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  • 3 weeks later...
Posted

After watching that Arma 3 lighting video (very very nice), I just lost 30 mins looking up if underwater guns were real. I'm so naive. I ended up watching a video of a Kentucky family firing range with kids brandishing double M60's and .50 cals.

 

God bless the internet!

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Posted

If you are still interested, there was a movie on YT comparing the M4 to the HK416 in terms of firing right after submerged in water. The M4 brakes, but the HK fires ok, so I guess it is possible.

Posted (edited)
After watching that Arma 3 lighting video (very very nice), I just lost 30 mins looking up if underwater guns were real. I'm so naive. I ended up watching a video of a Kentucky family firing range with kids brandishing double M60's and .50 cals.

 

God bless the internet!

 

I was very sceptic aswell. Especially about the range he killed the OPFOR soldier from underwater. But maybe because its some kind of prototype weapon its possible to actually fire it from that far. They said all the future weapons and such are based on true weapon systems. I'm in no way a weapon expert... but shooting somebody from almost 30m underwater seems far fetched. (i read something about a gun that could reach 20 meters.

 

In the below videothe ar15 bullet does not even reach its target thats like 5 meters away.

 

 

And than you have the Russian Underwater APS Assault rifle that is only effective for a cople 10's of meters.

 

http://world.guns.ru/assault/rus/aps-underwater-e.html

 

Edited by winchesterdelta1

Go in close, and when you think you are too close, go in closer.

Posted

They better make it so when you die in the water you take control of a shark.

 

I'm totally going to watch Thunderball in the week leading up to this games release.

The right man in the wrong place makes all the difference in the world.

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Posted

Including sub marine operations you could make some awesome missions. Maybe a few stealth missions like in OFP...

------=:: I FLY BLEIFREI ::=------

Posted

As far as underwater weapons with a degree of accuracy, there's the Russian APS. That's what looks like the character is using in the lighting video:

 

Posted (edited)

God, I can't wait for this! I assume that it will come out on August 15th..... give or take 14 days:P

 

On my ArmA 2 CO disc box it says "ETA summer 2012" but its the middle of winter in my country right now, lol:D

 

 

 

If anyone is worried about that Mi-28/Ka-50 helicopter thing, it is a fictional helicopter called the Mi-48 Kajman!

Edited by Sceptre

RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5

Posted

Didn't feel like reviving the old Arma 2 thread.... but they are making a Army of the Czech Republic DLC pack for ARMA 2. It seems kind of odd that they are making a DLC pack when a whole sequel isn't that far off. It makes me wonder if they are gonna let content from Arma 2 get imported into Arma 3.

 

http://www.arma2.com/latest-news/arma-2-army-of-the-czech-republic-dlc-project-announcement_en.html

 

 

Can't wait to see what they show off at E3.

The right man in the wrong place makes all the difference in the world.

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Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread)

 SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum

Posted (edited)

Didn't feel like reviving the old Arma 2 thread.... but they are making a Army of the Czech Republic DLC pack for ARMA 2. It seems kind of odd that they are making a DLC pack when a whole sequel isn't that far off. It makes me wonder if they are gonna let content from Arma 2 get imported into Arma 3.

 

It would be better if they will focus on catching of bugs and creating of original and interesting story in campaign. As for the DLCs - it's a fun community's job. Let funs make Army of Czech Republic, and Ukrainan marines, and Stormtrooper, and others - they still do it better.

Edited by luch4

[sIGPIC][/sIGPIC]

Posted

Just saw this on Armaholic :

 

I am not sure this was already discussed in the open somewhere but there is one massive change being done under the hood of Arma 3: migration from PhysX 2.x to PhysX 3..X.

This may sound trivial but in reality it is basically switching to completely new physical simulation system with all consequences (a lot of work lost, delay of the entire development schedule). But we decided to make this transition, otherwise Arma 3 would be locked to PhysX 2.x for long time. It was basically now or never for the game...

 

The transition phase is on-going and neither PhysX 2 nor PX 3 branch are really tuned or polished at the moment.

 

Also, physical libraries only do part of what is needed and in no way guarantee that everything is going to react as it should: a lot of work on simulation, tweaking, testing, tweaking, AI routines, tweaking, fixing, testing is required with any type of physical simulation and in case of game this complex it really takes a lot of time and effort.

 

 

doupe_cz_e3_2012_5_4.jpg

 

doupe_cz_e3_2012_6_4.jpg

 

doupe_cz_e3_2012_7_4.jpg

 

doupe_cz_e3_2012_8_4.jpg

 

doupe_cz_e3_2012_1_4.jpg

 

doupe_cz_e3_2012_2_4.jpg

 

 

doupe_cz_e3_2012_3_4.jpg

 

And one vid in Czech :

 

  • 2 weeks later...
  • 2 weeks later...
Posted
the physix change gives me a little optomisim but i'm more interested in whether all the arma2 bugs ported over have been worked out or not.

Honestly I think Operation Arrowhead is much better, alot less bugs and it looks and runs better. The new patch 1.60 is amazing. Ive put about 80 hours just into multiplayer, its really immersive.

  • 2 weeks later...
Posted

British weather edition...

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted (edited)

This new video has English translation as well.

 

 

Can you see?! OMG! They have put reload animations into Arma 3!!! At least with that gun anyway:)

Edited by Sceptre

RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5

  • 5 weeks later...
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