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В книжках сказано, предельная высота 2000 метров. В игре хоть с 8000 https://rutube.ru/video/adf47e697b015c1cf627a9dfe19c3d86/?t=1243&r=plwd Насколько это реалистично?
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TARTAMOS started following Mission 9 failed....?
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Played mission 9 twice now where while I'm rocketing convoys the 2x F16s with the cluster bombs just dissapear off to refuel. I had enough ammo to destroy the last 2 convoys myself, recieve the RTB message and the mission success message but when I quit out I've failed with a score of 40. Even stranger when I'm back in mission select its trying to make me replay mission 8 then 9 again before I can play 10, see screenshot attached. Any ideas......?
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There are three ways a Nvidia (any GPU really) can be tweaked for more performance. 1. Increase the Clock Speed on the GPU (there may be some room before you become unstable, may vary between games/scenes) 2. Increase the Clock Speed for the VRAM (same, less variance between games/scenes though) Most importantly, to actually enable the GPU to run stable at higher frequencies you need to push higher volltage. Higher Voltage + More GPU cycles per time = more energy consumption => more waste heat. Depending on your cooling solution, you may not notice an actual increase of GPU temps, because your fans (e.g.) compensate by pushing more air. When you used fixed RPM on your cooling solution, you will notive though. That is, if the performance potential you're generating is actually used. Your GPU is still following a response curve which determines the clock bin depending on load and temperature headroom. 100%
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The feature is supposed to judged a safe level at which it can overclock your GPU. Feature is safe, since NVIDIA is behind it and will not lead to insane overclocking like other methods. You might get like 30-40 MHz higher clock. Feature takes like 10 minutes to measure your system initial and takes into account temps and well power of your system. During this time try not use it, and be prepared for increased noise over the time. Later it runs occasionally to assess this during realistic load. Relatively none to minor gains.
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The wingman keeps falling to the ground and bouncing back due to immortality setting by default). I assume it's caused by excessive use of fuel onboard when intercepting the inbound Mig-29s and Su-27s. There's no options to instruct the wingman to refuel in this mission so this problem is not evitable.
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报SSL一般代理/防火墙设置有问题,也看地区,有的地方出口就是不咋的。
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How can you create mods like Israel's arrow 3 in AI?
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How can you create mods like Israel's arrow 3 in AI?
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Баги, проблемы Великолепной Восьмерки
WaffenCat replied to Kotov's topic in DCS: Ми-8МТВ2 Великолепная Восьмерка
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Ironhand started following Unable to resolve radio issue - Sochi-Adler
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Unable to resolve radio issue - Sochi-Adler
Ironhand replied to Nialfb's topic in Flaming Cliffs Bugs & Problems
In my experience with the ME, there are times when something weird will happen. Often the best approach is to start over and you’ll find that the problem won’t be there anymore. If I get a chance a bit later (when I’m at my computer, I’ll check your mission and see if I have the same issue with it. -
This would be on Metas part to make it happen, not ED. I doubt, that DCS has access to the passthrough feature of Metas headsets. You need to step back and see the big picture here: how many people play in VR? How many of them have a headset that offers at least „good enough“ passthrough quality? How many of those have peripherals that are arranged in an almost replica-cockpit style that would make mixed reality even an option? You can get mixed reality working with virtual desktop and open kneeboard though. And also you can activate/deactivate passthrough by double-tapping on your headset if you just need the passthrough momentarily.
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OH-6A by Tobsen and Eightball
CommandT replied to tobi's topic in Flyable/Drivable Mods for DCS World
Filmed a rally stage with the OH-6. Thinking of doing a couple more - maybe a night stage and one in crappy weather. Way too much fun! Now, if there was ever a chance that MH-6 could get restarted... -
Mission file finally approved: https://www.digitalcombatsimulator.com/en/files/3347231/
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CCRP does not work - no green cross when trying to designate target
Akiazusa replied to warmachine79's topic in M-2000
just place Designation Diamond on the target,hit AG Designate button on the throttle,then the roll order next to diamond should appear. u follow the roll order bar until the release bar appears,then u hold the trigger. IIRC the green cross is actually ur current INS steerpoint,u will need to set up the INS waypoint and select it as steerpoint for the green cross to be displayed correctly. -
JAS 39C Gripen Community Mod
Rudel_chw replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
I’m on a one-week trip at the moment, but will check this as soon as I’m back home, thanks for the report.- 518 replies
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Exactly, so I doubt you will have much luck "exporting" it - it is not a screen. That said, for the actual screens in the cockpit the feature has been (partially) implemented now. It will be available with the next F4 update. Details in the manual: https://f4.manuals.heatblur.se/dcs/screen_export.html Cheers
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[Known issue] Problems with exporting DCSG display to second monitor
Zabuzard replied to Loophole's topic in Bugs & Problems
Hey guys, this feature has been (partially) implemented now. It will be available with the next F4 update. Details in the manual: https://f4.manuals.heatblur.se/dcs/screen_export.html Cheers -
Hi, the first issue is already reported. the second you mention is not a bug, steering dot must be placed inside the ASE circle for a valid SHOOT cue to appear. It would be better to report one issue per post, as this makes it easier to manage and helps avoid cross-posting that can sometimes cause confusion. thank you
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[No bug] Screen export reverts to main viewport
Zabuzard replied to Raisuli's topic in Bugs & Problems
Hey guys, this feature has been (partially) implemented now. It will be available with the next F4 update. Details in the manual: https://f4.manuals.heatblur.se/dcs/screen_export.html Cheers -
Hey guys, this feature has been (partially) implemented now. It will be available with the next F4 update. Details in the manual: https://f4.manuals.heatblur.se/dcs/screen_export.html Cheers
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Hey guys, this feature has been (partially) implemented now. It will be available with the next F4 update. Details in the manual: https://f4.manuals.heatblur.se/dcs/screen_export.html Cheers