Mustang Posted September 24, 2010 Author Posted September 24, 2010 (edited) Whilst i've been dabbling around with the bridges, the roads caught my attention :) These roads are still work-in-progress, texture resolutions are the same as the originals Edited September 24, 2010 by Mustang 1
159th_Viper Posted September 24, 2010 Posted September 24, 2010 Looking Good Mustang :) 1 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
71st_Mastiff Posted September 24, 2010 Posted September 24, 2010 (edited) Hi while your at it, look at the rail road? great work Mustang very great. Edited September 24, 2010 by Mastiff 1 "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Mustang Posted September 24, 2010 Author Posted September 24, 2010 Thanks guys, i'll probably release these road textures (and the railway tracks if i do them) as a standalone mod ;)
Mustang Posted September 27, 2010 Author Posted September 27, 2010 Been working on higher resolution versions of the roads, some screens
Mustang Posted September 27, 2010 Author Posted September 27, 2010 (edited) Some tests in DCS Black Shark ooops! missed that texture :P Edited September 27, 2010 by Mustang 1
Mustang Posted September 27, 2010 Author Posted September 27, 2010 (edited) If anyones interested, i've uploaded a first version of the road textures http://files.lockon.ru/en/388/ it's the low-res set, work still continues on the high-res textures :) Edited September 27, 2010 by Mustang
Boberro Posted September 27, 2010 Posted September 27, 2010 Road looks nice compared to default one :O I have tim - shouldn't road be more "blacky" ? I think asphalt is more black than grey. What do you think about road markings? i mean you know painted shapes on the road: The bridge looks nicer :D Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Mustang Posted September 27, 2010 Author Posted September 27, 2010 Yeah, i did think about making the roads with a dark tarmac texture, but i aimed for a more weathered/aged look :)
Mustang Posted September 30, 2010 Author Posted September 30, 2010 (edited) I'm nearly done putting together a blacker tarmac version, with road markings. edit: will be available tomorrow ;) Edited September 30, 2010 by Mustang
159th_Viper Posted September 30, 2010 Posted September 30, 2010 [ATTACH]42742[/ATTACH] :D Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
topol-m Posted September 30, 2010 Posted September 30, 2010 I like the new road textures but shouldn`t there be only white lines not white and black? [sIGPIC][/sIGPIC]
Mustang Posted September 30, 2010 Author Posted September 30, 2010 I like the new road textures but shouldn`t there be only white lines not white and black? Well, this is the texture i've been using, sampled from a real road surface i can make those black bits vanish if peeps don't like them ;) 1
Boberro Posted September 30, 2010 Posted September 30, 2010 IMHO roads look live very well, much better than stock. About white lines - in Poland example that road marking types are usually placed closer to bigger cities\new built roads\or to help keep your eye see the road, and another reasons. However mostly you see only white strips. Hmmm it is Ukraine and Russia.... I like this version with white likes, but I guess more realistic will be roads with strips only :) EDIT: Damn, I'll use both I guess, I like it. 1 Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
HiJack Posted October 1, 2010 Posted October 1, 2010 i can make those black bits vanish if peeps don't like them ;) The road surface looks great Mustang but I think your layout bit has been repainted with a new mid line. Maby it has been a solid mid line and then grained away to make a new painting but leaving a black tarmack line in the middle. But then again I don't know roads in Russia or Georgia. (HJ)
Mustang Posted October 1, 2010 Author Posted October 1, 2010 (edited) Guys, i'll edit my textures and remove those black parts, i'll post some screens soon ;) edit: here we go Edited October 1, 2010 by Mustang
SuDepp Posted October 1, 2010 Posted October 1, 2010 Great style - makes DCS even more realistic.... :thumbup: ..... and useful! U can check your AF/AA setting nearly everywhere now :D Greets S@uDepp // Hasi @4,5 GHz @ H100i // Asrock Z87M Extreme 4 // Avirex 4x4GB // PALIT 1070 GTX SuperJetStream // Corsair 350D // Plextor extern // DELL 2407WFP // Razer Lancehead // 2xThrustmaster T.16000M + Saitek Pedals Pro // Oculus Rift // 3x amBX // Win10 Pro x64
topol-m Posted October 1, 2010 Posted October 1, 2010 Guys, i'll edit my textures and remove those black parts, i'll post some screens soon ;) edit: here we go Ah much better :thumbup: [sIGPIC][/sIGPIC]
Mustang Posted October 1, 2010 Author Posted October 1, 2010 (edited) OK, i've created a working .cdds of this mod, but i'm having a little problem making it a MODMAN install package. For this mod to work correctly, the following lines have to entered into the graphics.cfg: winter = ".\\Bazar\\Terrain\\Surface\\Road_Textures_Black_v2.cdds"; autumn = ".\\Bazar\\Terrain\\Surface\\Road_Textures_Black_v2.cdds"; common = ".\\Bazar\\Terrain\\Surface\\Road_Textures_Black_v2.cdds"; spring = ".\\Bazar\\Terrain\\Surface\\Road_Textures_Black_v2.cdds"; question: does anyone know how to make MODMAN Mods Maker tool enter these lines correctly automatically? If not, i'll have to give instructions on how to install it manually. Edited October 1, 2010 by Mustang
topol-m Posted October 1, 2010 Posted October 1, 2010 question: does anyone know how to make MODMAN Mods Maker tool enter these lines correctly automatically? If not, i'll have to give instructions on how to install it manually. I suggest you ask Michelange http://forums.eagle.ru/member.php?u=66503. He helped me a lot with ModMan. [sIGPIC][/sIGPIC]
aaron886 Posted October 1, 2010 Posted October 1, 2010 It seems like for some people, Modman automatically parses CDDS lines, and for others, it doesn't. (Doesn't for me, but I've heard from multiple others that it can do it just fine.)
Mustang Posted October 1, 2010 Author Posted October 1, 2010 (edited) New road texture mod is uploaded to the ED File Exchange http://files.lockon.ru/en/388/ please follow installation instructions carefully, this is not a MODMAN package. Edited October 1, 2010 by Mustang
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