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Please post screen shot of new A-G radar grayscale option in 2.9.11.4686


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Posted

Yes that's correct as-is. This update doesn't magically change how a CRT screen works.

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Posted (edited)
6 hours ago, DmitriKozlowsky said:

Silly me. Its just a calibration gradient. Here I was thinking that the MFD can now display grayscale radar and high contrast IR from ATFLIR. Well life is full of disappointments.

Well I'm glad you asked question because while I knew it was supposed to be gradients of green still, I didn't realize what was actually added and what it was for!

Edited by rob10
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Posted

I am not on ramp at USMC MAG, but I would think that in past three decades that USMC/Navy would update their Charlie Hornets to full color or B/W LCD/LED displays on all three screens. I dislike ED's implementation of color screen in DCS: F/A-18C. Its limited to bottom, it is hard to read during day time. Its  too much of PIA to zoom into it for detailed view, while in flight. 

The green amber I/R vew of ATFLIR has marginal contrast. Kind of wish our I/R view had quality and resolution from a competing combat simulation product. Starts with A, ends with A, and RM in middle. I am not a user of that product, but YT videos look impressive.

I made a decision not to install free F/A-18E mod, as the FM is still C. 

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Posted
11 hours ago, DmitriKozlowsky said:

I dislike ED's implementation of color screen in DCS: F/A-18C

Hi Dmitri, I am sorry you do not like what it looks like in the real world for a US 2005 Legacy F/A-18C, of which we are trying to model. Arma is not a simulation as I understand it, and can play a little faster and looser with how they want it to look. If you have detailed real-world evidence that it should be different I would be happy to take a look, if this is just a preference thing I cannot do a lot for that. Thanks. 

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Posted
13 hours ago, NineLine said:

Hi Dmitri, I am sorry you do not like what it looks like in the real world for a US 2005 Legacy F/A-18C, of which we are trying to model. Arma is not a simulation as I understand it, and can play a little faster and looser with how they want it to look. If you have detailed real-world evidence that it should be different I would be happy to take a look, if this is just a preference thing I cannot do a lot for that. Thanks. 

Well , when I place FLIR on center bottom MFD, set it in FLIR mode, and crank the contrast , the B/W picure loolks allright. Though small. I kind of wish that F/A-18 had pop up MFD implementation found in A-10CII and RAZBAM's AV-8B NA MFD export. Where zoomed vew of MFD is shown and content is far easiir to resolve. Yes its not real, it augments real. There are users, myself amongst them, that don't use VR display. I don't even have TrackIR.

Posted

Arma is just a shooter with a little bit of immersion. It is no comparison to DCS in any way.

And I have been and still am playing Arma since the first Operation Flashpoint.

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Posted
1 hour ago, Foka said:

Arma is just a shooter with a little bit of immersion. It is no comparison to DCS in any way.

And I have been and still am playing Arma since the first Operation Flashpoint.

I never played it. Going from YT videos, IR realtime imagery looks amazing. I can see people walking. Detail is crisp. Looks like modern IR hunting scopes imagery.

Posted
4 minutes ago, DmitriKozlowsky said:

I never played it. Going from YT videos, IR realtime imagery looks amazing. I can see people walking. Detail is crisp. Looks like modern IR hunting scopes imagery.

A hunting scope that probably looking 500 or maybe 1,000 feet away.  Versus a pod that's 10-30,000 feet above PLUS 20-30 nm away?  Might be a rational reason for the difference.  And realize the tech being simulated in ED is in most cases pushing 20 years old.  Things have come a long ways in that time.

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Posted
8 hours ago, DmitriKozlowsky said:

Well , when I place FLIR on center bottom MFD, set it in FLIR mode, and crank the contrast , the B/W picure loolks allright. Though small. I kind of wish that F/A-18 had pop up MFD implementation found in A-10CII and RAZBAM's AV-8B NA MFD export. Where zoomed vew of MFD is shown and content is far easiir to resolve. Yes its not real, it augments real. There are users, myself amongst them, that don't use VR display. I don't even have TrackIR.

Can you setup a snap view to max zoom to the desired MFD so it fills the entire screen?  Might be something to consider.

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Posted
Well , when I place FLIR on center bottom MFD, set it in FLIR mode, and crank the contrast , the B/W picure loolks allright. Though small. I kind of wish that F/A-18 had pop up MFD implementation found in A-10CII and RAZBAM's AV-8B NA MFD export. Where zoomed vew of MFD is shown and content is far easiir to resolve. Yes its not real, it augments real. There are users, myself amongst them, that don't use VR display. I don't even have TrackIR.
Have you considered exporting to a second display?

Sent from my SM-A536B using Tapatalk

Posted
19 hours ago, MAXsenna said:

Have you considered exporting to a second display?

Sent from my SM-A536B using Tapatalk
 

Kills my FPS. I have 28" 2560X1440 @144Hz as panel dedicated to to DCS. Options set to single screen. I really like RAZBAM's MFD export to overlay approach, as implemented in AV-8B and Mirage 2000C. This is something I would like to be DCS wide.

Posted
Kills my FPS. I have 28" 2560X1440 @144Hz as panel dedicated to to DCS. Options set to single screen. I really like RAZBAM's MFD export to overlay approach, as implemented in AV-8B and Mirage 2000C. This is something I would like to be DCS wide.
I see! I have a 30" 2560x1600, and a second 24" 1920x1200 and it doesn't affect my FPS at all.
In any case. You don't need a second screen. You can export anywhere. All the MFDs in any module can be exported anywhere on your main screen. I do agree Razbam's solution is very neat.

Sent from my SM-A536B using Tapatalk

Posted

I have Winwing's three color MFDs. The left and right in the Hornet are green. The AMPCD is grey. As for zooming in, yes, in the 2D DCS screen, I have a rotator switch that lets me zoom in and out as I want. But, not realistic. Often, I'll cheat and use the 2D screen and zoom in on the AMPCD. But, as with the real life Legacy Hornet, the AMPCD is just at my knees and I can't zoom my real eyes.

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The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...

Posted
On 1/9/2025 at 12:04 AM, DmitriKozlowsky said:

I am not on ramp at USMC MAG, but I would think that in past three decades that USMC/Navy would update their Charlie Hornets to full color or B/W LCD/LED displays on all three screens. I dislike ED's implementation of color screen in DCS: F/A-18C. Its limited to bottom, it is hard to read during day time. Its  too much of PIA to zoom into it for detailed view, while in flight. 

The green amber I/R vew of ATFLIR has marginal contrast. Kind of wish our I/R view had quality and resolution from a competing combat simulation product. Starts with A, ends with A, and RM in middle. I am not a user of that product, but YT videos look impressive.

I made a decision not to install free F/A-18E mod, as the FM is still C. 

IIRC the DDI's in the Charlie ARE color displays, they're a weird combination of 3 vector displays (red, green, yellow) with a raster display (green) all packed in one CRT tube.  Seems like pretty bleeding-edge stuff for the '80's.  Anyone who's played vector graphics arcade games knows how bright and legible text can be compared to the scanned raster displays of the day.

It's really only been in the last 10-15 years that LED/LCD can compete, and that's far past the age of the our Charlie Hornet's development.  

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