AV8R Posted January 1, 2013 Share Posted January 1, 2013 my G15 keyboard (i have an early blue back lit one) have a few keys that dont map into standard keys in the Joystick Controls setup GUI. the keys are: (shifted and unshifted) ~ and ` (maps to: KANJI ) + and = (maps to: PREV ) [ and { (maps to: AT ) ] and } (maps to: [ ) \ and | (maps to: ] ) the workaround is to remap these to other keys within the GUI. Im on Win7 32bit and using latest G15 drivers for Win7. Typing outside of FC3 GUI, these keys act as normal. This existed within FC2 GUI as well. Link to comment Share on other sites More sharing options...
Lord_Pyro Posted January 1, 2013 Share Posted January 1, 2013 Refuel and rearm do not work on the carrier for the SU-33 in MP. They did work for airbases (of your same side only) in MP, and with engines off. Along with the air refueling, this is just as important for naval ops. Please effect repairs. :joystick: It does work. Sounds more like the mission doesn't support it. The carrier has to be an assigned warehouse. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic70340_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 1, 2013 ED Team Share Posted January 1, 2013 Do not think this one has been reported. I have been making training missions for 9th -=shrek=- Air Strike Squadron decided to try unlimited weapons and fuel. Once you have fired all of your first salvo as if you were empty and the unlimited kicks in only one rocket pod fires. attached a mission for test Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
AV8R Posted January 3, 2013 Share Posted January 3, 2013 (edited) It does work. Sounds more like the mission doesn't support it. The carrier has to be an assigned warehouse. Never heard of that one, but ill tinker with it until I figure it out. Thanks so much! EDIT UPDATE OK i played around with it some more and yes I was able to refuel on the carrier, at least in editor test fly mode. Thanks for the infos. Edited January 3, 2013 by AV8R Link to comment Share on other sites More sharing options...
Postal2 Posted January 4, 2013 Share Posted January 4, 2013 Hi there ,! For n° 150 - F-15C Navigation lights reflections swapped . -RESOLVED!! http://forums.eagle.ru/showthread.php?t=99808 have a nice day !! [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Home Fries Posted January 7, 2013 Share Posted January 7, 2013 For the MiG-29S campaign "Over the Hump", I can't get past the Su-24M escort mission even after a successful event trigger and landing. This is the brief for the mission in question (I can't get into the ME to see the file ID because of the existing bug with FC3 campaigns and mission planning causing a freeze): I have received the "801 is fence out, you're mission is complete" trigger and RTB with a good landing, but the same mission still showed up the next time I went into the campaign. -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide Link to comment Share on other sites More sharing options...
Ryback Posted January 10, 2013 Share Posted January 10, 2013 Administrators feel free to erase the post in case they are not bug.. Thank you! Upper image case repeats itself a lot.Is it bug? Normal radar illumination? Or my gfx card? Any idea? Second image: i was shot by my wingman with AIM-120B ,heard the lock sound then launch warning few seconds later i was hit pretty bad i had to eject. (I'm Chevy 1-1 with 1-2) Shall i call near reality accident or is it targeting bug? Link to comment Share on other sites More sharing options...
Jona33 Posted January 10, 2013 Share Posted January 10, 2013 1. I don't know. 2. Probably genuine behaviour. Everyone hates AI. :D 1 Always remember. I don't have a clue what I'm doing Link to comment Share on other sites More sharing options...
Siskin Posted January 13, 2013 Share Posted January 13, 2013 Administrators feel free to erase the post in case they are not bug.. Thank you! %5B/img%5D Second image: i was shot by my wingman with AIM-120B ,heard the lock sound then launch warning few seconds later i was hit pretty bad i had to eject. (I'm Chevy 1-1 with 1-2) Shall i call near reality accident or is it targeting bug? 1. There is definitely something wrong there. Contacts should not have an aura around them. 2. Probably genuine behaviour. Everyone hates AI. :D 1 Oh Eagle D whom we love, Hallowed be thy code Thy Warthogs come, Thy CAS be done On Land as it is in Sky Give us our patch And forgive our trolling. And we forgive those that troll against us Lead us not into whining But deliver us from bugs For thine is the engine, the performance, and the glory Rifle. Link to comment Share on other sites More sharing options...
104th_Maverick Posted January 13, 2013 Share Posted January 13, 2013 When creating a mission for multiplayer if you un check Unlimited ammo the A-10As and A-10Cs cannot load more than 1 Maverick on a pylon. Despite the default loadout being set to have 2 Mavs (D's) on each pylon none are present at mission start. Allocations of Mavericks have been assigned through the airport menu and there are lots available, but they will only load if you select 1 missile only per pylon. When you open the re-arm menu you can see that Mavs are available, when you ask for 2 on a pylon it will say 'Rearming complete' however there is nothing there. Only asking for 1 Mav per pylon will work. I did search through the thread but didn't have time to go through all the pages to see if a similar problem had been reported. Thanks for your efforts! [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel Link to comment Share on other sites More sharing options...
falcon_120 Posted January 13, 2013 Share Posted January 13, 2013 Administrators feel free to erase the post in case they are not bug.. Thank you! Upper image case repeats itself a lot.Is it bug? Normal radar illumination? Or my gfx card? Any idea? 1-Happens to me also. 1 Link to comment Share on other sites More sharing options...
blkspade Posted January 14, 2013 Share Posted January 14, 2013 This seems to happen shifting between ranges and modes. It may be something that occurs between radar updates as I've noticed it sometimes happens when a contact is no longer on radar and the after image fades to reveal no contacts. Even when the contact is still there the aura usually fades quite quickly. Administrators feel free to erase the post in case they are not bug.. Thank you! Upper image case repeats itself a lot.Is it bug? Normal radar illumination? Or my gfx card? Any idea? Second image: i was shot by my wingman with AIM-120B ,heard the lock sound then launch warning few seconds later i was hit pretty bad i had to eject. (I'm Chevy 1-1 with 1-2) Shall i call near reality accident or is it targeting bug? 1 http://104thphoenix.com/ Link to comment Share on other sites More sharing options...
umland Posted January 14, 2013 Share Posted January 14, 2013 Stall Bug in Flaming Cliffs 3 (F15c) Dear Support and Developers, I am not sure if already a known Bug of Beta Version, but i want to be sure to inform you. I made Stall tests with a F15c (fc3) and got peculiar movements. If the Speed is below 50 Knots the Plane hangs and shaking in DCS World until the Speed went down to 0 Knots. Please take a look on this Fraps Film which i made, so you can see the issue. It occurs also on multiplayer sessions. The Issue happend every Time if you do this Maneuver. By the way: Hope really on clickable Cockpits for F15 and SU-27 as in known A10C Quality. PLEASE Developers will be very kind!!!! DCS Version 1.2.2 Build 7570_69 System Specs: OS: Windows 7 Ultimate N x64 Version: 6.1.7601 SP1 CPU: I7 3770K (not overclocked) RAM: 16 GB (not overclocked) MB: ASUS ASUS P8Z77-V (not overclocked) GPU: AMD Radeon 6970 HD (not overclocked) Sound: Realtek Onboard Stick: Logitek Extreme 3d Pro Hope you understand my Issue. Have a nice day. Best Regards, Michael Umland Link to comment Share on other sites More sharing options...
Pilotasso Posted January 14, 2013 Share Posted January 14, 2013 Known issue since lockon 1.0 release back in 2003. :D [sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic] My PC specs below:Case: Corsair 400C PSU: SEASONIC SS-760XP2 760W Platinum CPU: AMD RYZEN 3900X (12C/24T) RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T MOBO: ASUS CROSSHAIR HERO VI AM4 GFX: GTX 1080Ti MSI Gaming X Cooler: NXZT Kraken X62 280mm AIO Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red HOTAS: Thrustmaster Warthog + CH pro pedals Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P Link to comment Share on other sites More sharing options...
GGTharos Posted January 14, 2013 Share Posted January 14, 2013 Not a 'known issue', but rather 'not a bug'. SFM peculiarities are just that, not bugs. No clickable pits for FC3. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
umland Posted January 14, 2013 Share Posted January 14, 2013 (edited) @GGTharos Sorry havent seen an issue like this one before in "Rise of Flight", "Il2 COD", "Condor Soaring" and other Flight Sims. Cant believe your answer! 100% a truly Bug Sorry a too easy excuse :( #834 GGTharos Edited January 14, 2013 by umland Link to comment Share on other sites More sharing options...
GGTharos Posted January 14, 2013 Share Posted January 14, 2013 100% a truly Bug Flight model limitation, not bug. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
DJ 9mm Posted January 14, 2013 Share Posted January 14, 2013 in this post, it's claimed that this bug was resolved: 137 - SIM crash on exiting campaign missions however, i still get a crash every time i finish a campaign mission. i'm on the latest versions of DCS:W and FC3 (1.2.2). my system: Windows 7 x64 GeForce 460 GTX, recent 310.x drivers 4gb RAM Link to comment Share on other sites More sharing options...
Silver_Dragon Posted January 14, 2013 Share Posted January 14, 2013 That "claimed" resolved bug as you see on 1.2.3 and beyond, no 1.2.2 FC3 version. Link to comment Share on other sites More sharing options...
DJ 9mm Posted January 14, 2013 Share Posted January 14, 2013 That "claimed" resolved bug as you see on 1.2.3 and beyond, no 1.2.2 FC3 version. i see. thanks. Link to comment Share on other sites More sharing options...
umland Posted January 14, 2013 Share Posted January 14, 2013 (edited) @GGTharos At first -> dont want to bother you .. Have compared the F15C Stall Issue with an A10C Stall. The A10C doesnt hang or shaking in DCS World, seems to be an FC3 Issue Only want to show you, why i am not believe your answer. Hope the Issue will be fixed in FC3 1.2.3 Module or further versions Edited January 14, 2013 by umland Link to comment Share on other sites More sharing options...
danilop Posted January 14, 2013 Share Posted January 14, 2013 (edited) umland, He's telling you the truth. There are two flight models currently. SFM (Simple Flight Model) and AFM (Advanced Flight Model) All aircraft in FC3 at the moment are SFM (A-10A will get AFM in next upgrade, though). It is legacy flight model from Lock-On franchise. SFM has severe limitation, and ED is slowly upgrading towards AFM. FC3 will be probably their last product with simple flight model. Now, A-10c has a full blown, AFM and behaves ultra realistically. The other three aircraft in DCSW which are blessed by AFM are KA-50, SU-25T and P-51D. After the imminent FC3 patch, A-10A will join this exclusive club. So, there is nothing that ED could do regarding this issue, other than doing AFM for every single plane in FC3, which is impossible in near future due the enormous amount of time necessary for developing correct Advanced Flight Model. Regards Edited January 14, 2013 by danilop Link to comment Share on other sites More sharing options...
genbrien Posted January 14, 2013 Share Posted January 14, 2013 (edited) @GGTharos At first -> dont want to bother you .. Have compared the F15C Stall Issue with an A10C Stall. The A10C doesnt hang or shaking in DCS World, seems to be an FC3 Issue Only want to show you, why i am not believe your answer. Hope the Issue will be fixed in FC3 1.2.3 Module or further versions It's not a bug, it's how the FC3 planes fly. The A-10c is code with the AFM (advance flight model) wich is why it doesn't behave like that. FC3 planes are code with a SFM(standanrt flight model) wich is way simpler. And it's not going to chance, as writting an AFM take a huge amount of time. The A-10a from FC3 in a next patch, will have the same AFM as the A-10C, beeing the only FC3 plane to have an AFM EDIT: I didn't saw danilop's answer..... ninja'd Edited January 14, 2013 by genbrien Do you think that getting 9 women pregnant will get you a baby in 1 month?[sIGPIC][/sIGPIC] Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz +Zalman CNPS9900 max Keyboard: Logitech G15 GPU:GTX 980 Strix Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr3 9-9-9-24 @1600mhz Case: 690 SSD: Intel X25m 80gb Link to comment Share on other sites More sharing options...
umland Posted January 14, 2013 Share Posted January 14, 2013 @danilop and @genbrien that is the answer what i want to hear. It wasnt explained enough with @GGTharos Posts. Now its clear :) SFM (Simple Flight Model) and AFM (Advanced Flight Model) there two formula´s Dont know that FC Modules using SFM by default because they use DCS World now thanks a lot! Best Regards ... 1 Link to comment Share on other sites More sharing options...
genbrien Posted January 14, 2013 Share Posted January 14, 2013 Dont know that FC Modules using SFM by default because they use DCS World now Best Regards ... DCS world is irrelevent. The code is written individualy for each plane. If they had time, ED could make all FC3 planes with AFM. It's just that it would take years, and not be good for $ Do you think that getting 9 women pregnant will get you a baby in 1 month?[sIGPIC][/sIGPIC] Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz +Zalman CNPS9900 max Keyboard: Logitech G15 GPU:GTX 980 Strix Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr3 9-9-9-24 @1600mhz Case: 690 SSD: Intel X25m 80gb Link to comment Share on other sites More sharing options...
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