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  2. I've experienced the same in the Instant Action, cold and dark flight. Regards, John
  3. Back when I was on non-FFB base this has practically eliminated the twitchyness of the Instant trim and made me fly a lot more stable when trimming often. Instant is preferred to others as it doesn't lock you out of maneuvering until you center the cyclic, but the twitching on trim does make inexperienced people think they are doing something wrong and can introduce slight PIOs. Having this Fade In/Out method is the best method anyone has done so far to ease out the trim transitions for non-FFB users and I'm willing to bet that's still a high majority of users as FFB bases still aren't really the cheap option. So yeah, long way for me to say that I'd really like this to be added, even if I won't have use for it
  4. Hmm, i will try to do that as well. I will share my experience if it is successful.
  5. Will the AI version be available on your discord please?
  6. We haven’t made many changes to the headset firmware or the client. What if you roll back to version 1.41.2v? Does the issue still persist?
  7. Тяжёлые условия службы на земле))
  8. Let me know if the shortcut key doesn’t work after you enable “controllerless mode.”
  9. I asked the team for a better explanation, 1. Lamps indicate IGNITION (right and left), 2. At 35% N2 right ignition switches off, lamp off. 3. At 50% N2 left ignition switches on, lamp on, APU disconnects from right engine and starts idling. 4. After approximately 10 seconds, left engine starts to spool-up. The main thing to note here, using the lamps to judge if the start up sequence is correct is not a good way to go. Basically the time between two lamps does not correspond to timing in manual. This is the time engine spools-up from 35 to 50%. I hope that helps explain why we are confident the timings for the engines are correct in DCS. thank you
  10. I have been landing and taking off from Holzdorf's aux grass strip without any issues. Even with a full tank and A/G ordnance she'll take off in military just fine. A grass runway is never unprepared. Quite the contrary.
  11. I reported this in the ED Discord as well. Latest update is that they’ve replicated the issue, it’s been reported, and they’ll be looking into it.
  12. You can thank him by marking his post as solution, instead of yours. Since he actually provided the solution
  13. After some time spend in DCS and Optiscaler, I found that its good for freeflight, but definitely not for ACM combat. At BVR, can be used (with distant missile trails also blured a bit). In A-G without TGP optics, it blures units edges to much. At this time, Im considering if I want to still play such a hidious looking game anymore....
  14. Second this. Fade in/out trim is by far the best trim (at least in my opinion) for flying helicopters. All DCS helicopters should have fade in/out.
  15. No I did that. Waiting 30-40 seconds doesn't work if I do all the switches at once with the cage. I also never disable the main gyro switch, as that is usually an extra step for testing, and I'm looking at doing the fastest startup scramble time as possible, which means I'm trying to get the Gyros warmed and aligned, the AFCS damper test done, and the fast alignment completed all at the same time, which In theory should happen if I use the cage.
  16. I am confused. You mention you know differential stabilator is shut off with lowered LEF then mention that they are only roll? They are not, above 24 degrees you still have +/-5 degree aileron deflection. Yes the aileron rudder crossover should be modeled for high AOA. Understand that any “ARM-150” actuator is reserved for dampener system as they are the fastest actuators available. For example stabilizer ARM-150 has 3 degrees authority. The aileron-rudder crossover box is simply high jacking this actuator to reduce adverse yaw/roll reversal, which is the reason it was added in order to make MiG-29 safe to fly at such high AOA.
  17. Worked like a charm. Although I firstly tried renaming the missioneditor, i backwardly tested if deleting just news.lua would be enough. It was enough. Thank you sir. news.lua
  18. I mean a big part is Lazur that is confirmed to come later.,
  19. CCIP CCRP the HUD is a mix of 2000C and 18C
  20. Today
  21. It’s just a MiG-23 port that’s why. You can also use KMOD ranging with IRST by using target acquisition depress. But soon IRST should get radar ranging.
  22. Yes AOA vane freeze is a real thing but I doubt the Mikoyan design bureau didn't take into account the operating temperature on the Mig29. With a stuck AOA sensor, you're not able to perform high AOA turns, best rate turn, and also AFCS protections stop working.
  23. Manreisen

    Avvio F16

    Ho sempre usato l’avvio veloce per il F16 con il simbolo lampeggiante nel HUD che dava la conferma dell’avvenuto allineamento . con l’avvio lungo (chi ho provato ma non sono mai riuscito a capire se aveva terminato o meno ..) L’avvio lungo quanto dura ? Bisogna confermare latitudine e longitudine ? o non serve ? Quando finisce compare la scritta lampeggiante nell’ HUD come nell’ avvio veloce ? altra cosa il nuovo pod sta più tempo a scaldarsi ? Ho provato ma non mi compare la telecamera del tgp .. grazie a tutti
  24. Speedbrake in the fulcrum only stays extended for as long as you hold the speedbrake button, it retracts as soon as you release it.
  25. Hi, I have edited your post to remove the attached documents, please send them via PM as I am not sure if they break our 1.16 forum rule. thank you
  26. As is known, at the AOA where the leading edge flaps are lowered, the differential stabilator is switched off. Above 18 deg AOA the aileron deflection angle starts to decrease and at max AOA it is only +/-5 deg. So at max AOA the only control surfaces generating roll is +/-5 deg ailerons. The result – at high AOA you move the stick laterally and nothing happens. Of course, the real aircraft has aileron-rudder interconnect. See attached pages from flight manual. How could an aircraft of this kind NOT have aileron-rudder interconnect? Even the MiG-23 has an implementation of lateral stick-to-rudder interconnect. The ARM-150 actuator in the rudder channel has an authority of +/-8 deg. I’m curious what the developers think this +/-8 deg is “reserved” for. At any stick input, no matter the AOA, the automatics in the rudder channel do nothing to help you. The rudders don’t deflect at all; they just sit there dead. The only way you can “convince” the automatics in the rudder channel to show you they’re not dead is to press a rudder pedal fully, then release it. The quite substantial yaw rate generated the rudders will try to counter by an anemic 1 deg or so deflection.
  27. How to deploy speedbrake constantly ? I mean, when i use the "sppedbrake depress" key, the speedbrake only deploys for a few seconds, then closes. Thanks in advance !
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