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DCS World 2.0 and New Maps Discussion Thread


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Yep! If you want 4k resolution in 60fps, you may run into limitations...

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Maybe I'm a wargamer at heart because I find myself playing a lot of CA despite it's many wrinkles. This is why I am most hoping that the new maps can benefit the CA experience.

 

Right now the navigation of ground units fails mostly in areas where

  • terrain is not modeled with enough fidelity to handle abrupt changes in elevation
  • or where roads are floating due to lack of precision
  • or where the seams of bridges do not align with roads
  • or where ground units drive into creeks and drown. AI thought it was OK to cross that river but apparently it was not.

 

Other obvious disappointments in CA I do not mention because in many ways it is impressive what was achieved with CA on the current terrain. The terrain was not ready for a ground war and I admire the effort that went into CA despite this.

 

Right now CA is the silliest module but still it has enough charm to make me hope that it will have a version 2.0 that is improved because of new map technology.

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Maybe I'm a wargamer at heart because I find myself playing a lot of CA despite it's many wrinkles. This is why I am most hoping that the new maps can benefit the CA experience.

 

Right now the navigation of ground units fails mostly in areas where

  • terrain is not modeled with enough fidelity to handle abrupt changes in elevation
  • or where roads are floating due to lack of precision
  • or where the seams of bridges do not align with roads
  • or where ground units drive into creeks and drown. AI thought it was OK to cross that river but apparently it was not.

 

Other obvious disappointments in CA I do not mention because in many ways it is impressive what was achieved with CA on the current terrain. The terrain was not ready for a ground war and I admire the effort that went into CA despite this.

 

Right now CA is the silliest module but still it has enough charm to make me hope that it will have a version 2.0 that is improved because of new map technology.

 

I have to agree, but it has so much potential once those defects are rectified. To be able to have full human control of all aspects of the war is the greatest of dreams.

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I have to agree, but it has so much potential once those defects are rectified. To be able to have full human control of all aspects of the war is the greatest of dreams.
Just got combined arms on Friday but probably won't get into it much until the new maps.
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I really don't mind and won't buy Edge nevada map and Hormuz Map.

 

The map we really need quickly and waiting for month is

1) WWII map Normandy + channel +( western Europe)

2) Asia + Vietnam + coréa for mig and F86

 

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I really don't mind and won't buy Edge nevada map and Hormuz Map.

 

The map we really need quickly and waiting for month is

1) WWII map Normandy + channel +( western Europe)

2) Asia + Vietnam + coréa for mig and F86

 

You have quite a wait then.

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I really don't mind and won't buy Edge nevada map and Hormuz Map.

 

The map we really need quickly and waiting for month is

1) WWII map Normandy + channel +( western Europe)

2) Asia + Vietnam + coréa for mig and F86

 

You do, or are you always talking in 3rd person?

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You do, or are you always talking in 3rd person?

 

I'm going to second that question.

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DCS World 2.0 and New Maps Discussion Thread

 

I really don't mind and won't buy Edge nevada map and Hormuz Map.

 

The map we really need quickly and waiting for month is

1) WWII map Normandy + channel +( western Europe)

2) Asia + Vietnam + coréa for mig and F86

 

 

People have been waiting for the Nevada map multifold the amount of months you've been waiting for Normandy since it's announcement.

 

Get comfortable, you're in for quite a wait.

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People have been waiting for the Nevada map multifold the amount of months you've been waiting for Normandy since it's announcement.

 

Get comfortable, you're in for quite a wait.

 

Maybe Not,Once The EDGE Technology is up/running/optimized map building my go rather quickly.Depends how user friendly the tools are.

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You guys are adding the time it took to develop EDGE to the time it took to create the Nevada terrain. Hint: They don't have to rebuild EDGE for every new map they develop.

Good, fast, cheap. Choose any two.

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DCS World 2.0 and New Maps Discussion Thread

 

Maybe Not,Once The EDGE Technology is up/running/optimized map building my go rather quickly.Depends how user friendly the tools are.

 

 

He wants it "quickly" and I'm just saying I've never seen an ED commitment that says it's going to be completed anytime "quickly". I think mid-2015 was what they had on the WW2 roadmap if I recall correctly.

 

ED is developing Normandy in EDGE, so they already have whatever tools are available and the user friendliness of EDGE is thus a null point for that map.


Edited by =Buckeye=

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the user friendliness of EDGE is thus a null point for that map.

 

Not really, the engine is only nearing completion, which may mean that they haven't had time to do a proper map building SDK. The tools and processes that people who wrote a program use in its context are often completely uninuitive and hard to get into for 3rd parties.

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ED just posted 3 screenshots of the Su-27 in EDGE

https://www.facebook.com/eagle.dynamics

It looks awesome!

I really hope this stuff will come soon

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Not really, the engine is only nearing completion, which may mean that they haven't had time to do a proper map building SDK. The tools and processes that people who wrote a program use in its context are often completely uninuitive and hard to get into for 3rd parties.

 

Yes, but what does a 3rd party have to do with Normandy? Isn't ED developing that map themselves?

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Yes, but what does a 3rd party have to do with Normandy? Isn't ED developing that map themselves?

 

I dont think he was saying tools were holding up Normandy, but rather they might be holding up 3rd Party maps, or atleast partly....

 

Normandy is queued yup behind the other 2 maps as far as we last heard.

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I dont think he was saying tools were holding up Normandy, but rather they might be holding up 3rd Party maps, or atleast partly....

 

Normandy is queued yup behind the other 2 maps as far as we last heard.

 

Right on, that was my understanding as well (re: Normandy being 3rd in the queue of WIP maps by ED). I was originally speaking strictly to the Normandy piece of his post, I think that just got lost in translation somewhere along the way. :thumbup:

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Normandy is queued yup behind the other 2 maps as far as we last heard.

 

Which is why I said it is going to be a long wait.

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This new tech is going to be shelved for a couple of years. Because most video games now days are ported to platforms rendering all these new tech useless because platforms can handle it.

 

 

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Would be cool. But less interested in grass, I want larger ground clutter(bushes and rocks) so it really feels like you are haulin ass when flying 100ft off the ground.

 

 

Nonetheless it is pretty interesting tech.

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This is technology 15 years ago… Look at it now…

 

Turf effects/larger ground clutter (bushes and rocks) etc… It’s only a matter of time for almost everything else… as long as you continue to support DCS.

6386-5-flanker-2-0-960x720.jpg.a03ff00a2c81064b3302fa90f0fbd68f.jpg

10712762_10154801900075341_1908883121521369792_n.jpg.fbe8fc74f834a44f76e509c14dec2ee2.jpg


Edited by rjetster1
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