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Posted (edited)
vor 37 Minuten schrieb Northstar98:

There are 2 SA-3 sites in the vicinity of Damgarten, one is further to the north-west near Saal and the other is located practically on the grounds of the airbase.

If it is one of the Damgarten sites, it's a closer match for the former (and if so, it's perfect for our needs):

1969-0270-flarak-saal-s-125-newa.jpg

There's an EWR site (a) immediately to the south-east, which almost certainly would've hosted smaller truck or trailer mounted radars (such as the P-12M/18, P-37 etc).

There are several SA-3 sites on the northern coast though, though the Damgarten-Saal site is the closest fit for the configuration seen.

Yes, this is the typical SA2/3 SAM site layout scheme. .  .and actually pretty well done. 🙂 Hopefully we will also get all the equipment we need to create realistic scenarios, PRW-13/16/17 or P-14, P-15, P-18, P-37 and all the associated hardware for operation. The same applies to early detection 1L13. I also hope that at Damgarten (my favorite Soviet air force base) we will have the opportunity to recreate the exceptionally in-house radar and SAM site in the southern area of the airfield.     

Edited by flanker1
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Posted (edited)

Actually I take that back - it obviously isn't the site at Saal as the Fischland Peninsula should be visible and it isn't in the screenshot.

The layout however is accurate to the Saal site, though it would also work for the Dranske and Insel Poel sites.

In terms of position though, the next closest matches is probably FRA-4332/436 at Neinhagen (currently a residential area)

Just for reference, the other S-125 sites on the coast of the DDR are:

source

30 minutes ago, flanker1 said:

Yes, this is the typical SA2/3 scheme

Typical for SA-3, SA-2 sites are almost universally circular, with 6 launcher revetments. It is basically bang-on for SA-3.

Edited by Northstar98
  • Like 2

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

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Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted
1 hour ago, Northstar98 said:

There are 2 SA-3 sites in the vicinity of Damgarten, one is further to the north-west near Saal and the other is located practically on the grounds of the airbase.

If it is one of the Damgarten sites, it's a closer match for the former (and if so, it's perfect for our needs):

1969-0270-flarak-saal-s-125-newa.jpg

There's an EWR site (a) immediately to the south-east, which almost certainly would've hosted smaller truck or trailer mounted radars (such as the P-12M/18, P-37 etc).

There are several SA-3 sites on the northern coast though, though the Damgarten-Saal site is the closest fit for the configuration seen.

Found the location on google maps 😀

  • Like 1
Posted (edited)
vor 42 Minuten schrieb Northstar98:

Actually I take that back - it obviously isn't the site at Saal as the Fischland peninsula should be visible, meaning it's one of the other sites on the coast (possibly Neinhagen, as the other sites on the coast have a different layout, the what's shown above could easily be reused for the Saal site - the layout more closely matches it).

Typical for SA-3, SA-2 sites are almost universally circular, with 6 launcher revetments. It is basically bang-on for SA-3.

The Sa-3 location was always with 4 revetments/firing positions, if I remember correctly. @MAESTR0 The only point I would improve is the paved paths. Sand paths are more realistic, many of the positions/sites were not very well developed and the surfaces were not particularly paved - or they were often provided with the typical PAG-14 plates (they were also very common on airfields and actually every military installation, I actually miss them on many Soviet / Warsaw Pact airfields and the taxiways and fortified positions - so far I have only ever seen the same design of the ground textures at airbases in the screenshots you provided.) Perhaps this can still be changed, it would be much more realistic and appropriate to the time.

Edited by flanker1
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Posted
vor 10 Minuten schrieb RVT2403:

Soviet 163rd Anti-Air Brigade had two SA-5 battalions with six launchers each (late 80s). Peace time location should be Möckern-Wendgräben. As far as i know, the 1982/83 planned replacement of further battalions was not finished until 1989. So this should the the only SA-5 within the GFSG?
Rest of the Soviet 157th and 164rd Anti-Air Brigade should still be SA-3 with four launchers each per airfield.

Here are all interesting facts about the assignment with the SAM systems of the time in the former GDR, very detailed. nevasa2 wolchow s75sa5 wega s200

Posted
8 minutes ago, RVT2403 said:

Soviet 163rd Anti-Air Brigade had two SA-5 battalions with six launchers each (late 80s). Peace time location should be Möckern-Wendgräben. As far as i know, the 1982/83 planned replacement of further battalions was not finished until 1989. So this should the the only SA-5 within the GFSG?

Looks like its the only PVO site, there are 3 other sites belonging to the NVA.

There are a total of 4 SA-5 battalions in the DDR, all with 2 launch battalions.

Plus the site belonging 163rd Anti-Aircraft Missile Brigade you mentioned.

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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

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Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted

ww2.dk has good information on locations of batteries for the 157th and 163rd ZRBR, locations are fairly easy to confirm with satellite imagery.

  • Like 4

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted

@MAESTR0 Would like to know if there have been some historical sights or monuments implemented already like Kyffhäuser Denkmal or Wartburg in Eisenach in central Germany?

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Posted (edited)
16 hours ago, MAESTR0 said:

Yes, our sources match those posted on the forum, thanks again for the help. We were guided by these sources. Several types of SAM sites were made - they differ in size.
In addition to them, some airbases have unique elevations for installing radars - these objects are merged with the terrain and were placed according to photos or airfield schemes. Yes, they are empty and will allow you to install your equipment.
Look at the screenshots: SAMs, radars are installed in the mission editor - you can install your 🚀 in these places.

It would be great if we could get markers/labels for those installations in mission editor. Otherwise it can take a lot of time to find those. Same goes for all other POI outside of big cities.
Ideally we could toggle those POI markers in ME, but i guess this function would be up to ED to implement...

Edited by twistking
  • Like 3

My improved* wishlist after a decade with DCS ⭐⭐⭐⭐🌟

*now with 17% more wishes compared to the original

Posted

@twistking

vor 11 Stunden schrieb twistking:

It would be great if we could get markers/labels for those installations in mission editor. Otherwise it can take a lot of time to find those. Same goes for all other POI outside of big cities.
Ideally we could toggle those POI markers in ME, but i guess this function would be up to ED to implement...

Zitat

 

Good one👍. Would appreciate that as well. Syria f.e. map seems to be fuull of those POI, but hard to find.

  • Like 2

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Posted

@MAESTR0 will Soviet Navaids be depicted and operational in the map? They are in the dcs core.

In the preview map even GDR military airfields have western Navaids like tacan and ILS.

It’s more a basic and needed feature that a “future wish”.

Thanks in advance.

 

  • Like 6
Posted

Life beyond the airfields.
Today we will look at what creates the atmosphere of the map. These are the little things that turn the picture on your monitor into a living world with the atmosphere of the 1980s! Thanks to them, you will be able to understand where you are (East/West Germany), and maybe remember something.

Cars of the era: GDR: "Trabants", "Wartburgs", IFA trucks / FRG: "VW", "Mercedes", BMW

GDR car.jpg

FRG car.jpg

In Germany, they know about the "three K" "die drei K" (Kinder, Küche, Kirche) - Children, Kitchen, Church.
So, we made several typical churches - these are beautiful objects with recognizable architecture and good landmarks that will help you not to get lost in the sky. We took care of the little things, so that even flying high you understand that there is life below.

Church_3.jpg

Church_1.jpg

Church_2.jpg

Supermarkets and gas stations - it is impossible to imagine the world without them

Market_2.jpg

Market_1.jpg

AZS.jpg

The German national team is one of the most successful national teams in the world.

Stadium.jpg

Railway bridges and trains are strategic objects and unique moving targets for each side.

Screen_250409_134044.jpg

Cranes - it is impossible to imagine a port city without them - an excellent landmark and a reason for a challenge. Ferries on rivers are excellent targets, who knows what they carry?

Parom.jpg

Crane.jpg

Combine harvesters. There is life outside the cities.

Combain.jpg

Special transport - flying over the city you will definitely see police cars, fire trucks, ambulances rushing about - life in cities does not stop.

Police_Border.jpg

📽️

 

 

 

 

 

 

 

 

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Posted
6 minutes ago, MAESTR0 said:

Life beyond the airfields.
Today we will look at what creates the atmosphere of the map. These are the little things that turn the picture on your monitor into a living world with the atmosphere of the 1980s! Thanks to them, you will be able to understand where you are (East/West Germany), and maybe remember something.

Cars of the era: GDR: "Trabants", "Wartburgs", IFA trucks / FRG: "VW", "Mercedes", BMW

GDR car.jpg

FRG car.jpg

In Germany, they know about the "three K" "die drei K" (Kinder, Küche, Kirche) - Children, Kitchen, Church.
So, we made several typical churches - these are beautiful objects with recognizable architecture and good landmarks that will help you not to get lost in the sky. We took care of the little things, so that even flying high you understand that there is life below.

Church_3.jpg

Church_1.jpg

Church_2.jpg

Supermarkets and gas stations - it is impossible to imagine the world without them

Market_2.jpg

Market_1.jpg

AZS.jpg

The German national team is one of the most successful national teams in the world.

Stadium.jpg

Railway bridges and trains are strategic objects and unique moving targets for each side.

Screen_250409_134044.jpg

Cranes - it is impossible to imagine a port city without them - an excellent landmark and a reason for a challenge. Ferries on rivers are excellent targets, who knows what they carry?

Parom.jpg

Crane.jpg

Combine harvesters. There is life outside the cities.

Combain.jpg

Special transport - flying over the city you will definitely see police cars, fire trucks, ambulances rushing about - life in cities does not stop.

Police_Border.jpg

📽️

 

 

 

 

 

 

 

 

Awesome! Are the LCACs placeable units or just embedded onto the map? Possible asset pack?

  • Like 4
Posted

Wow, this is really looking too good unless there is s big update coming to Combined Arms. And those Aist hoverceafts on that beach look awesome... Did a rather successful scenario in CMO (Baltic Storm) where a bunch of them try to land on the Bornholm supported by Mi-24s, and the Skåne East coast in Sweden... Sadly not included in Phase 3. But almost. Nudge nudge 😉

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Posted
11 minutes ago, MAESTR0 said:

Life beyond the airfields.
Today we will look at what creates the atmosphere of the map. These are the little things that turn the picture on your monitor into a living world with the atmosphere of the 1980s! Thanks to them, you will be able to understand where you are (East/West Germany), and maybe remember something.

Cars of the era: GDR: "Trabants", "Wartburgs", IFA trucks / FRG: "VW", "Mercedes", BMW

GDR car.jpg

FRG car.jpg

In Germany, they know about the "three K" "die drei K" (Kinder, Küche, Kirche) - Children, Kitchen, Church.
So, we made several typical churches - these are beautiful objects with recognizable architecture and good landmarks that will help you not to get lost in the sky. We took care of the little things, so that even flying high you understand that there is life below.

Church_3.jpg

Church_1.jpg

Church_2.jpg

Supermarkets and gas stations - it is impossible to imagine the world without them

Market_2.jpg

Market_1.jpg

AZS.jpg

The German national team is one of the most successful national teams in the world.

Stadium.jpg

Railway bridges and trains are strategic objects and unique moving targets for each side.

Screen_250409_134044.jpg

Cranes - it is impossible to imagine a port city without them - an excellent landmark and a reason for a challenge. Ferries on rivers are excellent targets, who knows what they carry?

Parom.jpg

Crane.jpg

Combine harvesters. There is life outside the cities.

Combain.jpg

Special transport - flying over the city you will definitely see police cars, fire trucks, ambulances rushing about - life in cities does not stop.

Police_Border.jpg

📽️

 

 

 

 

 

 

 

 

@MAESTR0, I'm not sure if you specifically zoomed in on these spots to tease the critics amongst us, but those ostinatious billboards (Normandy, Syria and other) will cause flak.

I love the details and it will be a day 1 buy for me but, those billboards are totally out of place and immersion breaking in this map.

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Posted
45 minutes ago, MAESTR0 said:

Life beyond the airfields.
Today we will look at what creates the atmosphere of the map. These are the little things that turn the picture on your monitor into a living world with the atmosphere of the 1980s! Thanks to them, you will be able to understand where you are (East/West Germany), and maybe remember something.

Cars of the era: GDR: "Trabants", "Wartburgs", IFA trucks / FRG: "VW", "Mercedes", BMW

GDR car.jpg

FRG car.jpg

Parom.jpg

Crane.jpg

 

Special transport - flying over the city you will definitely see police cars, fire trucks, ambulances rushing about - life in cities does not stop.

Police_Border.jpg

Is there any chance for these assets to become functional units that mission editors can use? Especially those Aists as they're armed and would be a suitable target for aircraft. We're sorely lacking Cold War naval units and they would go a way to fleshing out at least amphibious units.

  • Like 3

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

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Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted (edited)

@MAESTR0 OMG.... that landing group 8o

Please, can Ugra Media convert that landing crafts and other "atrezo" of the TDK as EDM by the SDK into DCS World or get the to ED to turn them as assets? My god.... that Project 1232, 1232.1 Dzheyran [Aist] LCUA has fantastic...

Project 1232, 1232.1 Dzheyran [Aist] LCUA

Displacement: 310 std In Class: [20]
Size Class: E/VSmall In Service: 1971 - 2010
Propulsion: Gas Turbine Crew: 21
Signature: VSmall/VQuiet Armor Rating: 0

Weapons: Cbt Sys: Gen 3 Semi-Automatic
PW/SW(2)2 AK-230 30mm//MR-123 Vympel (1.7) C
PW/SW(4)2 Igla D

Sensors:
Donets-2 (Pr.1232), Mius (Pr.1232.1) J

Remarks:
First of class Pr. 1232, MDK-167, has F(2)1 AK-230 30mm (0.6L) and Donets-2 replacing Mius radar. Can carry 2 tanks and 200 troops or 4 PT-76 and 50 troops or 5 APC or 220 troops or 73 t cargo, Carries 32 Igla missiles total. 300 nmi at 45 knots loaded. Can carry 4 light tanks or 2 medium tanks and 220 troops.  Hovercraft, -20% damage modifier. Alloy construction, -25% damage modifier.

  • Late 70s: MDK-114 and others fitted with PW/SW(4)2 Igla with 32 missiles total.
  • 1997: MDK-18, MDK-88 and MDK-184 transferred from Black Sea to Caspian for use with Border Guard.
  • Disposals: Two Baltic fleet units in 1993, 2 more in 1993. All Black Sea units scrapped 1995-96. Caspian units 2004-10.

Damage & Speed Breakdown:
Dam Pts: 0 5 9 14 16 18
Surf Speed: 50 38 25 13 0 Sinks

 

Edited by Silver_Dragon
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Posted (edited)
2 hours ago, MAESTR0 said:

Life beyond the airfields.
Today we will look at what creates the atmosphere of the map. These are the little things that turn the picture on your monitor into a living world with the atmosphere of the 1980s! 

 

 

 

Screen_250409_134044.jpg

 

 

We do not need aircraft anymore with all that life on the ground! 😄

Brilliant work. 👍🏻👍🏻👍🏻

By the way, the Fehmarnsundbrücke (picture) could only crossed by diesel trains, the bridge isn‘t fitted for electric driven locomotives. Not in the 1980s, not even now … 😉

Edit: Info for @OneEyeRoss

Edited by MiGCap1
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Posted
1 hour ago, MiGCap1 said:

We do not need aircraft anymore with all that life on the ground! 😄

Brilliant work. 👍🏻👍🏻👍🏻

I mean, people talk about DCS becoming an first person shooter all the time. I say, don't stop there when we can attract truck simmers and farm simmers as well. 🤷🏼‍♂️

Now, I really really want a CA combine with a snow plough full Top Gear style! 🤣 

  • Like 6
Posted (edited)
11 hours ago, MiGCap1 said:

We do not need aircraft anymore with all that life on the ground! 😄

Brilliant work. 👍🏻👍🏻👍🏻

By the way, the Fehmarnsundbrücke (picture) could only crossed by diesel trains, the bridge isn‘t fitted for electric driven locomotives. Not in the 1980s, not even now

Very nice to see the trains and railway network importance recognised and included in such detail.

Fantastic Map -

Well a German Steam Train Special hauled by Double Headed DCS Class 86 wont look out of place then !

 I am all set for 1st day release !

It will be standing room only judging by the interest in this Fantastic Map may even need a few relief trains.

When we find Hitlers Gold Train i hope the Fehmarnsundbrücke bridge will support it !

 

 

 

Edited by BIGNEWY
Edit: Bignewy removed image with Swastika 
  • Like 3
Posted (edited)

Finally - time for MiG-23ML(D) and MiG-25PD and MiG-27D(and K). . . please, at least as updated AI - 3D model

Edited by flanker1
  • Like 5
Posted
28 minutes ago, MAXsenna said:

Now, I really really want a CA combine with a snow plough full Top Gear style! 🤣 

I’ll have one o those too 🙂

  • Like 1
Posted
3 hours ago, Silver_Dragon said:

PW/SW(2)2 AK-230 30mm//MR-123 Vympel (1.7) C

The AK-230 system on the Aists is controlled by an MR-104 Rys [Drum Tilt] system. The MR-123 Vympel [Bass Tilt] is used with the AK-630/630M.

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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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