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Find if it was used at any point on this platform and send request to BIGNEWY. Otherwise any module could have anything you wish for.
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I've experienced this same thing a few times - an apparent hard right hand roll when taking off from the carrier that puts you in the drink, and have seen several others have the same thing happen in online multiplayer missions. I haven't had the time to try and capture a track file that would pass muster for a bug report (mission has mods, or too long, etc), but just chiming in with a #metoo.
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PLEASE! If we are allowed to add a GPS unit, surely we should be allowed to add NVGs.
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Nice to hear @BIGNEWY. Please ask if instead of or in addition to sure beautiful but meaningless 20XX and beyond videos the devs could take the time and give some detailed insights about the programming, the successes and challenges. At the moment DC is a big mistery and feels like a running gag like nuclear fusion, where people have totally different expectations. Would be also a great opportunity to get feedback of the community.
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If you're talking about the actual purpose of, yes it is. More so, DCS is intended to be a digital museum - that's coming straight out of the horse's mouth. People can use it for Team Deathmatch and free-for-all, and that is their right. No, only a minority, and probably even a small minority since there's also the mil-sim community with their own squadrons that only fly on their own server. But those people don't make clickbait youtube videos so they'll get much less exposure from the general public.
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Weather mod v2.0 for DCS
swartbyron replied to bandit648's topic in Utility/Program Mods for DCS World
Its meant to break IC because core files are modified. If you want to fly a server with this mod installed, you need to choose one that doesn't require pure textures or client. If you want to see the clouds in this mod when flying on line, you'll have to join a server that hosts this mod. A mod manager like OVGME or JSGME can have this mod uninstalled in seconds if you want to fly a server with IC check and back in just as quickly when your done.- 441 replies
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По скрину видно проблему на стороне сетевого оборудования, сим тут явно не причем. Смотри что с шнурком\адаптером\роутером и т.п - в зависимости от того, как подключена гарнитура. З.Ы. Безотносительно вышесказанного, а в целом к плавности: буферизацию видео я бы всё же включил.
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Maybe its not? Maybe its just about joining a PvP Server, make some cool dogfights, die in furball and rejoin again. Not my kind of sim, but obviously some if not the most like it that way.
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Interesting! Breaks IC I take it given the install location?
- 441 replies
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- thunderstorms
- rain
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(and 3 more)
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Ich habe deine Mission jetzt nicht angeschaut, aber so geht es. Ich habe allerdings 3000 Meter genommen und keine Triggerzone, aber das ist ja vom Verständnis egal. Eine Flag brauchst du eigentlich nicht, kann man aber natürlich einbauen, wenn du die ansonsten noch in der Mission gebrauchen kannst. Aber ich würde dann nur eine Flag nehmen. Also z. B. die Flag "Waffen_gesicher" unter 3000 auf EIN und über 3000 wieder auf AUS setzen. 3000.miz
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I think I'll be dissapointed if the mystery helicopter is some modern year 2000 plus model of anything We have a beautiful map of West and East Germany with Volkswagen Beetles and Busses and I want a copter to match the David Bowie era, not the smartphone era.
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fixed AV8B AI will not take-off
BIGNEWY replied to Darcaem's topic in Aircraft AI Bugs (Non-Combined Arms)
fixed and will be todays patch thank you -
Please fix the Harrier for us, at least up to version 3.0.
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Ok, if thats true, I haven´t that a word. That was my whole point. The AI is at the present state not able to behave prober and react on a threat picture like someone would expect it to do, but if they are working on this. Man It could be very cool. This is not impossible like others have shown. The effort to be made to create a dynamic multiplayer environment is rediculous and the outcomming hardly satisfying. But even if it was true, that we don´t lack DC vor MP, where is the problem to let the player decide if he wants to run the campaign as SP or with a friend on his PC as a server or with his squadron mates on a dedicated server? When Relfected claims, its impossible to make a handcrafted campaign for MP, that makes total sence since he has to set up tons of triggers for custom made comms, spawn events and so on. Doing this for more than one client, he had to do a whole new campaign. But how does the DCS DC work? Isn´t it a more or less randomly generated Mission with ingame comms where only the AI objects are generated by the DC AI Commander? Is it that hard to make the player(s) decide if a flightmember is AI or another client? I´m not an expert of course but I have no idea of the difficulties in that and why ED is going for SP only.
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Bit disappointed in what came out of that event, to be honest, but the good news is: with videos like that, the hype is going up again!
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Thanks, it works now after enabling it.
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I read Aerges actually has a real F1M simulator formerly used by the Spanish Air Force. Thats quite a thing to have for reference purposes! I'd like to think that the perceived delays have more to do with the thoroughness and care being put into the accuracy of the simulation. Well, we can hope. In the meantime, we still have 3 out of the 4 variants promised, and they are excellent. I hope it's released soon, but in the meantime, there are so many modules I already have that I could be flying and learning. Even so, a few words about what's going on would be welcomed.
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I doubt there's any demand for such an abomination
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Excuse me ...what will be the differences between old version and this 1,2?
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Repete joined the community
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Ah, that's useful to know, thanks. Was confused why there's only a toggle button for it.
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DCS Campaign IS COMING!!! Dynamic Campaign what do you want to see in it?
Czar replied to cptmrcalm's topic in Mission Editor
??? DC is taking long especially because of overhauls in that front. It makes 100% sense. Dynamic campaigns are already running in multiplayer for years, it is the single player portion that is missing. The sim itself, autonomously. ....that's....the.....whole point.