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Posted
*SIGH*

 

So goes laying the groundwork for a 2011 release. :cry:

 

Don't wet your pants just yet ;):)

Good, fast, cheap. Choose any two.

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Posted

Sorry if this has been answered before, but this little quote just hurt my eye while reading the FAQ.Wasn't the whole point of DCS interconnectedness of the modules ?Why is it being presented as a "hope to release compatibility patch" ?

"Q: Will DCS: A-10C Warthog be online-compatible with DCS: Black Shark and Flaming Cliffs 2?

A: We hope to be able to release a compatibilty patch for DCS: Black Shark after release. Compatibility with FC2 is unlikely."

...well someone has to move the mud!!!

Posted
Wasn't the whole point of DCS interconnectedness of the modules ?"

 

Nope

 

..don't panic!

if Ed can make them all inter compatible, they will .. end of story.

Posted
Nope

 

..don't panic!

if Ed can make them all inter compatible, they will .. end of story.

Thank you for the short answer. This quote is taken right from the "www.digitalcombatsimulator.com" frontpage : "Due to the increased flexibility of the DCS system, additional fixed-wing aircraft and helicopter add-ons will follow shortly."

Read: "Add-Ons". That implies an underlying system with which they are all compatible. I might be the only one seeing the logic, but that doesn't mean I'm wrong mate. So that NOPE of yours feels a bit lightweight. If you don't have a proper answer or can't point me to a link with proper answer, the fix is easy - don't answer, there is a bunch of great people around who might.

Peace.

...well someone has to move the mud!!!

Posted

As you may have noticed, that information is a little out-dated. This was the original plan, but for reasons not entirely clear to the community at large it has changed to each module being a stand-alone product.

It is still a plan to keep them compatible.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
As you may have noticed, that information is a little out-dated. This was the original plan, but for reasons not entirely clear to the community at large it has changed to each module being a stand-alone product.

It is still a plan to keep them compatible.

Wow now that's a disappointment! I thought in few years time entire air forces would be battling it out in the DCS environment, helis and fixees to all heart's liking... Even if reasons for this step-down from the original masterplan are not yet known to the community, is there anyone in ED cool enough to explain ? :-P

Thanx GG.

...well someone has to move the mud!!!

Posted

I think it is mostly technical issues.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Wow now that's a disappointment! I thought in few years time entire air forces would be battling it out in the DCS environment, helis and fixees to all heart's liking... Even if reasons for this step-down from the original masterplan are not yet known to the community, is there anyone in ED cool enough to explain ? :-P

Thanx GG.

 

I believe you are misunderstanding. The DCS modules will be compatible in an online environment (ie Fixed wing and Rotary aircraft flying in the same airspace) The Idea is that you can have (eventually) several DCS modules installed on you computer. But each module will be a standalone install on your computer. Ie you cant select to fly the Ka-50 from inside the A-10 module, but you can fly with other KA-50 pilots online from inside the A-10 module.

 

The underlying Simulation engine gets patched/updated for all DCS modules, regardless of which, or how many, modules you own.

 

Nate

Posted
I believe you are misunderstanding. The DCS modules will be compatible in an online environment (ie Fixed wing and Rotary aircraft flying in the same airspace) The Idea is that you can have (eventually) several DCS modules installed on you computer. But each module will be a standalone install on your computer. Ie you cant select to fly the Ka-50 from inside the A-10 module, but you can fly with other KA-50 pilots online from inside the A-10 module.

 

The underlying Simulation engine gets patched/updated for all DCS modules, regardless of which, or how many, modules you own.

 

Nate

No, I understand just right, but thanks for the explanation anyway. I never expected to start up Shark and choose Hog.

...well someone has to move the mud!!!

Posted
No, I understand just right, but thanks for the explanation anyway. I never expected to start up Shark and choose Hog.

 

Sorry, I just read your other posts, I see what you were getting at now.

 

In my experience ED tend not to make promises, but rather vaguely state their hopes for a product until things get a bit more concrete. They've been burned in the past making promises and as such are very cautious when giving out info.

 

Nate

Posted
Thank you for the short answer. This quote is taken right from the "www.digitalcombatsimulator.com" frontpage : "Due to the increased flexibility of the DCS system, additional fixed-wing aircraft and helicopter add-ons will follow shortly."

Read: "Add-Ons". That implies an underlying system with which they are all compatible. I might be the only one seeing the logic, but that doesn't mean I'm wrong mate. So that NOPE of yours feels a bit lightweight. If you don't have a proper answer or can't point me to a link with proper answer, the fix is easy - don't answer, there is a bunch of great people around who might.

Peace.

 

Apols, posting from work, had to be quick...to lengthen my answer a bit , No, the whole idea of DCS is not interoperability of the modules, its for each individual module to be the most awesome in depth SIM of that aircraft possible.

Interoperability is a great-to-have for us in the multiplayer community, but much less of an important factor when considering the ratio of offline only players vs online players (I'm only making up stats, but from what I've read, it could possibly be something in the order of 100 to 1 ratio??).

 

There is no "link to a proper answer" , and yet since I've been around a bit, and know a bit more about how ED operate than you do (presumably?) I thought you'd appreciate the response...

Posted
Apols, posting from work, had to be quick...to lengthen my answer a bit , No, the whole idea of DCS is not interoperability of the modules, its for each individual module to be the most awesome in depth SIM of that aircraft possible.

Interoperability is a great-to-have for us in the multiplayer community, but much less of an important factor when considering the ratio of offline only players vs online players (I'm only making up stats, but from what I've read, it could possibly be something in the order of 100 to 1 ratio??).

 

There is no "link to a proper answer" , and yet since I've been around a bit, and know a bit more about how ED operate than you do (presumably?) I thought you'd appreciate the response...

 

I'd have to disagree with you there. My understanding is that the Module - Base simulation separation is central to the DCS software design and that the Module interoperability is a central goal of the DCS Series.

 

Nate

  • Like 1
Posted (edited)

My understanding was for ED to make it possible for Combined air operations, for training multitudes of aircraft of different nations and aircraft models, to work in a combined combat situation and or environment with out sacrificing safety and logistics.

In essenes to make it as real as possible with out killing any one or the enormous cost.

Edited by Mastiff

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

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"He who never changes his mind, never changes anything," Winston Churchill.

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Posted
are we going to get system specs on hardware running?

 

also frame rates ingame? compared to dcs blackshark?

 

Yes, at a point when it makes sense to post them. No sense in posting them now, since tweaking/optimisation work is ongoing.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted
I'd have to disagree with you there. My understanding is that the Module - Base simulation separation is central to the DCS software design and that the Module interoperability is a central goal of the DCS Series.

 

Nate

 

Exactly. Modules should all be by default interoperable and interconnected via DCS underlying system.

I.E. - whichever aircraft you feel like flying today, you start the appropriate module, get online and join any mission that counts with that module. In that mission might be other guys with other modules.

That's my understanding of DCS.

...well someone has to move the mud!!!

Posted

All of the lights on the Caution Panel are yellow. They indicate different states by flashing. Steady lights are "old" warning, blinking ones are "new." In the startup note, when Wags enables nosewheel steering, the indicator is the one on the right side of the left group, above the RWR. It looks blueish to me. That's the only one I know right now.

I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!"

 

Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow.

-Robert Goddard

 

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Posted (edited)

All back light panels in the cockpit of the C model are Night Vision (NVIS) upgraded. Now Here is a pic of an old A-10A that was upgraded yes there are a few yellow light in the Warning Annunciation panel, but afaik there all green now. Thew MASTER CAUTION ,CANOPY UNLOCKED, And Arrows on the AOA indicator look to be NVIS Yellow, Landing Gear handle Knob is RED.

 

The status lights at the top of the main instrument panel under the fire pull housing are from left to right. GUN READY, STEERING ENGAGED, MARKER BEACON, CANOPY UNLOCKED.

 

 

 

cockpit_lights.jpg

 

from the sim

cockpitwarningpanel1.jpg

Edited by Deadman

https://forum.dcs.world/topic/133818-deadmans-cockpit-base-plans/#comment-133824

CNCs and Laser engravers are great but they can't do squat with out a precise set of plans.

Posted

thanks. I just spent $100 in cyan colored leds for caution panel. I did buy some green yellow and red ones for good measure. The pic shows certain indicators being different color so I might wait to see some other pics with lit up lamps, but at least I can start with knowing what the indicators say. Hoping to get some answers from the testers team for confirmation on the indicator coloring before I start gluing and wiring these things. Also any idea if the Master Caution lamp on the UFC is a push button or just an indicator?

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Posted
Also any idea if the Master Caution lamp on the UFC is a push button or just an indicator?

 

Push button.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

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