fresh clean install. It's not simply compatible with my controller hardware and has not allowed me to provide tracks that ED will accept. Continuing to pester for something I cannot provide is not going to work and it's far from your place to do so.

The amount of people who come here not having witnessed the problem, without up-to-date experience with the module in the same setting, or any capability or intention of contributing speculation, expertise, or strategy towards isolating the problem, but instead come here to antagonize people for their reports and call names because they can't respect the complex issues this software has is entirely shameful and inappropriate. I can recognize the difference between someone who's frustrated about a game and the presence of members who did little other than fester toxicity about them.

If ED can't handle their bug reports in the standard way other companies do, that will reflect in their product's quality. The proof is very very in-the-pudding on that one.

Everything with this module was working fine up until they updated Petrovich to change his spotting logic. Now several people are complaining of the same issue. There's no need for a track file on that. All that's needed is for anyone who's in charge of the module's function and quality is to hop onto a multiplayer server and attempt to quash a few airbases with the Hind. That's all it takes. He can't spot 1 out of every 5 units that are out clean in the open.

Edited by FusRoPotato
Posted
12 minutes ago, FusRoPotato said:

Everything with this module was working fine up until they updated Petrovich to change his spotting logic. Now several people are complaining of the same issue. There's no need for a track file on that. All that's needed is for anyone who's in charge of the module's function and quality is to hop onto a multiplayer server and attempt to quash a few airbases with the Hind. That's all it takes. He can't spot 1 out of every 5 units that are out clean in the open.

See, that's the issue.

So far, for me, it never happened Petrovich could not spot a target I was able to see myself.

I can't speak for ED, but if their tester jumps online and has no issue, how are they going to fix it?

Again, provide them with a track you have and let them figure it out

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Posted (edited)

See that's just the thing, you're not helpful but think you belong here. There's no argument for you. I can't offer a track. It's that simple. Either verify the problem yourself or do a vanishing trick.

Edited by FusRoPotato
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Posted
On 5/26/2024 at 12:09 AM, FusRoPotato said:

Here is an example of a unit that Petro can't see. I circled around this T90 for quite some time but Petro just wouldn't find it. H

image.png

Mate, this tank is dead. Petrovitch does not report dead contacts.

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Posted

I’ve had tracks work quite well for me the last few patches. I think there was a patch note a few patches ago that mentioned adding periodic syncing to tracks. I have successfully run back multiplayer missions with 20-30 players no issues, only occasional client/server desync you would see live 

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Posted (edited)
33 minutes ago, Flappie said:

Mate, this tank is dead. Petrovitch does not report dead contacts.

 

You must have overlooked what I said? I flew around it for a while and he couldn't spot it while it was alive. It was the last vehicle destroyed at the field and the active JTAC focused target (hence smoked). I flew up close to get a picture of its orientation and placement after it was killed because that's when it was safe to get in close to look at it. Of course he's not going to spot it once it's dead.

He always fails to spot a few targets out in the open, even ones that are actively shooting at someone else.

Edited by FusRoPotato
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  • ED Team
Posted

removed off topic. 

Last warning. 

Please add short tracks showing the problem so we can take another look at a particular scenario where it is a problem. 

thank you 

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  • ED Team
Posted
8 minutes ago, whataboutbob71 said:

https://drive.google.com/file/d/1fM5B3OtE77qBD9EKRz9ybPrDQGq21iRc/view?usp=sharing

Last flight in the hind, target appears in the open and even begins to fire, eventually shooting me down. Pete doesn't list it.

Sadly a 202MB track from the greyflag server is unlikely to replay correctly, I will take a look, but we need much shorter tracks showing the issue if possible. 

thank you 

 

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Posted
1 hour ago, BIGNEWY said:

Sadly a 202MB track from the greyflag server is unlikely to replay correctly, I will take a look, but we need much shorter tracks showing the issue if possible. 

thank you 

 

You're going to have to improve your bug reporting system if your policy is to reject the only forms of help you can get. We need a clean line of communication established between the reporter and dev. You and your volunteers, in an attempt to help or appear helpful, are only impeding progress. The last dozen or so bugs I've helped to get resolved all went through significant road blocks and took far longer than appropriate to get resolved, including server exploits.

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Posted

can you do a fresh wipe on your system of DCS then reinstall and try this mission with a new track? you can just airstart in the bird no need for cold starts. Also, do not change F1 views keep the whole track in F1 view. This is one of the reasons the tracks get messed up. 

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Posted
25 minutes ago, FusRoPotato said:

We need a clean line of communication established between the reporter and dev

It'd be too time consuming for devs to engage directly with reporters given how many reports are raised and how little time the devs will have. Even at work, I won't engage directly with a customer until it's clear the triage process is failing and issues are being miscommunicated. At that point it's easier for me to engage with the customer, understand the issue and then work to resolve.

Last time I raised a bug I found it was far easier to pose my question in this thread which is a Developer Q&A that the developers actively respond to -

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Posted
19 minutes ago, WildBillKelsoe said:

can you do a fresh wipe on your system of DCS then reinstall and try this mission with a new track? you can just airstart in the bird no need for cold starts. Also, do not change F1 views keep the whole track in F1 view. This is one of the reasons the tracks get messed up. 

If you think there's a bug associated with views and recording, please upload a track showing the problem so that it can get fixed. You might have to reinstall windows 11 a few times to make sure it captures correctly.

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  • ED Team
Posted
39 minutes ago, FusRoPotato said:

You're going to have to improve your bug reporting system if your policy is to reject the only forms of help you can get. We need a clean line of communication established between the reporter and dev. You and your volunteers, in an attempt to help or appear helpful, are only impeding progress. The last dozen or so bugs I've helped to get resolved all went through significant road blocks and took far longer than appropriate to get resolved, including server exploits.

Please dont turn this report thread into a debate keep it for the bug diagnosis. 

The track replay is to large, and has to many scripts, it just crashes. There is no point sending that kind of track to a dev, their time is very limited. 

If we can reproduce the issue in a smaller track that is optimal. 

 

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Posted
can you do a fresh wipe on your system of DCS then reinstall and try this mission with a new track? you can just airstart in the bird no need for cold starts. Also, do not change F1 views keep the whole track in F1 view. This is one of the reasons the tracks get messed up. 
If I've understood this correctly it's a multiplayer track, not a mission. Hence the size. And this is the issue. When a user reports a bug, a track as short as possible is often required. Some users might be reluctant for whatever reason, to replicate the issue by making a new mission that shows the issue. I believe that reluctants to do so lies in the knowledge of the mission editor for quite a few users. Myself, quilty as charged, and I'm not pointing out anyone in this thread, it's just a minor observation.
And a full slow repair of DCS is exactly the same as wipe/fresh install, which then is a totalt waste of time.
Good luck with the great whites, cheers!

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Posted

Here lads I too have experienced petrov going into "stevie wonder" mode when flying on grayflag

I have created a simple mission if u lads want to try it out, there are targets to the north and west they will NOT shoot at you so no be scared of them

 

null

 

 

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Petrov_test1.miz

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Posted (edited)
2 hours ago, HC_Official said:

Here lads I too have experienced petrov going into "stevie wonder" mode when flying on grayflag

I have created a simple mission if u lads want to try it out, there are targets to the north and west they will NOT shoot at you so no be scared of them

 

null

 

 

image.png

Petrov_test1.miz 12.24 kB · 0 download

Have you tried this off line . If so how did Petro do . 

There are many threads on this subject that Petro isn't picking up targets , I fly only online I was told maybe this has something to do with the  server and the sync between Petro and multiplayer . 

I've not tested off line . 

 

Edited by KoN
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