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  2. So it goes with Discord.
  3. Please remove all unofficial mods Custom Mods ECHO19_CORE,GrinnelliDesigns Air Show Assets,Extra330SR,ECHO19_SUPERHORNET,F-22A,B2_Spirit_block_30,Massun92-Asset Pack,F-117 NightHawk,CJS Super Hornet Mod v2.4 Core Module run a slow repair of dcs Some of the mods errors Error attempt to concatenate local 'name_of_dup' (a nil value) Line 855 Script ./Scripts/Database/db_mods.lua Error unfinished string near '"Effects/Aircrafts/Super Hornet/Approach_Growl_2' Line 1 Script /sounds/46/sdef/aircrafts/fa-18/planemove.sdef Error attempt to index global 'AIM_120D_2' (a nil value) Line 5721 Script C:\Users\Sam Martinez\Saved Games\DCS.openbeta\Mods/aircraft/F-22A/Weapons/Stores/A2A_Missiles.lua
  4. Good idea although i don't know how it is in real life. But in the sim, with max trim input at the moment on the reset, it can be very brutal, resulting in a very brutal pull-up or dive. Can't imagine it's like that in reality.
  5. There is nothing about changing HUD FOV angle thare. Pressing hat switch enables this "Zero method" of gunnery which is initially used for when you don't have visial, and as a side effect you can use it to shoot "under the hood" at high G loads.
  6. @nairb121As usual, great work! I clearly needed a refresher on that bug report. But I was kind of correct - the Max AOA report should be the master report. I just forgot it also mentions the AoA units problem
  7. This applies to all DCS helicopters - an option when the trim is reset for it to be gentle reduction over a second or so to give the player a chance to counter what is often a sudden lurch of the aircraft. Currently it's like this...
  8. Hi, if DCS is starting there will be a dcs log, please attach it here. you can find it in saved games dcs logs folder, a text file just called dcs. We should see some clues. thank you
  9. А где и как можно оценить энергетическую силу ИК-излучения самолетов и вертолетов в тех же единицах измерений что у ППИ?
  10. Haven't seen my exact scenario I've been having on a thread here so I'm on to my last resort. Upon launching DCS from desktop, the loading screen pops up for about 2 minutes and then just disappears and does not launch. Can't even get to the main menu. No error messages or anything. I've updated just about everything I can from DCS to graphic drivers to windows firmware and tried several methods from other threads but still no change.
  11. Hello, recently i was learning how use CDU. There is 2 bugs i found 1 when the CDU markpoint button was pressed, there is some lines of randoms alphabet ghosting in the markpoint page 2 In the ADF radio preset, there seems to have some numbers overlapped with each other in the prefix, which feels kinda weird, i found something similar in other page, it could be how it is designed ch47CDU markpoint bug.trk ch47 CDU ADF Preset display bug.trk ch47 CDU markpoint bug 2.trk
  12. Yes, just look through the main threads and wishlist. NTTR was made in 2016 and it was specifically focused on NTTR and Nellis. China Lake is there as a ground texture but it's out of the high detail area. Edwards and Fallon are way out of the scope. We beg for years to even fix fat taxi lines or the night lighting but here we are.
  13. Today
  14. Hi. There is no option to re-arm at the start of this mission. Is this because its a FARP? I have 4 x Radar hellfire's with no RADAR. George AI gunner may as well be throwing axes at a spinning target. Blindfolded. This leaves me with 4 x laser hellfire's, the gun, and the "spray and pray" rockets, whist expected to take on armour, AAA, manpads and APC's.
  15. Is there a way to toggle pilot body and any HMD when viewing a track replay in F1 camera view? I tried their respective key bindings but they don't work. I'd like to record instrument closeups or views of the pilot, but the HMD symbology gets in the way and, since I usually play with pilot body off, there is no pilot to record.
  16. Made some checks with KOLS: lock range is 26km with same miz file from above at 12000m/2500km/h head on target. At first I thought that KOLS silently prevents the PR by trying to lock, but it looks like the IR seeker lock ranges were adjusted at the same time for 29 FF. Lock on ranges appear to be modeled not per missile but rather per module. Also a question: Wouldn't a cooled InSb element in R-27T detect/lock target at further ranges than 14 element of KOLS based on PbSe? The pylon to which R-27R/T is hanged on features a rather heavy removable nitrogen bottle, so we are talking about cryogenic cooling.
  17. also works for me for what it is worth
  18. I will check it out!
  19. I am not sure what you expect will happen if you leave all your coolers closed..... This is not a bug, it's a user error.
  20. Hi, guys! Here is the track.trk file! LastMissionTrack.trk
  21. Esattamente , ma cmq anche se meno elaborato mi aspetto che funzioni! non un frasario predefinito che dice sempre le stesse cose a prescindere
  22. You can see for lightyears actually but that's not the point. We're talking about resolution here. Currently it's as good as your display in DCS.
  23. I created it yesterday, set to never expire, and just tested a minute ago. Dunno why it doesn't work for you
  24. I mean, I’m sure that was the “scenario” it was sold with.
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