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@ThorBrasil The newly released Grim Reapers tutorial is really good, you might want to have a look. There is no doubt bombing in the Fulcrum takes lots of skill, but atleast the framefork and functionality is described very well below
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Is it fine to quote this document as a reference in my historic 29 flights? Is it still confidential, and how do I make sure I do not breach the British laws? The reason I ask is: Eastern German and Yugoslav 29s are roughly the same age. It appears the degradation of electronics did proceed in similar tempo in both air forces. Asking since this document proves British were aware already in 1997 that the aged fulcrums had serious problems. E.g. first signs that war imminent were mid-1997, with Autumn 1998 being marked with huge NATO demonstrative actions over Albania.
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Hi All, I know this has been a problem for years and I'm sure there is an existing topic for it but I cannot for the life of me find it - with the recent introduction of the NS430 with the MiG-29 there has been renewed interest in it's availability on servers. Reproduction: * Map Option Allies only * Place 1 friendly and 1 hostile farp * Open NS430 * Navigate to Nearest Airport * Observe list of both friendly and hostile farps. This is a problem on servers like mine where we make use of player deployed dynamic farps for offensive operations and wish for them to be hidden. Please find attached track: NS430-Hostile-Farp.trk Thanks, Martin
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Hi @wired521, thanks you for your reply. Negative...I forced it in 2025 but with Combined Joint Task (RED) I have just category ARMOR. With Russia, under Support and Logistics, I don't find anything. Any solution?
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1983 is a bit early for MIG-29 over CW Germany. Unless you're aiming for a scenario where a couple of the very first Soviet aircraft is put into action. From what I can find the MIG-29 was declared fully operational around 1985 and East German Air Force received MIG-29 between 1988-1989.
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Does it state otherwise? Because just because it doesn't explicitly state that it can't doesn't mean much. It'd be worth mentioning if it didn't work. So far, I've seen it mentioned either in other countries' manuals or in uncertain terms.
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Thanx, From the base, floor, to the top of the stand, before the Moza adapter, it measures 57 cm. From the base to the base of the handle, including the adapter, it measures 63.5 cm. To use it, I reduced the Moza's axes to 60% to avoid leg problems.
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So I really can't say which map or server, because this is happening in every one that I've seen so far. Join a server and just watch people's landings with F2. Doesn't matter the aircraft type either. They come in for a normal landing and will bounce around, go through the map, fly up at a crazy rate or even spin sideways. It has gotten worse with the new update. Here are some screenshots as examples. They are doing normal landings and nothing out of the ordinary - once their wheels touch the ground they stay on the ground but shows their jet in the air. It's like a desync or something.
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blaster182 started following Campaign for DCS OH-58D: "Through the desert dust"
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DCS developers throwed a on AMD GPUs even today with newest updated it looks terrible on best graphic settings. Other game developers were far more skilled and hardworking to have good nice results on both GPU producers. How old is this topic? What have been done by ED to fix it?
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speed-of-heat started following Mission 4 DL Question <Spoilers>
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Approach obstacles at various airfields
Bremspropeller replied to Minsky's topic in Bugs and Problems
Came to DCS for playing a combat flight simulator and ended up learning about types of power lines and their pylons. Life takes interesting corners sometimes -
antiload started following S2_Press no longer slews WMD-7 back to selected waypoint
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danielwilliamsblack joined the community
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NineLine started following DCS MiG-29A Flight performance and air drag seems weird
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DCS MiG-29A Flight performance and air drag seems weird
NineLine replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Are you saying they have reported the issue on the Ru side? -
Due to recent steam policies- You cannot put a pre-order on DLC unless a release date is given. now, with the Mig29 ED actually put the release date as the very last day of september- and those with a keen eye would notice, that before the pre-order opened on steam, it was marked as either "TBD" or coming soon. But as soon as pre-orders open there has to be a release date. What I have seen 3rd parties do- is to have the product release on steam on launch day- and keep the pre-order discount applied on the steam store for a week or two, HB did it with the Phantom since they avoided opening pre-orders on steam, so they offered the equivalent discount amount for a few weeks post- release.
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Vkb, virpil, thrustmaster, winwing. Сравнение систем и доработки
Radome replied to pautss's topic in Железо и софт
Спасибо! Заказал, посмотрим что придет -
Same was happening to me during first Corsair flights after installing last week patch. With everything seemingly centered, plane required full left aileron trim just to stay somewhat level, it was also loosing all directional stability when slowing down for landing and once it failed to retract right main landing gear even though I didn't hit any ground object that might cause damage. First check of the forum if other users were reporting the same returned nothing, so I disabled my mods, ran a repair (not even full one, only the fast one) and enabled mods. Problem disappeared (for the time being, at least). I guess something got messed up during that loooong and slow patch download and installation process. Try repair youself, maybe it'll fix the issue for you as well.
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Hi Jef, Wonderful catch! For sure I will fix it. I will use the armaments a bit more to mature my knowledge about its employment by the Fulcrum and I will release vs 1.1, but rest assured that I will use your video reference as a guide line. Tks a lot.
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The Operation Firestorm mission seems like it would be an easy thing, Ike you mention but I still can’t get it!! My first try was really bad. I flew way too high and got dropped, as I should have!! The second I couldn’t get George to shoot on the target!! Then since he wouldn’t fire I got confused and thought maybe they were friendly and as I closed the distance I paid the price Again!!! Ughh!! I love it though!! I’ll post a Part three when I actually finish it which I’m hoping is very soon! I flew a few slots on your Rototheads Sandbox and had a lot of fun with it!! What a great idea and you put so much work into it! I looked at the mission in the ME and it blew my mind how much stuff is in there!! I did run into an issue that I wanted to ask you or point out. In the RED missions with the Mi24P Hind where you attack the Tank platoon on the front; The ground units do not shoot at each other nor did the Blue side shoot at me in the Hind, even when I flew right over them. Is that a setting I am supposed to set or choose or is that how it’s supposed to be? On other missions like in the Kiowa they definitely shot back at me! Big time!!! So I wanted to ask you about this. Thank you and thanks for making these missions, such a great idea!! I hope you make one for Afghanistan since it’s such a cool map!! This is a perfect mission idea for people who get DCS and just don’t know what to do in it or don’t want to spend the time in the ME to make a mission. This allows you to choose from a ton of different missions and it’s a lot of fun!!! Thank you again.
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Yes, that seems to be the problem, but still, is only broken in the Hornet, not on other airframes that can also display maps in their cockpits. Mission editor is fine too, you can see the map at any scale. Could be a map issue, but it only manifests on the F-18 for some reason. As far as I know, only happens on Syria and Marianas, (which is an ED map, that´s why it seems so strange to me). I also don´t understand the completely lack of priority with this bug, when less important others are fixed in weeks. I know is not a main issue, but it will be really nice to see it sorted out. Thank you for the answer
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Yeah agreed, the best we can do period wise in DCS, is F4/14(early) vs the 29 for a vaguely peer setup. Which does fit iran/iraq (The very end of it) or would also fit CW germany for 83 or therabouts, since the bulk of the luftwaffe and most other allied airforces were flying F4's, F5's, and f104s (coming soon tm). There were only a few barely working F15's in theatre (3 squadrons), and a few F16/A10 squadrons as well for the USAF, but it was a transition period then. Would be nice to have gotten that 23 to flesh out the 70's era, but it is what it is. And the new Su-17/22 mod looks pretty good, so hopefully that will come soon as well to flesh out the period AF's. As for the 29, its a fairly typical ED release. The most annoying thing being IFF not working in MP, but that seems to be a literal ED trademark at this point, cuz it didn't work with the F18 or 16 on release either IIRC, I'm hoping the "week1" patch fixes that. Also, hopefully the SPO gets "Fixed" so it works as it should based on the feedback in the other thread (not really sure why they did it like that in the first place). And then the COOP modes for the radar/IR. On the upside, I'm actually stunned that the IRST sees clouds, so hopefully IR missiles will see them (and be blocked) soon(tm).