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  2. I assume Jester did not go to P-STT, i got the lock at around 60nm or so, the target was an il-78 tanker, the lock remained steady and accurate several minutes after it landed.
  3. I'm glad you took it in the right way and didn't think I was being arsey or anything like that. Keep up the good work for sure!! Going to sleep at night with a self-satisfied grin on your face and a happy head, knowing that you've created something that no-one else has is reward enough. Anything else is just a bonus!! Rap
  4. You must have done something wrong. I also (re)installed the Sufa mod after latest patch and it works fine. But I´ve noticed some bugs. Something with avionics is wrong since last patch. When turning on the avionics control panel the game crashes in 60%. Also when not crashing weapons do not relese and sometimes the ccip is off in the hud. When using the F-15D Blk 50 without spine as uncontrolled in a mission, the pilots helmet is visible. Anyone knows a solution?
  5. Hello everyone. I had problems with my first Crystal Super and received a replacement device. The problem is that the replacement device has almost the same problems as the previous device, which is why I almost hope that it is not a replacement device, because otherwise I am incredibly “lucky” with the devices or PIMAX has a huge problem with the quality of the devices. I would like to ask here whether I am just unlucky or whether you are also familiar with these problems. I have the following problems with both devices: 1. Chromatic aberration in the sweet spot. With the first device, it was so severe that all the illuminated buttons in the F16 cockpit turned white and I saw all the numbers three times in different colors. With the second device, I “only” see this in the pause/start image on the buttons. There is no sign of it in the F16 cockpit. 2. The left fan (when I put on the headset) sounds like a bee, so even with noise-canceling headphones, I can hear this buzzing noise when it's quiet in the game. Playing with the DMAS headphones is not possible this way, at least if you value the background noise in the game. 3. The right display gets brighter or darker depending on whether I'm looking at a light or dark area. This doesn't happen all the time, but it does happen occasionally and manifests itself as a very slow flickering. 4. To achieve the sweet spot in the left display, I have to push the headset up about 3-5 mm on the left side and move it slightly to the left so that my eye moves further down and to the right to see everything clearly with my left eye. This wasn't quite as extreme with the first Crystal Super. When aligning the HMD with the HUD, I see two lines on the large cross. On the right eye, the line runs vertically from top to bottom. On my left eye, I have a second line, as if I were squinting. This line drifts down to the left. I didn't have this with the first headset. Due to all these almost identical errors with both headsets, I almost suspect that an attempt was made to repair the old headset and that the headset was given a new SN so that the 14-day trial period could be controlled by the system again. However, if it is indeed a new headset and so many problems are identical on both headsets, I wanted to ask you if you are experiencing similar issues? I am an owner of the OG Crystal and have not a single issue with it. Greetings
  6. Looking to understand how third party modules are handled to protect the consumer. I wasn't playing DCS when the Hawk thing happened but I saw a bit of the aftermath and I thought something was put in place to prevent it recurring. But it's looking like the RAZBAM modules will end up being limited to old versions of DCS as the core is developed. I barely have space for a single install of DCS and associated content I've purchased let alone two versions. Eager to see how it pans out but in the meantime can somebody from ED answer this please: What prevents other 3rd party modules becoming unusable for whatever reason. Let's say one of the other developers had an issue where they couldn't continue their operation, would we end up in the same position as with the Hawk and now RAZBAM modules? The 3rd party stuff is some of the best available, particularly Heatblur but I don't have confidence DCS at the moment in order to continue making purchases. Need to see some commitment from ED as to how consumers are going to be protected. Even if ED is a victim (and I don't know what's gone on), ultimately the buck stops with them. I acknowledge it's an awkward position. Niche market which I'm sure we all want to see grow. If large numbers of people stop making purchases then our existing producers might pack it in and it'll be hard to attract more. That being said, I've spent a shameful amount on DCS and I can't keep pouring money in with such fragility hanging in the air.
  7. Thanks so much! I am glad you like it I will adapt this for the Hellcat later, then hopefully with a real human voice. If I can find someone who volunteers to read hundreds of texts
  8. Moin, vielleicht hilft euch ja dieses Video hier ein wenig weiter. Ist etwas anders als die Waags Videos: Gruß Frank
  9. To follow up on my query, I feel slightly less silly now I’ve seen the discord instructions…. When I purchased directly from ASC I get emailed what was called a license key. The instructions say to redeem a voucher, and the redeem voucher page warns “do not enter license keys here”. Perhaps the emails should call these things vouchers, as that’s apparently what they really are
  10. @jnr4817@MAXsenna I am not able to delete the calibration settings in windows joystick tool. This error: "Your game controller is not connected correctly. Please verify that it is plugged into your computer." Will appear when trying to access properties.
  11. Wonder if anyone has more insight then I have been able to glean from manuals. In FC3, I’m sure I’m not the only one that likes to constantly switch sensors. If I am in position to have IRST lock, but need to get closer, I might acquire with radar, switch to IRST, then either fire fox 2 when ready or fire fox 1 and have it switch to radar leading. And I’m sure EVERYONE has to atleast do this to IFF an IRST target. And for FF, this won’t change in that, as long as IRST is leading, you won’t get IFF. So, unlike FC3, where one sensor will pick up lost lock of other in any mode, this only happens in IRL and FF if we flip the cooperation/interaction switch forward, which will lock radar to MPRF. And HUD scale to 25 km. This seems like a meaningless gimp and asinine and dumb! Right? But it almost makes sense, MPRF range is anywhere from 18-35 km depending on altitude, background, RCS, etc, so this roughly lines up with IRST range well, though I expect many times to have IRST outrange against a rear aspect AB target. So, let’s say we acquire with IRST and need to IFF, or acquire with radar and go to silent running with IRST? After all, there are no simple radar and IRST on/off switches like FC3 leads us to expect. What I’ve figured out so far is…….. TP (IRST) mode: Switches to radar if Fox 1 selected Permanently switches to radar if Press lock before laser range RL mode: Select Fox 2 and move SUV knob to TP will switch to TP leading IF TP selected and entered RL by selecting Fox 1, selectingFox 2 will go back to TP leading Its possible TP may be forced temporarily by lowering gun trigger I also have a hunch that even without the cooperation switch, Fox 1 selection might just switch to radar no matter what. Manuals mention this frequently enough. And Su-27 does same thing. Also, complications that, I don’t know for sure but it’s possible that even without interaction/coop switch the radar may take up to 8 seconds to range an IRST target beyond laser range. Or it might be instant as long as coop switch is on It’s a shame it can’t IFF while doing its 3 seconds ranging pulses…… So, if out of Fox 1, sucks to be you If out of fox2, also sucks to be you! I wonder if you fire your last fox 1, it switches to TP, you lose TP lock, then it switch back to radar as long as coop switch is forward It’ll be interesting to see how it’s implemented on release! It’s the big unknown for me along with things like “will RWR be able to tell you about missile launches” and “will RWR actually put PD fighters in medium range SAM category beyond 20 km, or both categories light up.”
  12. Is there some progress on the German AF / Euro 1 liveries? Can't wait to place them in my Cold War Germany missions @Neo47 @Woogey ?
  13. Hi @taiyang thank you for your report, after your rocket attack, what was the last call of the jtac? I will take a look at the trigger, usually it is just rockets in zone to trigger the hits, but let me have look.
  14. AFAIK, there is no documented way to set aerobatic task for AI in mission script. I'd like to request to provide us this possibility.
  15. Yes, this training campaign is brilliant. Well done Don. I have just passed the carrier landing mission. The voice-overs are clear and concise, and I love the humour in the briefs. Good stuff, Cheers! [emoji1634] Sent from my SM-G998B using Tapatalk
  16. Today
  17. Check in Device Manager that your USB slots aren't turning themselves off (it's an oldie but worth checking). You have to go into the properties of each and I think it's the Power Management tab. Disable auto power down or something.
  18. This Campaign is just what I like on DCS, as I love learning each aircraft. Thank you so much for the time and effort that you have spent on this, will giveit a try as soon as I finish my current commitment
  19. How do I get AFMF working in VR? Thanks!
  20. waiting... I doubt this will salve the issue we are facing here. I have the same issue as OP does, in VR on on 2d monitor. Although the picture is more clearer on the monitor then on VR, and using exactly the same graphics settings. The plane at cca 500-1000m away from me, seem like its all black, it looses on the colors, and its shape as well. I kind of excepted, thats the way it just is. But now when someone brough this up, seems that we have to dig a bit deeper.
  21. Damned! You're right. My bad. I fix this issue and upload right now an update. Sorry.
  22. So I guess if we're using the Steam Version we get screwed out of the pre-order discount or it won't be accessible at all? From what I see is it says "may be available for steam in the future."
  23. Do you have mbucchia's QuadViews installed? I suspect that might be the cause, as we've discovered compatibility issues between PimaxOpenXR and QuadViews in DCS, which can lead to game freezes. The dev team is aware and currently working on a fix.
  24. Lets not talk about that place, giving him any attention, good or bad, is what he wants, and we are not here for that. Thanks.
  25. Hi, it may be that the camouflage of the vehicles depends on the date of the mission, and that said date is in winter. I think that could be a cause.
  26. Wow, this is great! Thanks!
  27. I could list 1000 units we 'really need' for realism. The sad truth is that 99.9% of them will never make it into the game.
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