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Posted

Gameplay

 

DCS. Awesome! Only lacks what every great game has: GAMEPLAY=non linear. I know this is a SIM and I really enjoy it, perhaps the best ever made for a PC. The reason oldfarts like myself go back and play TAW, BMS and even EECH is gameplay! So with a DC the DCS series would be complete. That means please:joystick:.

No critisism, just a suggestion.

 

Keep it up MW

  • 2 weeks later...
Posted

So, after 3 years and 96 pages of discussion, it's obvious that term Dynamic Campaign scares developers. Probably partly because of difficulty of implementation, partly because of fate of Microprose. But is it only DC, that could get a software company broken? Maddox Games for example, what was the failure? IMHO - ARROGANCE to pursue Oleg's idea of ideal simulator, instead of listening to users and delivering what they wanted and were ready to pay for - DC, better multiplayer , etc.

 

What if we look at successful sim developers? Bohemia interactive with ARMA for example. Operation Flashpoint sold 1 million copies. No other game captured me more. I know, its not a flight sim, its tactical, but a simulator nevertheless. And no DC. Yet I could not stop playing it. The reason - maybe the most sophisticated AI in the industry. Missions had no scripts and bots behaved almost naturally and live. So you could play a mission many different ways. And campaign was about 60!!!! mission long. Because mission creators didnt have to write any scripts. You give a bot waypoints, objective and he starts to act. Even more - in first missions you were a private and a bot was your commander. He controlled your position, assigned targets.

 

OK, returning to flight sims. Everybody wants a Falcon 4 type of DC or better. Developers say its too expensive to implement. And ED strategy is a steady stream of small step, gradual improvements. So what could be the first steps toward DC in DCS?

 

An army has many layers of command: Supreme command, army group command, division command, etc. At lowest level in aviation its just a squadron commander, a flight leader, a wingman, ATC. In ground troops its a platoon commander, a vehicle commander.

 

Today in DCS you are almost by yourself in a mission: not that clever wingman, an answering machine for ATC. While in a real life IMHO someone is watching progress of a mission - squadron or wing commander for example, and he could react if situation changes: assign new targets, call for fighter cover, etc.

 

IMAO first step toward DC in DCS could be to implement that lowest level in chain of command. AI for squadron and wing commander, much more sophisticated AI for wingman and flight leader, and the same for ground troops. That would be a dynamic environment that would make missions and campaigns we have today much more interesting and replayable. Add to that ability to save state of things and we have a DC, not of country vs country war like in F4, but a squdron or wing scale of actions.

 

I think that would be great for a start.

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  • 3 weeks later...
Posted
Add me to the list.. Dynamic Campaign big time...

 

I still play both TAW 2.0 and Falcon 4.0 Allied Force for that very reason.

 

How do you get TAW 2.0 working on your windows 7 64 machine? It did not work for me.

Go in close, and when you think you are too close, go in closer.

Posted

Dynamic Campaign.

 

I would like to see dynamic + persistent campaigns for SP and MP. I'm sure it's been suggested thousands of times, but for a good reason. Games like Falcon BMS have amazing replay-ability, no mission is ever the same. It gives you tasks, and lets you pick load-out and way-points. Would add a whole other level of game-play.

  • 2 weeks later...
Posted

I purchased F4 back when it was released and played it for years, I'm just now getting back into it with the BMS version. After flying the a10c a bit in DCS world I see where DCS is lacking heavily now. I find myself in F4 more.

 

If DCS had a good DC I would play much much more. I haven't read up on EDGE much, maybe it will bring some improvements The F4 world feels more alive to me.

 

I find myself here.

 

1. I wish BMS F4 had DCS world / future EDGE graphics.

2. I wish DCS world / future EDGE had a robust F4 DC

 

Maybe like said before that the DCS world mission system is up to the task, but maybe they need dedicated talented people to do the creation that allows for completely random events / etc.

  • Like 2

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  • 1 month later...
Posted (edited)

AIR COMBAT SIMS.

 

I purchased F4 back when it was released and played it for years, I'm just now getting back into it with the BMS version. After flying the a10c a bit in DCS world I see where DCS is lacking heavily now. I find myself in F4 more.

 

If DCS had a good DC I would play much much more. I haven't read up on EDGE much, maybe it will bring some improvements The F4 world feels more alive to me.

 

I find myself here.

 

1. I wish BMS F4 had DCS world / future EDGE graphics.

2. I wish DCS world / future EDGE had a robust F4 DC

 

Maybe like said before that the DCS world mission system is up to the task, but maybe they need dedicated talented people to do the creation that allows for completely random events / etc.

 

Hi Bud,

 

Honestly I have to say I understand how most feel bouncing from Forum to Forum we all say and repeat the same things over and over again in every Forum. I came back to sim world with the mindset to get really stuck into Air Combat Sims since 2009. I also remember when Falcon 4.0 came out and was keen but not committed now 42 years of age all my other hobbies gone and moved on and I find the sim world is dying. I had a good collection of Air Combat sims in the 90's I had all the Janes stuff many others, you name it I had them all.

 

Whats needed is the same efforts as in those days by Gaming Developers today. I mean gee we have break through's with new modern terrains like Outerra

or even ARMAIII please watch

 

WoW can you imagine a Falcon 4.0 with heaps of Theaters like that but I think better a WORLD MAP is needed like this..........http://youtu.be/cuuluAq4TtU?list=PLVBFboW7_AxGTmXBFAC3RtAPyokkBlF_3 ........... where people from squadrons can play from their country against other nations.

 

Then start adding heaps of air craft and 3D ground content.

 

Recently was reading Dovetail Games purchased FSX license and looking for creative new ideas how to expand on that sim. I also was reading how FSX has reached "End of Life" with its code. So where are all those FSX developers going why not get a hold of those gents and start building one great sim with Air Combat and Commercial Aviation all under the same roof.

 

Kind of like this..............

 

The DREAM SIM!

 

Gee I would pay anywhere between $250 for the sim and additional theaters for $100 with high end GFX like that!

 

I have XPlane 10 its really nice you can fly some nice fighters but no Weapons or Theaters with Dynamic Campaigns sadly!

 

If you dont have FreeFalcon 6.0 get here......... http://www.g4g.it/2013/11/24/free-falcon-v6-0/

 

I just dont get why there are so many sims yet none really fill in the gaps like they use to in the 90's other than the commercial flight sims like XPlane10.

 

I'm just tired of reading public opinions and community infighting due to developers in general not accomplishing great Air Combat Sims anymore......... across so many Forums. Its hard to bare and discussions get very heavy because of the dilemma that we all face turning on each other, sadly.

 

Its really a sad state of affairs knowing that we have great graphic improvements and fast broadband servers now days but NO AIR COMBAT SIMS like the 90's anymore.........:cry_2::cry_2::cry_2::cry_2:

 

We the Flight Sim Community have posted all over the internet as to what we want..............its no secret............it would be better for a group of sims to merge forming a large developer group and make the best around sim ever combining Air Combat with Civil Aviation.

 

But, will it ever change ppffttt dont know.............dunno.gifdunno.gifdunno.gif

 

Well take care!

Edited by WRAITH

 

DCS FORUM SIG.jpg

Posted

WoW can you imagine a Falcon 4.0 with heaps of Theaters like that but I think better a WORLD MAP is needed like this..........http://youtu.be/cuuluAq4TtU?list=PLVBFboW7_AxGTmXBFAC3RtAPyokkBlF_3 ........... where people from squadrons can play from their country against other nations.

 

 

So you are still dreaming? Haven't seen this

?
Posted
~snip~

 

what arma has over DCS is that everything can be changed and you can easily implement mods on your server, that means if you want better AI you can make it, implement it, and users can download the mods your server is using and play. In DCS that is quite a bit harder, also that ARMA is a game with no competitor helps.

Posted (edited)
*long post so i won't put it in quotes*

 

I'm not saying what you just said was worthless, but I'm getting a mixed bag here. I can't tell what you're saying, are you saying there is no passion in BMS, is it dead, is there too little people actually working on it, or is it that there should be more flyable aircraft that actually work like in sims before? Thanks for any reply. :)

 

PS: For me, FF was glorious when you had an older computer, those memories of trying to figure out how to shoot in my first study sim :p, but on newer ones it just doesn't want to function right. :(

Edited by Harpoon

If you want to talk to anyone about anything personal, send it to their PM box. Interpersonal drama and ad hominem rebuttal are things that do not belong on a thread viewed by the public.

One thing i have to point out... naming a thread.. "OK, so" is as useful as tits on a bull.
Posted
I'm not saying what you just said was worthless, but I'm getting a mixed bag here. I can't tell what you're saying, are you saying there is no passion in BMS, is it dead, is there too little people actually working on it, or is it that there should be more flyable aircraft that actually work like in sims before? Thanks for any reply. :)

 

I also could not understand his opinion about bms but I guess he had some "bad" experiences in the the bms forum / with bms people.

(and if I am right I think this "free falcon" fan got banned there) ;)

Posted
I also could not understand his opinion about bms but I guess he had some "bad" experiences in the the bms forum / with bms people.

(and if I am right I think this "free falcon" fan got banned there) ;)

 

Lol, yeah, I remember getting into an argument with RAM22 there, boy did it explode. We were never really friends there. :lol:

If you want to talk to anyone about anything personal, send it to their PM box. Interpersonal drama and ad hominem rebuttal are things that do not belong on a thread viewed by the public.

One thing i have to point out... naming a thread.. "OK, so" is as useful as tits on a bull.
Posted

Also, what sucks about BMS is that you cannot just find a server, you have to join, go through a frickin 2 week process to start training, and by the time you end training it's Christmas. With DCS it's a list of servers that you can join at your will.

If you want to talk to anyone about anything personal, send it to their PM box. Interpersonal drama and ad hominem rebuttal are things that do not belong on a thread viewed by the public.

One thing i have to point out... naming a thread.. "OK, so" is as useful as tits on a bull.
Posted

Both forums have people that can be difficult to deal with these forums are no different and both games have flaws.

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  • 1 month later...
Posted (edited)

DCS is the best combat simulation on the market and will become even better once F-18 gets released. It's fair to say that nothing comes even close to the experience you get with the A-10C module.

 

Nothing is perfect and neither is DCS. There are quite a few things that can be improved such as performance, maps, modules, etc. Hopefully EDGE and 2.0 bring those changes. The main problem with DCS is like others have pointed out is the empty world feeling. Sure flying studysim modules is an amazing experience but it gets boring without any kind of decent multiplayer experience. Take a look at Falcon and its campaign. You can invite people and it will never get boring because no mission is ever the same which basically offers you endless replayability. This is the single biggest thing that DCS is missing.

 

Those in charge at ED need to utilize Kickstarter more. We've seen what an amazing support games got that were not even in development yet. DCS is already established as one of the best flight sims out there so people wouldn't hesitate to pledge. Make a KS campaign for campaign module and even new combat theatres so you can hire more developers specifically for those two things. I can assure you many people will back you up without hesitation. Me included.

 

Your vision for the game to include massive Air, Sea and Ground battles is admirable however I don't think it's possible with the current tech. A couple of years down the line when the game matures and new tech becomes available I can see it becoming a reality with hundreds of people on one server fighting for objectives. But for now a better investment would be to look at creating a dynamic experience.

Edited by zosoto
Posted

And exactly what does any of this BMS bashing have to do with the thread? I will remind everyone that the TOPIC is dynamic campaigns for DCS...

"Pride is a poor substitute for intelligence."

RAMBO

  • ED Team
Posted
And exactly what does any of this BMS bashing have to do with the thread? I will remind everyone that the TOPIC is dynamic campaigns for DCS...

 

 

+1 Stay on the topic of DCS, if you have things you would like to see as far as features in a DCS DC, you can reference another sim, but dont use this thread to trash or sell any other sims. We have news threads for BMS and other sims....

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Posted

I just want to cast my measly vote for a dynamic campaign add on. Even if it's just a smoke and mirrors campaign like LB2 I would be a happy camper.

Posted
This [a dynamic campaign] is the single biggest thing that DCS is missing.

 

This I agree with 100%, I would love to see one implemented in the near future. What a great surprise that would be :thumbup:

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Posted

I would personally love a dynamic campaign. I'm no software engineer so I have no idea how this could even come about, but I do think that having an online (or even single player) dynamic campaign would be great for both DCS and the community. It would drastically increase replayability, and I think it would attract more people to multiplayer. With so many new planes and improvements coming out (Mig-21, AFM for the F-15C and soon the SU-27, as well as new maps andWWII fighters) a dynamic campaign would be a big draw to a lot of players. Here's hoping it becomes a reality sometime soon

Posted

true - a dynamic campaign would be awesome

 

even if it wasn't a fully dynamic campaign, i would be happy if we only had a "persistent" world (ie.. damaged/destroyed units remain damaged/destroyed from mission to mission)

 

at least you could model a small-scale conflict

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Posted

Agreed. It can't be said too many times (although maybe we are getting close) : a dynamic campaign is the number one thing that I would like for DCS. For players like me without big enough bandwidth to get on multiplayer this would keep me engrossed for many years to come. ED have said they are slowly working towards it, but they want to do it right and that will take time. There has been many small improvements to the mission editor and generator that will allow it all to be tied together for a future dynamic campaign, but i think it may be a long time before we see something. DiD had a great dynamic campaign in the Tornado sim 10+ years ago, something like that would be fine by me. Maybe it's something a 3rd party group could get onto.

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Posted

Those in charge at ED need to utilize Kickstarter more.

 

Totally agree. Looking at how many pages this thread has it would definitely work out...

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