Nate--IRL-- Posted March 15, 2014 Posted March 15, 2014 Afaik ED never confirmed "yes, Georgia map will run under EDGE", but it was always clear (to me at least) that the map could not possibly be dropped by ED and leave us with only Nevada in the future. So there were then two options: a) let Georgia run under the old engine and Nevada under EDGE b) make Georgia run under EDGE as would Nevada Option a) would be technological suicide - maintaining two different graphics engines. What would be the benefit - it would only complicate things A LOT. Option b) seems the logical way: make the Georgia map data displayable under EDGE. I.e. convert the data to the new EDGE format, possibly by automated tools, even if Georgia - without adding manual work - would perhaps not be able to make use of many of the new features EDGE may provides. Spot on. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
*Rage* Posted March 15, 2014 Posted March 15, 2014 ;2020606']Caucuses Thanks. A map is a map... Graphics renderer is not a map :) EDGE is new graphics renderer (directx 11) and Nevada is the new map. These shots are from existing map running in new graphics renderer. Awesome. Really pleased the Caucuses are still flyable! Given the above though will we still get multi-gpu support if flying that map (even if without all the other fancy things that might be present only in NTTR/other new maps)? Note the terrain in the Black sea does not take advantage of all of the edge features, to do so would require a complete rebuild of the terrain. Nate Same question as above. Can you elaborate any more about the particular features? Also stop feeding the troll. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Nate--IRL-- Posted March 15, 2014 Posted March 15, 2014 Same question as above. Can you elaborate any more about the particular features? Also stop feeding the troll. I can't sorry. Info has to come from ED themselves. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
*Rage* Posted March 15, 2014 Posted March 15, 2014 I can't sorry. Info has to come from ED themselves. Nate Worth a shot:) [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Raven68 Posted March 15, 2014 Posted March 15, 2014 (edited) I can't sorry. Info has to come from ED themselves. Nate I think most of us can respect that Nate, but IF you could get permission to post a few screenies from testing that would be nice. :music_whistling: Edited March 15, 2014 by Raven68 Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
npole Posted March 15, 2014 Posted March 15, 2014 npole - I suspect that when edge is finally released, 95% of the time - if you took a screenshot - there'd be things in it that you could point to and say 'compared to game "x" this could be improved'. That's perfectly understandable and obvious... we're not asking for the perfection, we may desire constant improvements (possible improvements.. not the impossible ones). I can tell you that in the builds we're testing there are times as I fly along when I just look out the window and think to myself 'that looks SO real' Good to know.. can't wait to try it myself, better gfx is always welcome, whenever i'm more anxious to test the other possibilities that EDGE will opens.
ED Team NineLine Posted March 15, 2014 ED Team Posted March 15, 2014 I think most of us can respect that Nate, but IF you could get permission to post a few screenies from testing that would be nice. :music_whistling: That is up to Wags to do. He is the one that posts shots, atleast until release. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Dudester22 Posted March 15, 2014 Posted March 15, 2014 (edited) The Pics look great all but I'd like to know what stage we are at with this. This has gone on for so long now that it's still unclear if it's a long way from release or if it is just around the corner. Pics are fine but information is so much better. I'm not even asking for release dates here, I'd just like to know where we are with it. Edited March 15, 2014 by Dudester22
SUBS17 Posted March 15, 2014 Posted March 15, 2014 It looks very good this new engine will be awesome. [sIGPIC] [/sIGPIC]
Weta43 Posted March 15, 2014 Posted March 15, 2014 I don't want to misunderstand this, but... what does it mean? Are you testing a 2D version of DCS? :huh: No :) I do just mean I'm looking at it on a 2D monitor... Cheers.
ED Team NineLine Posted March 16, 2014 ED Team Posted March 16, 2014 Testing Stage The Pics look great all but I'd like to know what stage we are at with this. This has gone on for so long now that it's still unclear if it's a long way from release or if it is just around the corner. Pics are fine but information is so much better. I'm not even asking for release dates here, I'd just like to know where we are with it. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Ganesh Posted March 16, 2014 Posted March 16, 2014 ONTOPIC, i think those screenshots look excellent and do show a massive improvement over what we have now. If the performance improves likewise we may just have a winner once EDGE comes out. :thumbup: Yeah, agree!!! regards Ganesh She: "Your orders from ED have reached a total amount of $ 1.168,94 and your hardware expenses are countless..." Me: "I can´t invest my money much better until i wait for Germanys Next Top Model": The Bo-105 PAH1A1 + Vulkan & continuous work on multithread & VR optimization! Asus Z490E - 10900k@5,3GHz - 64GB 3600 DDR4 - 4090FE - Reverb G2 - MFG Crosswinds +DamperMod - Selfmade TableMounts - Centered VirPil T-50 Base with 20cm Extension - TM Warthog & Hornet Grip - TM Throttle +SlewMod - Pimped MSFFB2 for Huey - JetSeat SE on a sawn out office Chair - PointCTRL
Robin_Hood Posted March 16, 2014 Posted March 16, 2014 Afaik ED never confirmed "yes, Georgia map will run under EDGE", but it was always clear (to me at least) that the map could not possibly be dropped by ED and leave us with only Nevada in the future. So there were then two options: a) let Georgia run under the old engine and Nevada under EDGE b) make Georgia run under EDGE as would Nevada Option a) would be technological suicide - maintaining two different graphics engines. What would be the benefit - it would only complicate things A LOT. Option b) seems the logical way: make the Georgia map data displayable under EDGE. I.e. convert the data to the new EDGE format, possibly by automated tools, even if Georgia - without adding manual work - would perhaps not be able to make use of many of the new features EDGE may provides. Yes, it was said that the old map would still be there. Still, it was always my understanding that it would be option a), however awkward it would be. And I don't think I'm alone, just look here for examples. Anyway, great to know that it will be able to run on the new engine. Note the terrain in the Black sea does not take advantage of all of the edge features, to do so would require a complete rebuild of the terrain. Nate Yes, that is expected, of course. 2nd French Fighter Squadron
ED Team NineLine Posted March 16, 2014 ED Team Posted March 16, 2014 All I really want to know about the Nevada map at this point is how big the map is, what airports in that area will be flyable and what the lat/longs for the corners are so we can plan a little bit. Here is all we know... http://forums.eagle.ru/showthread.php?t=121146 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
SkateZilla Posted March 16, 2014 Posted March 16, 2014 (edited) The Pics look great all but I'd like to know what stage we are at with this. This has gone on for so long now that it's still unclear if it's a long way from release or if it is just around the corner. Pics are fine but information is so much better. I'm not even asking for release dates here, I'd just like to know where we are with it. Testing Stage I'd call it WIP Stage :p DX12 is coming out supposedly is much faster than DX11, any chance that EDGE could be easily upgraded or that would require a new renderer? DirectX 12 is at least 8 months away, and while promises to have Low Level API, there's only a slide and rumors about it, they said it to save face over mantle. And DX12 will be a Windows 9.0 Exclusive. Till ED doesn't do true multi core app, nothing will help. It is not matter of CPU, but application. Even now DCS has huge requirements. Removing the Bottleneck and CPU Overhead from DX9, and moving to DX11 will solve alot more than you think. How would spreading the CPU load across multiple cores help anything at all if it is pretty much idle anyway? That was supposed to be the other way around, I guess. And then DX11 is supposed to help with that, i.e. render more complex graphics with less CPU load and thus better utilize the GPU. DX11 Spreads Drawcalls and the DX Processes across multiple threads instead of overloading a single thread. Not commenting on the screenshots themselves (my God, the never-ending debates...), but I am still puzzled by something that has been pointed out in the early pages, and I would like to get back to it. I thought it was said that the Caucasus map could not posibly work in the new IG, and would have to be redone from scratch for that to be possible. From the Nevage/EDGE FAQ: So, this has apparently changed, since we now have screenshots of the very Black Sea map running in EDGE. I'm just puzzled by the contradiction, but hey, if it's just thatt ED figured a way to have the old map work in the new IG, then that is a great news by itself (maybe that should have been the news, then !) PRetty sure since ED has the Source Files for Caucaus, its a matter of some adjustments and it can most likely be re-exported to use the EDGE IG easily without having to be rebuilt from the ground up. You may not get the new EDGE IG Advanced things like Clip Maps or Hi-Res Terrain Meshes, but You'll get the basic DX11 stuff (shaders, processing, CPU overhead reductions etc) from the move to DX11 Edited March 16, 2014 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
upupandaway Posted March 16, 2014 Posted March 16, 2014 PRetty sure since ED has the Source Files for Caucaus, its a matter of some adjustments and it can most likely be re-exported to use the EDGE IG easily without having to be rebuilt from the ground up. You may not get the new EDGE IG Advanced things like Clip Maps or Hi-Res Terrain Meshes, but You'll get the basic DX11 stuff (shaders, processing, CPU overhead reductions etc) from the move to DX11 Would the community be able to mod and enhance the old Caucasus map once Map Tools are available for EDGE? [sIGPIC][/sIGPIC] Deedle, deedle!
ED Team NineLine Posted March 16, 2014 ED Team Posted March 16, 2014 Would the community be able to mod and enhance the old Caucasus map once Map Tools are available for EDGE? its been said you would have to rebuild it for the new tools I believe. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
SkateZilla Posted March 16, 2014 Posted March 16, 2014 Would the community be able to mod and enhance the old Caucasus map once Map Tools are available for EDGE? I doubt ED will release the source Files for their Caucaus map to be modified as it's their IP or IP Under Contract of whomever made it for ED, Whichever. if you want to re-do it with all the bells and whistles you'd have to start your own from scratch. What you're asking is the Equivalent of ED posting the .MAX Files for the A-10C, it's not gonna happen. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
upupandaway Posted March 16, 2014 Posted March 16, 2014 Yeah, makes sense. If not for those legal complications, it could perhaps be of some mutual benefit though. That´s just why I asked. From an amateur point of view it would of course be very tempting to get a glance at the inner workings of FMs. :) [sIGPIC][/sIGPIC] Deedle, deedle!
kazereal Posted March 16, 2014 Posted March 16, 2014 There are many sources for map data but they all usually want money for the use of it. And then you would have to convert that data into format used in DCS and add other stuff like trees, houses etc. to make it look like actual world. So there's lot of work and costs involved as well, not only IP/copyright reasons. "I would have written a shorter post, but I did not have the time."
Dudester22 Posted March 16, 2014 Posted March 16, 2014 (edited) I'd call it WIP Stage :p That doesn't sound promising if anyone is expecting this in the near future. Edge is WIP and has been for how long now? Testing it sounded much better. Edited March 16, 2014 by Dudester22
ArtMan_NL Posted March 16, 2014 Posted March 16, 2014 And DX12 will be a Windows 9.0 Exclusive............ Windows 9.0...... nooooooo
msalama Posted March 16, 2014 Posted March 16, 2014 cheats a bit more The FMs at least looked pure arcade - if that. The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
Exorcet Posted March 16, 2014 Posted March 16, 2014 Windows 9.0...... nooooooo But according to the rules, this will actually be a good OS. When it comes to the old map, I really want to know how realistic it would be for ED to add the old old map to it. EDGE/Nevada is the future, but does that mean Caucuses are dead and development is at this moment not considered at all? One big consideration is that Nevada as is has no ocean (but if map size is unlimited there is one near by that can be added). On the other hand the Black Sea is very different from the Pacific factoring it that's completely surrounded by land. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
Asmod Posted March 16, 2014 Posted March 16, 2014 According to performance: Is there any chance that radeon owners get decent framerate? I mean it's kind a frustrating to own high-end GPU, that runs most demanding games flawlessly, and get my butt kicked in terms of FPS by 4-years old nVidia's. Win 7x64 Ultimate Gigabyte GA-990XA-UD3, FX-8320 3,5GHz, Noctua NH-U9B SE2 cooler, 4xKingston KHX1600C9D3/4GX, Sapphire Dual-X R9 285, Corsair ForceGT 120 SSD, OCZ-Vertex4 SSD, X-Fi Elite Pro, Tagan TG-600BZ PSU, Corsair Carbide 300R case Saitek X52 FCS
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