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SA-15 launching on aircraft up to 40,000 ft
MA_VMF replied to inZane's topic in Ground AI Bugs (Non-Combined Arms)
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При сравнительно одинаковых двигателях и схожей общей компоновке и весе "мелочи" вылезают на первое место кто кого в какой момент переплюнет. У Хуря значительный размах и толщина профиля а значит сильное лобовое сопротивление и моменты инерции от плоскостей при хорошей угловой скорости набора высоты. Но при меньших оптимальных скоростях. У Спита более чистые обводы включая и элипсовидную форму крыла. А у 109 крыло ещё более тонкое и ужатое к концам. Оно имеет худшую подъёмную силу но лучшие разгонные характеристики когда по достижении более высокой скорости выходит на те же параметры подъёмной силы что и у конкурентов. А вот из за меньших величин сопротивления и моментов на общих скоростях маневрирования 109 должен быть более манёвренным. Вот только диапазон для эффективного маневрирования у него будет ожидаемо меньше чем у конкурентов. И при выходе из него у него будет наблюдаться прогрессирующая дубовость в управляемости что и имело место в жизни. Спит по своей компоновке занимает промежуточное значение между Хурем и 109 и ведёт себя соответствующе.
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Saab SK-60 Trainer
Rudel_chw replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
Strange, on my latest DCS the weapons do show up: No idea, not enough data to venture a guess -
That's great i guess you are one of the dev team, wishing you the best for the project. Any thought's on the other points i raised reference ECHS MFCD loadmaster panel, duel stage cargo drops, weather impacts, varied canopy requirements depending on load, JPADS. I mention JPADS as this could be used for so many mechanics within the game for MP object placement and third pary campaign dev's (as in once the cargo lands it then converts into an asset with additional lua framework etc) and give the module a greater escape window/accuracy. Are the CARP/HARP points relayed into the flight management systems such as the HUD etc?
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Must have missed that part in the changelog, important is that it's a known thing. Must have missed that part in the changelogs, important is that it's known and will be fixed
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Daywrecker joined the community
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Добрый вечер, появился такой вопросик, могу ли я подарить или купить себе Ми 8 ?
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A very vey good news thx!
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Weißkopfseeadler changed their profile photo
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Maneuvering On The Ground With Differential Braking
JupiterJoe replied to AG-51_Razor's topic in Bugs and Problems
In my opinion your points are moot, because the tail wheel is damaged from the moment you spawn in (ask the ground crew to do a repair as soon as you spawn in. The '170 secs' will pop up, which only happens if something's damaged. When they're finished the aircraft will misalign with the ground and cause the tail wheel to break again). We cannot accurately judge its functionality in this state. Personally I think the tail wheel should castor freely when unlocked and when locked be limited to the 40 odd degree limit we're currently seeing for unlocked. -
helosimmer joined the community
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Молодое поколение концентрируется на том как монетизировать общение. (каналы, аудитория, реклама, стримы и т .д. ) Это только наше поколение все делает за спасибо от души в душу по братски
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I've been researching but I can't find any precise information. Will the C-130 have a datalink?, and if so, what type?
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Jef Costello started following Saab SK-60 Trainer
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Saab SK-60 Trainer
Jef Costello replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
Hi guys! This training jet is fantastic to fly. I encounter a problem as I have no weapons, in the mission editor, available? What did I miss? Regards Jef -
Shkval training mission not proceeding with Space
Limaro replied to Limaro's topic in Su-25 for DCS World
tried again, coult not reproduce... -
Draken35 started following Static Template for Kunar and Nuristan FOB's
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NRA74A joined the community
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I tried re-installing the latest Pimax play through the app, and then re-installing MB's Quad Views Foveated 1.1.3, and DCS freezes at the menu screen.
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Кампания "Память героя" (мысли вслух...)
суховей replied to =ОВЭ=FOXER64's topic in DCS: Ми-8МТВ2 Великолепная Восьмерка
Не согласен с вами. Сейчас перепрохожу кампанию и музыка мне нравится. В спокойные моменты - эмбиентная, в напряжённые моменты - боевая. Сами композиции приятны слуху. Да и кампания в целом понравилась ещё в первое прохождение несколько лет назад. С косячками и сложностями в прохождении из-за недопонимания местами что нужно делать, но это пока не разберешься. Она да, сильно "художественная", в этом её изюминка. Есть кампании (весеннее обострение та же) сюжет которых можно назвать "документальным фильмом", то эта кампания - "приключенческий сериал" по мотивам). -
i didnt check out yet.. but im reading about the resources.. alot of good stuff.. • Airspeeds 80 to 120 knots. Airspeeds en route should not exceed 120 knots if door gunners are to be employed. Airspeeds exceeding 120 knots can cause the M60D machine gun to be ineffective. A-23. GUIDES FOR SUCCESSFUL TRAINING Units must thoroughly prepare for door gunner qualification ranges. The following are recommendations for range training: a. Pilots must practice the flight profiles required by the tables prior to the range. Running fire and takeoff will present the greatest challenge to the pilot. In addition, the helicopter should hover only high enough to give the door gunner intervisibility with the target. Extremely high hovers present unrealistic training for the door gunner. b. Engagement timing is very important. To make the timing objective: (1) Make sure the pilot of the firing aircraft is ready prior to target presentation. (2) Make sure the soldiers timing the engagements practice the calls to the firing aircrew and timing sequences to ensure uniform scoring. (3) Make sure the pilots understand the required flight profile for the engagement. After identifying the term "flight profile", i decided to google doorgunner flight profile.. and results i mention is Here's a breakdown of the key factors that influence a door gunner's flight profile: 1. Mission type Combat missions (Close Air Support, Troop Transport, etc.): Helicopters in combat situations, providing close air support or transporting troops in hostile zones, will likely operate at altitudes and speeds optimized for target engagement, evasive maneuvers, and close coordination with ground forces. In simulations, effective doorgunning has been observed at: 1000 ft at 60-80 knots, engaging targets at 600-1000 meters. 2000 ft at 110 knots, engaging targets at 900-2500 meters. this is good stuff!
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Anyway I launch dcs without VR only to setup keybinds or settings, so I do not care if reshade does not work outside VR...
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FFB issue with latest build?
harf4ng replied to harf4ng's topic in Controller & Assignment Bugs - General
I found what the issue is. This is because of vjoy ffb settings. You have to disable ffb of your vjoy devices, as with it on it could cause issues. Not always, I had that on for months or years without issues and suddenly I have problems. -
I found what the issue is. This is because of vjoy ffb settings. You have to disable ffb of your vjoy devices, as with it on it could cause issues. Not always, I had that on for months or years without issues and suddenly I have problems.
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In my opinion, a small part of the "problem" is the variants that are chosen to model, as complex computer systems, avionics and control logics dominate the current roster (versus older versions that might just be "make the thing and go"). While that's a gross oversimplification, there's always going to be the age-old caveat of obtaining public data, reading it, and translating it to script for the virtual environment.
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My system is: WIN 11 with DX12 AMD Radeon RX 6900 XT (driver 25.8.1) my settings in DCS (MSAA 4x) options graphics only.lua And high contrast edges look terribly Ive just make clean of any drivers and installed new ones - just drivers, not AMD Adrenalin soft this time.The problem is not just on aircraft and objects, but also on river edges.
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Using a NAS for a dedicated server?
shastasm replied to shastasm's topic in Multiplayer Server Administration
Not Window's based as it uses its own GUI Here's the product: https://nas.ugreen.com/products/ugreen-nasync-dxp4800-plus-nas-storage?from=mega-menu I could potentially run a virtual machine running windows on it to run the dedicated server as the NAS has that capability. There isn't much out on web about using a NAS to run DCS server, so this is likely something fairly new.