Ramstein Posted July 17, 2010 Share Posted July 17, 2010 (edited) ok, I put the RAR in.. I have always used zip in Modman and didn't see a zip.. wish someone said put the RAR file in. RAR is not a zip! (and I know it don't use the enclosed rar's CDDS file..) :huh: thanx anyways.. just wish the communication was better here. and yes I know files I have been working with computers for almost 30 years.. I take information literally and can't read minds Edited July 17, 2010 by Ramstein ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
Ells228 Posted July 17, 2010 Share Posted July 17, 2010 Nate, there is an FC2 and a BS version. Install the corfrect one into the correct modman option. Link to comment Share on other sites More sharing options...
Mustang Posted July 17, 2010 Author Share Posted July 17, 2010 Am I safe to assume this is ok for BS too? Nate http://files.lockon.ru/en/166/ ;) 1 Link to comment Share on other sites More sharing options...
Griffin Posted July 17, 2010 Share Posted July 17, 2010 Awesome work! Another great contribution to the community. 2 Link to comment Share on other sites More sharing options...
Kuky Posted July 18, 2010 Share Posted July 18, 2010 Very nice work Mustang :thumbup: 1 No longer active in DCS... Link to comment Share on other sites More sharing options...
Mustang Posted July 19, 2010 Author Share Posted July 19, 2010 Work continues... :D Link to comment Share on other sites More sharing options...
astrospud Posted July 19, 2010 Share Posted July 19, 2010 Wow. Just wow. I'm-a-guessin' someone's working toward being a part of the ED texturing team...?:P Awesome stuff again, Mustang. Makes it all the more engaging and immersive when flying at low level. :thumbup: 1 Rectum non bustus Link to comment Share on other sites More sharing options...
Mustang Posted July 19, 2010 Author Share Posted July 19, 2010 (edited) These structures have proven difficult to texture, just getting them to look right, especially that scaffolding running down the sides of each building, it took me a while to figure out what they were. I'm undecided on these textures, but i kinda think they look the part.... Edited July 19, 2010 by Mustang 1 Link to comment Share on other sites More sharing options...
Blaze Posted July 19, 2010 Share Posted July 19, 2010 They look pretty good to me! :thumbup: 1 i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
BKLronin Posted July 19, 2010 Share Posted July 19, 2010 Nice Work mister Mustang! I guess it also works for DCS: Blackshark. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted July 19, 2010 Share Posted July 19, 2010 Nice Work mister Mustang! I guess it also works for DCS: Blackshark. Yeah, the Mod is compatible with both FC2 & BS. Excellent work Mustang, keep it up. Nate 2 Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
SuDepp Posted July 19, 2010 Share Posted July 19, 2010 Work continues... :D ...thats what we all thought anyways ;) Great work again! Greets S@uDepp 1 // Hasi @4,5 GHz @ H100i // Asrock Z87M Extreme 4 // Avirex 4x4GB // PALIT 1070 GTX SuperJetStream // Corsair 350D // Plextor extern // DELL 2407WFP // Razer Lancehead // 2xThrustmaster T.16000M + Saitek Pedals Pro // Oculus Rift // 3x amBX // Win10 Pro x64 Link to comment Share on other sites More sharing options...
MackTheKnight Posted July 19, 2010 Share Posted July 19, 2010 Wow, this is amazing work! I think I speak for all of us here when I say that ED needs to give Mustang a job in their texture department, stat!!!! :smartass: -Mack 2 Link to comment Share on other sites More sharing options...
Mustang Posted July 20, 2010 Author Share Posted July 20, 2010 (edited) OK, decided to drop the scaffold texture from those buildings, think these look alot better :thumbup: Edited July 20, 2010 by Mustang Link to comment Share on other sites More sharing options...
topol-m Posted July 20, 2010 Share Posted July 20, 2010 This is a very nice mod. Great work Mustang! 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ramstein Posted July 20, 2010 Share Posted July 20, 2010 I bet in reality if I traveled there, I would see graffiti on the buildings.. just sayin.. :megalol: 1 ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
Mustang Posted July 21, 2010 Author Share Posted July 21, 2010 (edited) An update, a few minor changes: revised the blockhouse window textures and doorway, also notice how my new concrete texture has affected that smaller building nearby i've also updated the windows on this building too new textures for this apartment block i've also been busy fixing some minor mis-alignments on some previous textures, overall it's shaping up to look even better than ever :) Edited July 21, 2010 by Mustang Link to comment Share on other sites More sharing options...
71st_Mastiff Posted July 23, 2010 Share Posted July 23, 2010 thank you Mustang :thumbup: 1 " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
Mustang Posted July 23, 2010 Author Share Posted July 23, 2010 (edited) Not sure how much more i wish to do with this mod, expect a v4.0 final soon :) In the meantime, heres another building texture update Edited July 23, 2010 by Mustang 2 Link to comment Share on other sites More sharing options...
159th_Viper Posted July 23, 2010 Share Posted July 23, 2010 Really Pretty - Good Job M8 :) 2 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
astrospud Posted July 24, 2010 Share Posted July 24, 2010 Out of curiosity, where do you get the textures? Are they default that you touch up, filter and sharpen? Rectum non bustus Link to comment Share on other sites More sharing options...
Blaze Posted July 24, 2010 Share Posted July 24, 2010 http://cgtextures.com/ http://www.mayang.com/textures/ These are where I get my textures from, some of the best. ;) i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
Mustang Posted July 24, 2010 Author Share Posted July 24, 2010 Been looking at changing the texture which affects both the cinema and facility at airbases, the previous texture didn't feel right to me Link to comment Share on other sites More sharing options...
Mustang Posted July 25, 2010 Author Share Posted July 25, 2010 Out of curiosity, where do you get the textures? Are they default that you touch up, filter and sharpen? Lots and lots of searching on the interweb :D Seriously though, you wouldn't believe how many hours i've spent on google and other sites staring at countless photos, looking to see what might fit into the LO/DCS world. Link to comment Share on other sites More sharing options...
HungaroJET Posted July 25, 2010 Share Posted July 25, 2010 I cannot put a fence when there is no 3D object to attach the texture to. All i've done is remake the texture, consider how it looked beforehand: Hey Mustang ! What is your plan ? Making a new game ? :smilewink: YOU DID ! AWESOME & WONDERFUL :thumbup: 1 Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist Link to comment Share on other sites More sharing options...
Recommended Posts