shagrat Posted October 18, 2014 Posted October 18, 2014 Yep! If you want 4k resolution in 60fps, you may run into limitations... Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
vicx Posted October 19, 2014 Posted October 19, 2014 Maybe I'm a wargamer at heart because I find myself playing a lot of CA despite it's many wrinkles. This is why I am most hoping that the new maps can benefit the CA experience. Right now the navigation of ground units fails mostly in areas where terrain is not modeled with enough fidelity to handle abrupt changes in elevation or where roads are floating due to lack of precision or where the seams of bridges do not align with roads or where ground units drive into creeks and drown. AI thought it was OK to cross that river but apparently it was not. Other obvious disappointments in CA I do not mention because in many ways it is impressive what was achieved with CA on the current terrain. The terrain was not ready for a ground war and I admire the effort that went into CA despite this. Right now CA is the silliest module but still it has enough charm to make me hope that it will have a version 2.0 that is improved because of new map technology.
USSInchon Posted October 19, 2014 Posted October 19, 2014 Maybe I'm a wargamer at heart because I find myself playing a lot of CA despite it's many wrinkles. This is why I am most hoping that the new maps can benefit the CA experience. Right now the navigation of ground units fails mostly in areas where terrain is not modeled with enough fidelity to handle abrupt changes in elevation or where roads are floating due to lack of precision or where the seams of bridges do not align with roads or where ground units drive into creeks and drown. AI thought it was OK to cross that river but apparently it was not. Other obvious disappointments in CA I do not mention because in many ways it is impressive what was achieved with CA on the current terrain. The terrain was not ready for a ground war and I admire the effort that went into CA despite this. Right now CA is the silliest module but still it has enough charm to make me hope that it will have a version 2.0 that is improved because of new map technology. I have to agree, but it has so much potential once those defects are rectified. To be able to have full human control of all aspects of the war is the greatest of dreams.
kontiuka Posted October 19, 2014 Posted October 19, 2014 I have to agree, but it has so much potential once those defects are rectified. To be able to have full human control of all aspects of the war is the greatest of dreams.Just got combined arms on Friday but probably won't get into it much until the new maps.
snowsniper Posted October 24, 2014 Posted October 24, 2014 I really don't mind and won't buy Edge nevada map and Hormuz Map. The map we really need quickly and waiting for month is 1) WWII map Normandy + channel +( western Europe) 2) Asia + Vietnam + coréa for mig and F86 i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
cichlidfan Posted October 24, 2014 Posted October 24, 2014 I really don't mind and won't buy Edge nevada map and Hormuz Map. The map we really need quickly and waiting for month is 1) WWII map Normandy + channel +( western Europe) 2) Asia + Vietnam + coréa for mig and F86 You have quite a wait then. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
mig29movt Posted October 24, 2014 Posted October 24, 2014 I really don't mind and won't buy Edge nevada map and Hormuz Map. The map we really need quickly and waiting for month is 1) WWII map Normandy + channel +( western Europe) 2) Asia + Vietnam + coréa for mig and F86 You do, or are you always talking in 3rd person? [sIGPIC][/sIGPIC] Waiting to build a F/A-18C home-pit... ex - Swiss Air Force Pilatus PC-21 Ground Crew SFM? AFM? EFM?? What's this? i7-5960X (8 core @3.00GHz)¦32GB DDR4 RAM¦Asus X99-WS/IPMI¦2x GTX970 4GB SLI¦Samsung 850 PRO 512GB SSD¦TrackIR 5 Pro¦TM Warthog¦MFG Crosswind Rudder Pedals
Scoggs Posted October 24, 2014 Posted October 24, 2014 You do, or are you always talking in 3rd person? I'm going to second that question. My SpecsAsus Maximus Hero IX Z270 i7 7700k @ 4.7GHz 32GB G.SKILL TridentZ 3700MHz DDR4 EVGA RTX 2080Ti Samsung 960 Evo 1TB M.2 NVME SSD EVGA SuperNOVA 1200 P2 Acer XB270HU 144Hz @ 1440p (IPS) Valve Index OOOOhhh, I wish I had the Alpha of a Hornet!
Buckeye Posted October 24, 2014 Posted October 24, 2014 DCS World 2.0 and New Maps Discussion Thread I really don't mind and won't buy Edge nevada map and Hormuz Map. The map we really need quickly and waiting for month is 1) WWII map Normandy + channel +( western Europe) 2) Asia + Vietnam + coréa for mig and F86 People have been waiting for the Nevada map multifold the amount of months you've been waiting for Normandy since it's announcement. Get comfortable, you're in for quite a wait. Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
badaboom Posted October 24, 2014 Posted October 24, 2014 People have been waiting for the Nevada map multifold the amount of months you've been waiting for Normandy since it's announcement. Get comfortable, you're in for quite a wait. Maybe Not,Once The EDGE Technology is up/running/optimized map building my go rather quickly.Depends how user friendly the tools are. [sIGPIC][/sIGPIC]
sobek Posted October 24, 2014 Posted October 24, 2014 You guys are adding the time it took to develop EDGE to the time it took to create the Nevada terrain. Hint: They don't have to rebuild EDGE for every new map they develop. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Buckeye Posted October 24, 2014 Posted October 24, 2014 (edited) DCS World 2.0 and New Maps Discussion Thread Maybe Not,Once The EDGE Technology is up/running/optimized map building my go rather quickly.Depends how user friendly the tools are. He wants it "quickly" and I'm just saying I've never seen an ED commitment that says it's going to be completed anytime "quickly". I think mid-2015 was what they had on the WW2 roadmap if I recall correctly. ED is developing Normandy in EDGE, so they already have whatever tools are available and the user friendliness of EDGE is thus a null point for that map. Edited October 24, 2014 by =Buckeye= Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
sobek Posted October 24, 2014 Posted October 24, 2014 the user friendliness of EDGE is thus a null point for that map. Not really, the engine is only nearing completion, which may mean that they haven't had time to do a proper map building SDK. The tools and processes that people who wrote a program use in its context are often completely uninuitive and hard to get into for 3rd parties. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
mig29movt Posted October 24, 2014 Posted October 24, 2014 ED just posted 3 screenshots of the Su-27 in EDGE https://www.facebook.com/eagle.dynamics It looks awesome! I really hope this stuff will come soon [sIGPIC][/sIGPIC] Waiting to build a F/A-18C home-pit... ex - Swiss Air Force Pilatus PC-21 Ground Crew SFM? AFM? EFM?? What's this? i7-5960X (8 core @3.00GHz)¦32GB DDR4 RAM¦Asus X99-WS/IPMI¦2x GTX970 4GB SLI¦Samsung 850 PRO 512GB SSD¦TrackIR 5 Pro¦TM Warthog¦MFG Crosswind Rudder Pedals
Boomer20 Posted October 24, 2014 Posted October 24, 2014 I like the last picture of the Su-27 with the lens flare, the colours in that image are really good
Buckeye Posted October 24, 2014 Posted October 24, 2014 Not really, the engine is only nearing completion, which may mean that they haven't had time to do a proper map building SDK. The tools and processes that people who wrote a program use in its context are often completely uninuitive and hard to get into for 3rd parties. Yes, but what does a 3rd party have to do with Normandy? Isn't ED developing that map themselves? Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
ED Team NineLine Posted October 24, 2014 ED Team Posted October 24, 2014 Yes, but what does a 3rd party have to do with Normandy? Isn't ED developing that map themselves? I dont think he was saying tools were holding up Normandy, but rather they might be holding up 3rd Party maps, or atleast partly.... Normandy is queued yup behind the other 2 maps as far as we last heard. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Buckeye Posted October 24, 2014 Posted October 24, 2014 I dont think he was saying tools were holding up Normandy, but rather they might be holding up 3rd Party maps, or atleast partly.... Normandy is queued yup behind the other 2 maps as far as we last heard. Right on, that was my understanding as well (re: Normandy being 3rd in the queue of WIP maps by ED). I was originally speaking strictly to the Normandy piece of his post, I think that just got lost in translation somewhere along the way. :thumbup: Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
cichlidfan Posted October 24, 2014 Posted October 24, 2014 Normandy is queued yup behind the other 2 maps as far as we last heard. Which is why I said it is going to be a long wait. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
ED Team NineLine Posted October 24, 2014 ED Team Posted October 24, 2014 Which is why I said I assume it is going to be a long wait. Fixed ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Chivas Posted October 25, 2014 Posted October 25, 2014 New Nvidia turf effects possible for EDGE?? NVIDIA TurfEffects https://developer.nvidia.com/turfeffects
Kal-El Posted October 25, 2014 Posted October 25, 2014 This new tech is going to be shelved for a couple of years. Because most video games now days are ported to platforms rendering all these new tech useless because platforms can handle it. Specs: i7-4790K @4.00 ghz, EVGA 2080ti , 16GB ram, Samsung 512GB SSD x2. Gear: Virpil Alpha stick with Mongoos T-50CM2 throttle, Combat-Pro flight pedals, Track ir 5 & Reverb G2
Scoggs Posted October 25, 2014 Posted October 25, 2014 Would be cool. But less interested in grass, I want larger ground clutter(bushes and rocks) so it really feels like you are haulin ass when flying 100ft off the ground. Nonetheless it is pretty interesting tech. My SpecsAsus Maximus Hero IX Z270 i7 7700k @ 4.7GHz 32GB G.SKILL TridentZ 3700MHz DDR4 EVGA RTX 2080Ti Samsung 960 Evo 1TB M.2 NVME SSD EVGA SuperNOVA 1200 P2 Acer XB270HU 144Hz @ 1440p (IPS) Valve Index OOOOhhh, I wish I had the Alpha of a Hornet!
rjetster1 Posted October 25, 2014 Posted October 25, 2014 (edited) This is technology 15 years ago… Look at it now… Turf effects/larger ground clutter (bushes and rocks) etc… It’s only a matter of time for almost everything else… as long as you continue to support DCS. Edited October 25, 2014 by rjetster1
upupandaway Posted October 25, 2014 Posted October 25, 2014 Nice screenshots from Facebook! [sIGPIC][/sIGPIC] Deedle, deedle!
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