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  2. JaBoG35 Bericht der Woche - Routine Die letzten zwei Wochen ging es beim JaBoG35 weiter im Programm mit mehreren Sorties an den NLP Adelsheim, der POLYGONE EW Range sowie dem Fliegerhorst umliegenden Luft-Boden Schießplätzen. Darunter unter anderem: Ein Sortie aus der Luftkampfausbildung Ein STK Sortie in der PEWR mit der BL-755 in IFR Bedingungen bei dem die Maschinen dann via GCA PAR Talkdown die Recovery vollzogen haben Ein gemeinsames Sortie mit den Kameraden vom 480th TFS in der PEWR, dies war ein Strike gegen eine SA-6 SAM unter SEAD cover Ein Sortie in der EDR 18 bei dem wir die AGM-65B gegen SPZs ins Ziel gebracht haben Weiters haben wir in unserem A2A Trainingsprogramm die nächsten Sorties eingeplant und vorbereitet. Diese werden dann in näherer Zukunft abgearbeitet und mittels TacView debriefed. Die Schlussfolgerungen aus den Nachbesprechungen werden dann genutzt um SOPs auszuarbeiten und unser Trainingsprogramm zu verfeinern. Und nachfolgend wie gewohnt ein paar Eindrücke von unseren Flügen der letzten Wochen... Checks in der LC Area vor unserem ACM 2v1 Training Lineup auf RWY09 Recovery nach einem unserer STK Sorties Dispersal Ops am NLP Adelsheim; Unser 3 Ship wurde betankt und mit Streubomben vom Typ BL-755 ausgestattet #2 und #3 in Echelon L auf dem Weg in die PEWR Fotos von Heute, dem Sortie in die EDR 18 bei Paderborn mit AGM-65 an Bord Enroute in die EDR 18 Unter den richtigen Bedingungen sehr effektiv, stellt die Maverick eine hohe Gefahr für jeglichen Typ Bodenziel dar Treffer! #2 bei der genauen Beobachtung des Einschlags der Waffe im Ziel Und noch ein mal Checks, dann ab an die Staffelbar! Falls ihr Interesse habt bei uns mitzufliegen, oder gar eine eigene Staffel habt und bei Zeiten gemeinsam Trainieren wollt dann bitte meldet euch bei mir auf dem Forum oder in unserem Discord Server! Vielen Dank für's Lesen und LG, Rohrkrepierer o7
  3. The aircraft are Blue coalition, but dynamic spawn - which means the precise country can sometimes be a bit odd (I think DCS just picks the lowest-numbered country in the coalition?). However, the mission we are using is "Raiders_696CW_Sinai_Foothold_Updated_20250629", and checking in the mission editor: it has just "Combined Joint Task Force Blue" as the only 'country' in Blue coalition. "Unrestricted SatNav" is set "on" but not enforced by the mission. My game settings have "Unrestricted SatNav" set "on", and "use my settings" enabled. If I set up the same situation on Caucus map, the jet starts with POS/INS and an IFA countdown showing in the HSI, but within 20 seconds or so it switches to display POS/AINS - presumably simulating picking up satellites. I get the same behaviour with a similar new mission set on Sinai - so it doesn't seem to be map-related, but something odd in that specific mission. That being the case, I don't think the GPS issue is related to this thread, and probably not resolvable unless I can make a mission that re-creates the issue on demand. The other weird behaviour might similarly be mission-specific; will have to investigate further.
  4. When ever this happens or I get calibration creep. i just redo windows calibration and it fixes the issue.
  5. @Oriole Try to open the Windows joystick tool, and delete tbe calibration/settings there. Then try to recalibrate in the VPC tool.
  6. That’s fair, my bad.
  7. Let's be careful where this conversation drifts, please.
  8. YoYo has obviously put a lot of effort into providing the community with this free Kiowa Warrior Campaign, so I thought the least I could do was put a little bit of effort into writing a review that may help encourage other players to give this campaign a try. Short Version: Don't hesitate! Through the Desert Dust is an excellent (free) campaign for the Kiowa based in the skies over Afghanistan. I started the campaign as a seasoned chopper pilot but a newbie to the Kiowa. I completed the basic training packages and then dived straight into the campaign, taking the time to read up on the upcoming mission and practicing the required skills in advance of flying the mission itself. A very enjoyable experience from start (Intro) to finish (Mission 14), with each mission getting better as you progress. Long Version: 1. Research and documentation: The campaign comes with excellent supporting material. This documentation not only sets the theme and objectives but also provides details on the area you will be operating in, and educates you on the history, which I always appreciate and enjoy. Without giving any spoilers, there is also the occasional 'cut scene' throughout the campaign that puts your actions into historical context. 2. Briefing and Kneeboards: The supporting documentation is backed up by excellent mission-by-mission 'briefings', with key information provided on the kneeboards. 3. Controlled Base Operations: Whilst not complex, the campaigns follow a structure for power-up, taxi, departure, and arrival operations. Specific WPs, routes, and departure/arrival ATC procedures are provided, which adds a sense of 'real world' operations together with their supporting comms, which are all automatic and managed via triggers. Once you set the comms during startup, however, you never need to touch them again throughout the flight. This makes the mission building less complex to build and maintain, and for novice players it's one less thing to worry about (good), but it does detract from the 'real world' experience of communicating with your environment by switching manually to the correct channel. However, considering that this is a free campaign, I feel bad even mentioning it 4. Robust use of triggers: Verbal instructions and directions were very clear, and as a result, I have no recollection of having any issues with triggers throughout the campaign. I have played paid campaigns where the trigger logic appears to be a lot less robust/confusing, and that can get very frustrating, but not so with Through The Desert Dust - great job YoYo! 5. Interaction with your flight: Interflight comms is beautifully done, comms triggers all function smoothly, directions are clear and the discussion all contribute to a successful understanding of the mission and your objectives. Listen to them, they help, and in certain instances can be the difference between life and death, ask me how I know. One very challenging area that all mission builders have with DCS is managing the 'crazy' AI. I don't recall a single AI issue throughout the campaign - exceptional! 6. Atmosphere: Thanks to the combination of mission start times (dawn, dusk, night), the excellent musical interludes as you are cruising to your WPs, and the story behind the missions themselves, I can certainly confirm that you will be sucked into the varied world of a Kiowa crew. I have to commend the excellent OH-58D Autopilot (which I hope to see in the Gazelle 'in the future') for supporting the twin-seat operation of the Kiowa, which in turn added to the immersion as you were able to focus on the 'WSO' role when required. The campaign is based in Afghanistan, which is great, but I will look forward to coming back to this campaign in a couple of years to see how the map quality improves. The FOBS created by YoYo were excellently done and full of life, but the map could be pretty bland in parts (yes, I know it's a 'desert'). I especially enjoyed the missions that took you into the mountains. 7. Missions: Mission complexity increases as you progress with different weapons, threats, and objectives. Mission time is in the 60-90 min range but honestly, I couldn't tell you for sure, as mentioned above, you soon lose track of time due to being completely engrossed in each mission! None of them feels 'too long', and when you have a bit of cruise time from WP to WP, those are either filled with helpful and interesting conversations or music (which I very much enjoyed). The storytelling was also excellent, and missions 10-14 inclusive were particularly memorable (no spoilers). 8. Level of experience: I started the campaign as a seasoned chopper pilot but a newbie to the Kiowa. I completed the basic training packages and then dived straight into the campaign, taking the time to read up on the upcoming mission and practicing the required skills in advance of flying the mission itself. Ultimately, when flown with due respect to one's mortality, I'd say the campaign was a low-threat environment. The only time I died was because I did something stupid, even AK-47S can be deadly if you stray too close So to conclude my overlong ramblings, if you fly this OH-58D campaign, you will thoroughly enjoy it and come out the other end as a better Kiowa pilot. Thank you YoYo for another excellent campaign - outstanding work!
  9. And here’s me thinking of playing hearts of iron 4 as Germany
  10. I wasn't bringing in the world's ills in this, more putting that in the context of feeding people platitudes Edit: I'll leave the choice open if it's irony, or hypocrisy, to complain about conflicts in the world on the Digital Combat Simulator forums
  11. C-130 Study Guides and Gouge
  12. Can we stop generalizing? - VEAO closed because it wasn't interested in continuing in DCS World (they claimed it wasn't their core business market). - RAZBAM hasn't closed yet, the dispute continues... Coming now to claim that the other 18 third parties and the other 20 campaign creators are going to close tomorrow or in a few years is crazy, especially when this has been going on for 15 years since the launch of DCS World, and honestly, crucifying the work of the other third parties for the ED-RAZBAM dispute is demonic... If someone comes with those arguments, I don't know what they've been doing for the last 50 years, because you only have to look at certain AAA "distributors" who are dedicated to buying studios and closing them... I mean, it's not even 0.1% of what's happening with the dispute... or worse, take a look at Steam or Epic... when a studio closes, it's well known what happens to their games. Someone need remember the forum rules 1.7 No political, social or cultural disputes on the ED forums.
  13. Absolutely not, I'm not pretending to be a good person, nor do I believe I'm atlas, capable (or even willing) to carry the universe on my shoulders I care as much about the world as it does about me And apparently, some people in the Ukraine care more about luxury goods for themselves, then use that money for the rest of their population suffering in wartime So what makes you think people here should give a damn when the people there don't even give a damn? You were paid 18 years to do what exactly?
  14. When its ready, we'll happily post in on our site.
  15. Oooh very excited to hear there's a new version coming with all the latest fixes bundled together! Can't wait!
  16. Hi, Thanks for any insight: dcs1.log was a failed VR load; dcs.log was a successful VR load. dcs1.log dcs.log
  17. 800th subscriber special. A mission very loosely based on the movie Warfare. That I watched yesterday.
  18. You can absolutely fly it solo. There will be some crew assist features (copilot depressurizes plane/turns on aux pump pre-airdrop), but we dont have plans for a full blown AI crewmember.
  19. 800th subscriber special. A mission very loosely based on the movie Warfare. That I watched yesterday.
  20. The features that are listed here will all be available on release. The primary reason for the EA launch tag is inclusion (for free) of the MC-130J, which will come a bit later.
  21. Today
  22. Yeah, thanks. Great. It was more a general comment. People often dont know that they can test tracks and then send something in that doesnt work when replayed ingame. Understood, apologies if my response sounded snippy. I was genuinely confused if I missed something but also I read it back and see it might not sound as polite as I had preferred.
  23. Yes, absolutely. Only(!) three years, which is actually quite fast, for such a complex DCS module. And considering they did basically dump all the existing code base AND the 3D model and started from scratch along the current development (see interview below), that's an incredible development pace.
  24. Well the build went well, just all my software to reinstall and copy across now.
  25. In that case, wouldn't a normal STT suffice, and would CW only be switched on during the last way?
  26. How soon is soon? How do you know that it's soon? So you've given up when "soon" could be 24 months from now? Nobody knows or can predict when they will become non functional, so why not ride that horse until it can't be ridden anymore? There has been ZERO statement by Razbam that they have ended their business relations with ED and will cease all development for DCS world, and as far as I'm aware, Ron Zambrano still has access to ED's SDK, he's never mentioned that all access was removed again... it's not over till the fat lady sings. With regards to Kola/Sinai/Germany, the F18 and F16, all I can say is you're missing out, they're great modules, the AV8B is great to fly around the Kola map.. What do you want? A medal? I spent 18 years of my life in the Middle East actively solving such issues, rather than sending "luxury items" ... if it makes you feel good, then well done.
  27. If you care about that so much, wouldn't you actively be working to solve those issues, instead of arguing over a videogame on the internet? Sorry Oban, but your platitude is worth less than the luxury goods I just shipped to the Ukraine
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