Frogisis Posted October 4, 2012 Share Posted October 4, 2012 Even though I wasn't before, with this one now I'm getting a frame hit with multiple explosions - GAU-8 impacts and both kinds of CBUs, that sort of thing. Win7 x64 GTX 570 AMD Phenom II x6 @3.8GHz 16GB DDR2 For when it goes wrong: Win10x64, GTX1080, Intel i7 @3.5 GHz, 32GB DDR3, Warthog HOTAS, Saitek combat rudder pedals, TrackIR 5 / Vive Pro, a case of Pabst, The Funk Link to comment Share on other sites More sharing options...
badger66 Posted October 4, 2012 Share Posted October 4, 2012 Well , good morning , woke up today , new patch , installed it and my FPS improved by over 10 . Happy days :) ..... thank you Link to comment Share on other sites More sharing options...
martinistripes Posted October 4, 2012 Share Posted October 4, 2012 1.2.1.6120 Updated this morning. Seems the framerate's improved (ie. returned to normal). Valve Index | RTX 3070 Ti (Mobile) | i7-12700H @ 2.7GHz | 16GB RAM Link to comment Share on other sites More sharing options...
chardly38 Posted October 4, 2012 Share Posted October 4, 2012 Here you go... my 1.2.0 patch collection... :thumbup: http://forums.eagle.ru/showpost.php?p=1522767&postcount=1 Thanks. [sIGPIC][/sIGPIC] =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_CREATED_USER_NAME=chardly38&set_filter=Filter&set_filter=Y"]MY SKINS And Helios i7 2600k 3.4 quad w/ Hyper N520 cpu fan_, Asus Sabertooth z77_, RX 580_, Corsair Vengeance 1800 8Gb ram_, 112 OCZ Vertex 3_, Corsair HX 1000, 3 screens res 5292x1050_,and 1 1680x1050 Helios Ir Tracker 5 with Pro Clip_,Hotas Warthog#12167 ... Link to comment Share on other sites More sharing options...
Raydowe Posted October 4, 2012 Share Posted October 4, 2012 i have version 6120.. multipayer is ok, but singleplayer i cant start any mission. if i start fly.. menu closed and nothing happend Link to comment Share on other sites More sharing options...
Raydowe Posted October 4, 2012 Share Posted October 4, 2012 i have version 6120.. multipayer is ok, but singleplayer i cant start any mission. if i start fly.. menu closed and nothing happend its working.. set start like administrator on DCS Link to comment Share on other sites More sharing options...
ED Team c0ff Posted October 4, 2012 ED Team Share Posted October 4, 2012 its working.. set start like administrator on DCS DCS should not require admin rights, except for dcs_update_apply.exe. Please, in case of problems with the sim provide dcs.log at least (and me.log if it's mission editor) Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2. Link to comment Share on other sites More sharing options...
Humvee28 Posted October 4, 2012 Share Posted October 4, 2012 New Update available : 6148. [sIGPIC][/sIGPIC] My System-Specs @ SysProfile Real Pilots need "No Mark". :D Link to comment Share on other sites More sharing options...
Corvus Posted October 4, 2012 Share Posted October 4, 2012 Version 6148 is up- no change in fps for me- still dropping to 25 while flying over Batumi:( My YT channel https://www.youtube.com/user/corvuscorp81 Link to comment Share on other sites More sharing options...
sylkhan Posted October 4, 2012 Share Posted October 4, 2012 6148 : bad peformance still buggy and not optimized Link to comment Share on other sites More sharing options...
Ghanja Posted October 4, 2012 Share Posted October 4, 2012 Same here. I am trying not to be a pessimist but I get the feeling that we might be stuck with these low frame rates from now on. [sIGPIC][/sIGPIC] .:: My System ::. .:: My Paintings ::. Link to comment Share on other sites More sharing options...
LordLobs Posted October 4, 2012 Share Posted October 4, 2012 Still crashing to desktop after mission exit in 6148 (loading bar gets to 96% then I get "DCS has stopped working") Link to comment Share on other sites More sharing options...
KaspeR32 Posted October 4, 2012 Share Posted October 4, 2012 I am very happy with the new build! Performance on my system has been restored. No more stutters, except for explosions. I do have an occasional artifact, though; Building textures flicker from solid black back to their texture when flying low. Not all of them and not all the time, though. Just occasionally. I don't know if I find the new APU sound an improvement, but then again I never heard the real thing. :) And its annoying that you still have to ALT-TAB in and out to restore the clickable cockpit. :thumbup: Exactly what I was thinking. Not sure about the new APU sound either, and I get the buildings flickering also when flying low. Seems to me the first time I "look" and things they flicker once. Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood -- Link to comment Share on other sites More sharing options...
Mustang Posted October 4, 2012 Share Posted October 4, 2012 and I get the buildings flickering also when flying low. Seems to me the first time I "look" and things they flicker once. The 'flicker' you see is the transition from a .blk model to an .edm model, nearly all the city structures render in this fashion in DCS and have done since it's existed. Link to comment Share on other sites More sharing options...
Raven434th Posted October 4, 2012 Share Posted October 4, 2012 Newest patch 121.6148...No change in frame rate,mouse still flickers,can't alt tab.Unplayable in a battle.:book: MODUALS OWNED AH-64D APACHE, Ka-50, UH-1H, Mi-8MTV2, Mi-24,Gazelle, FC3, A-10C, A-10CII, Mirage 2000C, F-14 TOMCAT, F/A-18C HORNET, F-16C VIPER, AV-8B/NA, F-15 E, F-4 Phantom, MiG-21Bis, L-39, F-5E, AJS 37 Viggen, MiG-19, F-86, MiG-15Bis, Spitfire IX, Bf-109K, Fw-190D, P-51D, CA, SYRIA, AFGHANISTAN,NEVADA, NORMANDY, PERSIAN GULF, MARIANA ISLANDS,SUPER CARRIER, WORLD WAR II ASSETS PACK, HAWK T1 SYSTEM SPECS AMD 7600X 4.7 Ghz CPU , MSI RX 6750 12 gig GPU ,32 gig ram on Win11 64bit. Link to comment Share on other sites More sharing options...
SkateZilla Posted October 4, 2012 Share Posted October 4, 2012 a simple text change log prompt at the "new Update availible screen" would be nice. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
SkateZilla Posted October 4, 2012 Share Posted October 4, 2012 least we are getting updates almost daily now, instead of waiting months + having to uninstall and download another 5-7 GB and re-install everything, only to be dissapointed and uninstall and shift to older version again. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
cichlidfan Posted October 4, 2012 Share Posted October 4, 2012 a simple text change log...would be nice. :thumbup: ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
zipdigital Posted October 4, 2012 Share Posted October 4, 2012 Or perhaps they can use the updates/announcement functionality that is already in place from the main menu? I like knowing what has been changed, no matter how small. "Sol" - 9th Shrek Air Strike Squadron Link to comment Share on other sites More sharing options...
doveman Posted October 4, 2012 Share Posted October 4, 2012 (edited) Just tried the latest version on Attack Insurgents at at one point it dropped to 7-10 FPS which I've never had happen before. It was also quite stuttery, including just as I was trying to land, which smacked me into the ground (which I'm normally quite capable of doing by myself thank you!) EDIT: I was monitoring whilst playing and it hit a max of 92% GPU and 45% CPU. It seems the GPU Core clock only went to 725Mhz instead of the normal 800Mhz though, so that's a problem. Memory clock went to 1250Mhz properly. Edited October 4, 2012 by doveman Main rig: i5-4670k @4.4Ghz, Asus Z97-A, Scythe Kotetsu HSF, 32GB Kingston Savage 2400Mhz DDR3, 1070ti, Win 10 x64, Samsung Evo 256GB SSD (OS & Data), OCZ 480GB SSD (Games), WD 2TB and WD 3TB HDDs, 1920x1200 Dell U2412M, 1920x1080 Dell P2314T touchscreen Link to comment Share on other sites More sharing options...
doveman Posted October 4, 2012 Share Posted October 4, 2012 With all these updates, which can only be welcomed, it makes it a bit problematic installing mods as we don't know if an update will replace any of the files the mod's installed. Anyone got any ideas on how to manage this? I suppose the best solution would be an app manager, like modman, that can check whether the installed mod files are still intact after an update and if not, replace them but I doubt anyone's got the time to write that for us. Main rig: i5-4670k @4.4Ghz, Asus Z97-A, Scythe Kotetsu HSF, 32GB Kingston Savage 2400Mhz DDR3, 1070ti, Win 10 x64, Samsung Evo 256GB SSD (OS & Data), OCZ 480GB SSD (Games), WD 2TB and WD 3TB HDDs, 1920x1200 Dell U2412M, 1920x1080 Dell P2314T touchscreen Link to comment Share on other sites More sharing options...
MemphisBelle Posted October 4, 2012 Share Posted October 4, 2012 (edited) Or perhaps they can use the updates/announcement functionality that is already in place from the main menu? I like knowing what has been changed, no matter how small. The problem is that we recieve now updates similar to the testers. While the testers are getting daily updates for upcoming products, we do recieve them for the released versions. But the process is the same. As soon as the Version on the ED servers has been changed with new updates, so we recieve them as well. it would nearly cost ED a full employee more just to dig out all the changes for each patchupdate and put them in a changelog. The right way is to run each new Version and report new bugs or even say what you like.. my guess on this Edited October 4, 2012 by MemphisBelle BlackSharkDen | BSD Discord | DCS Tutorial Collection Link to comment Share on other sites More sharing options...
BS_Fighter Posted October 4, 2012 Share Posted October 4, 2012 All patches do not help me so far in terms of performance! The engine runs despite i7@4,8Ghz and GTX680 4G still just cruel with AF+AA! Still a huge difference to the version 1.2.0. There's something going wrong. Link to comment Share on other sites More sharing options...
SkateZilla Posted October 4, 2012 Share Posted October 4, 2012 i can say they have change logs somewhere already, So if a update seriously screws something up, they look at the change log to see what they changed and go back and troubleshoot/debug. Hopefully all these issues with the terrain is because they are prepping the rest of the core for the EDGE engine. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
theghost Posted October 4, 2012 Share Posted October 4, 2012 fps slightly better but not as good as 1.2.0 mouse cursor still annoying still severe micro stutters... sometimes 3-4 times in one second loading time better, but not as fast as 1.2.0 still big difference between lights on/lights off on aircraft (10-15 fps) new apu sound is no improvement...on the contrary Gau impact explosions look "comic" style... I would appreciate a menu option for the alleged eye-candy on explosions like Gau/CBU's... they cause a severe impact on fps and should be possible to turn on/off +1 :helpsmilie: :gun_rifle::gun_rifle::gun_rifle: The 147 Squadron commander "The Goring Ram" Link to comment Share on other sites More sharing options...
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