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Posted

Hello everyone,

 

I got used to having GBU-12s, GBU-38s and CBU-105s in my loadouts, however, I decided to use MK-82s since dropping guided bombs from above Angels 9 was getting boring. :)

 

I am not however being as efficient with them as I wanted to :)

 

I usually put a number of T-90s on my missions, I was dropping the bombs in CCIP mode with moderate success. Matching piper alignment with the correct timing to press the button gets tricky. I can aim them with a near 100% success rate but that requires me to get too close to the tanks and then I end up with some rounds inside my engine or the very sad XX XXXX in my GAU-8 drum status on the HUD :doh: Getting below 2500ft or less than 0.8nm from the T-90s and going straight while aiming is asking to get swiss-cheesed... :cry:

 

So I decided to try dropping the MK-82s in CCRP. I align with the targets from about 3 to 4000ft, hold the button, wait for the countdown and then let the plane release the bombs by itself. One or two times I've hit them spot on, but all of the other times the bombs hit about 5 to 10 meters away from them. This is 'relatively' close but since they are really tough, if it isn't a direct impact it doesn't make much of a difference. :helpsmilie:Note: My tests were at zero-wind condition, either single bombs or single ripple of 3 units, 40 or 75ft apart. Somtimes it happened the tank was between the blast of two bombs and it survived :Flush:

Does anybody here use them in CCRP? If so, do you have any suggestions on how I could raise my chances of hitting them while being relatively safe from ground fire coming from the T-90s in either CCIP or CCRP? The tank guns seem to be very accurate and they really love my A-10C engines if I'm closer than 1nm.

 

Thanks :)

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Posted

CCRP is a bit lacking in accuracy due to how it operates. It's intended for use with LGBs and cluster munitions - things that are either self-guiding or area effect. Additionally, CCRP encourages/requires that you fly in a fairly straight path to do the drop, which makes you a sitting duck for something that wants to knock you out of the sky.

 

Against targets that shoot back, you may want to just use CCIP mode. You can then either come in fast and low, turn in at nearly the last moment, drop, and roll out - or you can do the drop from much higher up. The MG on a tank can't shoot very far. Doing a popup attack with CCIP means that you spend most of your time at a very low angle and flying obliquely to the target - making you very hard to hit with a MG.

Posted

Only problem with CCIP mode is that in many missions there's always a manpad or AAA waiting for you to dip low enough. Especially in multi-player

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Posted (edited)
Hello everyone,

 

I got used to having GBU-12s, GBU-38s and CBU-105s in my loadouts, however, I decided to use MK-82s since dropping guided bombs from above Angels 9 was getting boring. :)

 

I am not however being as efficient with them as I wanted to :)

 

...

 

 

Seems like you are missing the laser for range.

 

WC

Edited by Wrecking Crew

Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.

Posted
One or two times I've hit them spot on, but all of the other times the bombs hit about 5 to 10 meters away from them. This is 'relatively' close but since they are really tough, if it isn't a direct impact it doesn't make much of a difference. :helpsmilie:

 

I think that's pretty realistic. After all, by their very definition, dumb bombs aren't precision weapons. IIRC, DCS doesn't simulate splash damage, so the sim puts you at a slight disadvantage when it comes to taking the enemy out of the fight without completely destroying him.

 

In "A-10s over Kosovo" I read that A-10 AFACs used Mk-82s as markers. With the low deck restriction that was in effect during the conflict, they couldn't hope to hit anything spot-on. But these dumb bombs were pretty useful for guiding allied flights onto the marked targets.

 

In MP, Mk-82s and the like may prove equally useful, but in an SP environment they're kinda useless, especially against armored targets. I'd say stay away from them if possible or drop loads of them to make sure you get the kill.

 

And getting into a tank's MG range should tell you all there is to know about it: avoid it unless absolutely necessary. :D

Posted

I'd say that's pretty realistic. I've heard in real life that if it lands within a 100 foot radius it's considered a "direct" hit. For CCIP it just sounds like you need a bit more practice. I've dropped mk-82s directly onto shikas from a release point of about 8'000 feet. Also no wind. For rippling them I believe it's working exactly as intended. When you ripple 2,4,6, etc they will fall so that an equal amount lands on either side of the release point but if you select and odd number I believe one should land on the release point.

 

The trick with CCIP is to put your TVV (Total Velocity Vector, little airplane symbol on the HUD) in one spot on the ground and hold it there while you watch the CCIP piper, and as soon as it is over your target, press the pickle button. Some other tips for you is to watch your G meter in the top left of the HUD. You'll want that as close to 1 as you can. If you're less the bomb will go long, and alternatively if you're more the bomb will fall short if I remember correctly. And the steeper your dive, the more accurate your bomb will be. Also, keep your wings level when dropping and don't rush it. If you feel you can't make the drop, abort and circle back for another pass.

 

Hope this helps.

Posted
Hello everyone,

 

Does anybody here use them in CCRP? If so, do you have any suggestions on how I could raise my chances of hitting them while being relatively safe from ground fire coming from the T-90s in either CCIP or CCRP? The tank guns seem to be very accurate and they really love my A-10C engines if I'm closer than 1nm.

 

Thanks :)

 

 

Your issue is not with CCRP. It is the way you mark the target that throws you off TGT a bit. Take a look at this example of the TGT PODs accuracy or inaccuracy depending on your perspective.

 

 

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Posted (edited)

You really shouldn't expect good results when using CCRP to drop unguided bombs, especially if the target is something small like a tank. Generally speaking, CCRP lacks the accuracy and tactical flexibility of CCIP.

 

If you find that you are getting too close to tanks when using CCIP, you need to start higher and dive at a steeper angle. This can be achieved visually by 'rolling-in' on the target from a right angle, which you should be doing anyway. Alternatively, you can experiment with CCIP consent-to-release mode, which is a sort of CCIP-CCRP hybrid that combines the tactical flexibility of CCIP with the higher altitude 'safety' of CCRP (at the cost of reduced accuracy).

Edited by Crescendo
Posted

@ WC: I meant I was not being efficient as I wanted to with the MK-82s, not the guided bombs :)

 

@ Yurgon: Indeed. I'll practive steep angle dives though, from above 12000ft, let's see if I can manage to stay safe. Bad thing is that at high altitude I am exposed to other longer range threats.

 

@ HugePanic: It's a very good idea, helped me with T-55s and APCs! ...but those T-90s are some *censored* that are *very long beep*.

 

@ kk0425: I will try the Flight Path Marker idea coming from a steep angle, let's see if I will hit them more often!

 

@ Madog: Thanks for the link Madog! Very informative and helpful!

 

@ AtaliaA1: I am perfectly aware of this angle consideration since I use guided bombs very often, I assure you this is not the case.

 

@ Crescendo: I will try this, thanks!

 

@ BeachAV8R: Until now I don't love it so much because of the near misses and the incredible gun round collection inside my engines, but hopefully I'll get better at it by diving in at a steep angle form high altitudes!

 

@ Eight Ball: I have no words really :P Your sig is VERY relevant in this case!! :lol:

Pentium II 233Mhz | 16MB RAM | 14.4kb Modem | 1.44MB Floppy Disk Drive | Windows 3.1 with TM Warthog & TrackIR 5

Posted
Put the thing on the thing.... was that taken right from the manual :P

 

I stole it from attack pilot description of CCIP I read once. You know - all us pilot types are really, really dumb..so we need to break it down to the simplest of terms..

 

:thumbup:

 

BeachAV8R

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