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Yeah, can't really say I am having any problems with them. Point the seeker at the bad guy, TMS up, shoot.
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DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
Pat21 replied to wilbur81's topic in DCS: F-16C Viper
Hello. On Thursday, August 28, 2025, Polish F-16 Tiger Demo Team pilot Major Maciej "SLAB" Krakowian was killed during a training demonstration in Radom. Below is a video "The Last Flight" created with DCS dedicated to him and the Polish Air Force's F-16 Jastrząb fleet. -
Danke, dann versuch ich das nochmal. Dann gehts hoffentlich zumindest im VR Pit damit, im rechten Pit muss ich da halt nach wie vor bei der Sim bleiben, deren Namen nicht genannt werden darf
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Jester Not Recognizing my Designated Ground Target
Despayre replied to bonesvf103's topic in DCS: F-14A & B
I never jump in the backseat. I can designate multiple ways, from the front seat., with or without VoiceAttack (with Vaicom), which makes a huge difference in immersion for the 14. -
Abeone changed their profile photo
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Complete loss of DCS installation with damaged computer Disc
Hiob replied to technic's topic in Payment and Activation
Then just start from step one. Download the installer from the Homepage and install fresh. When you log in with your credentials, all your bought modules become available. Unfortunately you have to set up everything again (controls, graphics etc.) p.s. that is for stand alone of course. Steam is Steam. (I would recommend Stand Alone though) -
Yes Saxman. May be I should have said deactivation to the cockpit sounds, as far as I saw in cockpit vids on youtube, all you can hear is the wonderful PW sound. Sorry if I was a little bit rough
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Abeone started following Need Idiots guide to DLSS4 implementation into DCS
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akathecandyman joined the community
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Recluse started following DCS-CRT-Carrier-Recovery-Tool (Carrier setup never been easier)
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Hi, @Bartek16194 Just started to play with this. I have a mission with High Scattered 2 (Cloud Base 8202 feet) and otherwise perfect conditions, with 0800 start but I keep getting the Case 3 recovery due to "Cloud base <1000 ft or <5 NM visibility). Did something change in DCS that makes the weather extraction seem off, or did I forget a setting in the CRT.lua? Default DCS logic always gives Case 1 for these conditions. Pretty sure I have the latest version. GitHub says 2.2 but the script still says 2.1. Date of files is 21-MAR-2025
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- carrier
- carrier ops
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Draud joined the community
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Hey, denn viele Happy Landings, wohnst nähe der Hauptstadt, wenn östlich, dann könnten wir uns glatt übern Weg gelaufen sein
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Tom Kazansky started following VR in DCS is AMAZING (my mind is blown away)
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Be aware that Oasis driver only works with Nvidia GPUs. Don't know whether support for other GPUs is planed (or possible).
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SSK-KILL bug on 4 machines with 990Pro-1TB
scommander2 replied to BitMaster's topic in PC Hardware and Related Software
Thanks and good to know -
Whould be nice to have it some days before the relase, in order to get ready when the module will be available
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investigating mk82, 83 bombs explosion radius too large after update?
shagrat replied to SalakauHeadman's topic in Weapon Bugs
Correct, but they "can" incapacitate someone within 425m, through fragmentation. The current issue is that blast does damage to all objects inside the blast distance, instead of only a certain percentage. The biggest issue I see currently is, that bombs trigger other bombs in the air through blast damage. This definitely needs adjustment. But the correct approach is to adjust the damage dealt and set distance thresholds for bombs being triggered. Not reverting back to the old damage model where a bomb designed to level a couple buildings barely scratched some vehicles 50m from the impact... As for the concept of Risk Estimate Distances, we need to learn that RED with a PI 10 of 250 meters means you do NOT drop a live Mk-82 bomb closer than 250m to friendly forces and expect no blue on blue casualties, at least in real life. You may drop danger close (inside PI 0.1), if the ground commander takes the responsibility and accepts potential harm to his soldiers or civilians, but that's still a certain risk many NATO countries wouldn't accept... -
I misremembered, that’s all. I edited the post. Neither would I: Swedish is VERY similar to my native language. I don’t need English cockpits in Mirages either. Slavic languages make my head spin: I learned a bit of Polish years ago when I was dating someone there, and my pronunciation was good enough to pass for native, but the amount of phrases I knew was very limited - why do they even feel the need to conjugate people’s names
- Today
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Impossible to win
Sandman Simulations replied to alboon2000's topic in DCS: F/A-18C Flaming Sunrise Campaign
I did some more testing. It’s true that at the moment the flights assigned to the CAS mission seem a bit too eager to attack enemy attack helicopters. Important work as well, but destroying ground forces should be prioritized. I’ll make some adjustments in this regard, but that doesn’t change the fact that a war cannot be won by destroying ground forces alone. Taking out logistics is essential. That in turn requires sufficient air superiority and suppression of air defenses. By these means, the enemy’s advance can be slowed down or even stopped until reinforcements arrive. -
I appreciate the general sentiment shared in this thread. I'll attempt to phrase it diplomatically and I admit this is entirely subjective: This forum oftentimes feels biased by many DCS zealots true believers with thousands of posts whose opinion plays an outsized role in defending DCS against general criticism. As a software developer by trade, I too feel that DCS is unsustainably buggy. I've recently detailed my personal opinion on DCS' technical state. To exemplify, just take a look at the most recent bug reports on the Lua scripting system. Most if not all of these issues could have been caught by implementing proper (automated) testing. It's bad enough to default to releasing apparently untested software to unpaid testers, i.e., us users. What makes matters worse is that even straightforward, easily reproducible bug reports have started to go entirely unacknowledged, e.g., my two most recent reports on a_do_script() and net.dostring_in(). This is the possible beginning of a vicious cycle. Why should we bother to report issues, if ED doesn't invest the time and effort to fix the bugs or – at the very least – respond to the reports?!
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mkel2010 started following Adding Squadrons To the Logbook?
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I've added several squadrons and a fighter wing to the USA Troops.Lua file, along with the corresponding unit patches in the correct folder. However, the new units aren't showing in the logbook list. Is this the correct place to add these? I've posted the troop.lua file below. My changes are at lines 19, 40 and 79. USA.lua
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Das mir der Kanone? Bei der FC MiG wird es simuliert, und natürlich erst recht bei der FF MiG.
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PSVR2 - now works with Eye Tracking and Quad Views!
Morat replied to proxlamus's topic in Virtual Reality
149% with DLSS Preset K. I was shooting for 150% but got bored with the slider, I haven't optimised to 1% I have seen third party adaptors mentioned but I got the official one on release (Amazon.de) Edit: I think you may have an AMD Card? If it's one with a USB-C socket then you may not need an adaptor at all. NVidia dropped that connection after 20 series, but AMD kept it for another gen at least from what I've read. -
So you ran performance numbers obtained below 15,000 feet through a calculator set at 23,000 feet and by this logic everything checks out?
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Victor3 said: No, with the new Oasis driver, you can continue to use your G2; you no longer need WMR. Oh, <profanity>, I just bought a Quest 3 to replace my G2.
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@BIGNEWY I loaded to the hangar/menu screen and then quit from the menu. I waited 5 minutes after quitting and then quit SteamVR using a controller. During that time, the DCS window remained open and my mouse cursor was still confined to the DCS window. I kept the HMD awake by putting my thumb over the sensor. For reference I was using a PSVR2, although I suspect SteamVR is more likely to be at fault here. Log attached. dcs.log
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PSVR2 - now works with Eye Tracking and Quad Views!
Qcumber replied to proxlamus's topic in Virtual Reality
How much SS are you using? Do you need the official PC adaptor or are there any third party ones?