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Further to last, Canted Rendering gives be a much better sweet spot and is a plus for me. Mileage may vary for others, but it I always fly with Canted Rendering on now for much better visuals. I did not immediately notice the improvement when I first tried it because I was so focused on checking the edges of my vision expecting a wider FOV. Happy landings, Talisman
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Обвинения формулируются иначе А кто там кто, это мне II Собственно я так и сделал: оценил и имею в виду, что и описал вкратце И напомню, что у нас в России действуют права потребителя, это вам не там
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I don't have any 'hard' evidence that I can post to conclusively say one way or the other, but my feelings are the same. I've been reading various war diaries, books, combat reports from the archives, and don't recall ever hearing a report of engines seizing, but you do find words like 'reliable' and 'indestructible' to describe the engine. The temperature gauges remind me of the DCS F-14 or the F-5, where the manuals give a max g of 7.5, and if you hit 7.50001 g the wings catastrophically rip off. Here if you touch red, the engine seizes.
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Any news on the A6 AI that was shown off in-game over a year ago?
RustBelt replied to XCNuse's topic in Heatblur Simulations
Neither do they really. Until it’s done, it’s just hopes and guesswork when it will be done. The real world is just as complex as writing an accurate progress bar. -
Just did the same... some great skins there
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F-14B Afterburner Problem with DCS 2.9.6.57650
RustBelt replied to DP Spaz's topic in DCS: F-14A & B
I feel like the forum has a lot of evidence to the contrary. -
Probably not, but I’m hoping it works as well with modded weapons as the FC3.. Many servers allow you to carry AGM-88 and PL-12.
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Жмых started following Luiz Renault
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I clicked one of the links above to try and find your work in the library but it showed an error. Also any chance for some US Navy versions? VFA 106 in the 4xx series to match our C hornet.
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Correct, this one gets me every now and then as well. I’m getting better about it. Follow the dive checklist from the POH prior to entering the dive, and it has you consciously close them, which helps to remember to reopen them after the dive is complete.
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у меня такое было из за кабеля,
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Sie wird im HUD auch dann angezeigt wenn du den Wegpunkt programmiert hast zur bestimmten Zeit zu erreichen.
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Military Assets for DCS by Currenthill
Kappa-06MHR replied to currenthill's topic in Static/AI Mods for DCS World
To complete my previous com, I confirm my "in game observations" : There is no arguments for Tor destruction on animations null -
NineLine started following Pitot heat not functioning
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Thanks for the report, the Anti-Ice System has not be implemented yet and is still on the roadmap to be added, thanks.
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Military Assets for DCS by Currenthill
Kappa-06MHR replied to currenthill's topic in Static/AI Mods for DCS World
Hi @currenthill On certain ships (like the Moskva, Molnya), we can destroy sub-parts, like radar, weapons, etc... I have made a test : Can we destroy the Tor on the Patrol Ship (like a sub-part) ? It seem to be "no". Could we consider making it a subset so that the patrol ship could become a challenge? Thanks for your feedback, and thanks again for your work! null -
Didn't see this notification, but you joined and left after being greeted.
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CLASIX joined the community
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Probably never, they will rather work on a free aircraft than fix an age old issue for a paid aircraft
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did all that mate, still ends up as a black screen
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1./JG71 "Richthofen" - Cold War, full-real [für deutsche Piloten]
Volator replied to Volator's topic in Jets Squadrons
Zurück in Deutschland auf unserem (vorläufigen) Heimatfliegerhorst Büchel - einige Aufnahmen vom gestrigen Flugbetrieb, der ACT in der TRA205 beinhaltete: Start auf der RWY 03, die Feuerwehr (gesteuert von unserem ATC) hat alles im Blick. Butterfly Setup Dogfighting. Overhead break. Roll-out. Die 1./JG71 "Richthofen" ist auch weiterhin offen für neue Piloten, die Interesse an möglichst realistischem Übungsflugbetrieb der Luftwaffe im Setting der 1980er Jahre haben. Schreib uns eine PN hier im Forum, wenn Dein Interesse geweckt ist. Darüber hinaus suchen wir Kontakt zu "like-minded" virtuellen Staffeln und ATC+TAC/C2, um miteinander oder nebeneinander auf unserem "Cold War Germany NATO Training Server (CWGNTS)" zu fliegen, den virtuellen Himmel zu bevölkern und so gemeinsam eine realistische und immersive Flugverkehrssituation zu schaffen. Auch hier gerne Kontaktaufnahme via PN hier im Forum -
After a three weeks long training commando in Norway together with the Joint Task Force Francophone (JTFF), 1./JG71 is back in Germany and populating the Cold War Germany NATO Training Server (CWGNTS). We are reaching out to like-minded milsim squadrons and ATC + TAC/C2 folks that are interested in creating a realistic and immersive military air traffic environment, something like a "VATSIM lite in DCS". Designate your virtual homebase on our server and respective spawning slots and have your squadron training flights here with us. This increases the chance to see other virtual traffic and create a little bit more atmosphere and immersion. It also provides you the opportunity to find like-minded squadrons and stage joint training missions in the growing community of CWGNTS. For ATC folks, you will find realism-minded military training traffic on one single server that ideally gives you more than just a single VFR flight to work with. We offer a chart repository of historical VFR and IFR charts to provide a common (and fixed) set of procedures for both pilots and ATC folks, plus a historically authentic airspace structure of Germany from 1989. Are you member of a virtual squadron or ATC/TAC-C2 and interested of joining the CWGNTS community? Send us a private message here in the forum to get more details and the access data to our Discord. Come fly with us, we are looking forward to seeing you in the pattern and hearing you on frequency!
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Oh ja - Augen auf im Strassenverkehr. Im IFEI, die im HUD wird nicht immer angezeigt, entsprechend dem gewählten Modus. Danke dir.
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With Process Lasso, I deactivated hyper threading, to pass my I7 13700 KF in active Cores = 0,2,4,6,8,10,12 and 14 and it seems to hold without crash, to follow.. Avec Process Lasso, j'ai désactivé hyper threading, pour passer mon I7 13700 KF en Cores actifs = 0,2,4,6,8,10,12 et 14 et ça a l'air de tenir sans crash , à suivre..
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When ........ ???? Please !!!!!!!
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Last update mission accomplished Cranked up the settings posted above: VR Bitrate set to 150 Mbps (still the same) Sharpening set to 30% (still the same) VR Framerate set to 90 FPS -> 120 FPS Frame Rate set to 90 FPS ->120 FPS Desktop Bitrate set to 90 Mbps -> 120 FPS DCS Settings locking frame rate: set to 90 FP ->120 FPS Also changed in VD settings to Ultra Quality. Did a playtest on 4Y4 EU Server 20 players: Spawn & taxi = 60 FPS (not a FPS drop) Take-off = 60 FPS (not a FPS drop) Air-combat menouvers with radar active = 60 FPS (no FPS dropping here either) Pretty cool that technology has come this far, poor-blokes like me can now pilot a full fidelity F-18C Hornet in multiplayer inside virtual reality world and a 3D cockpit Oh and he mentioned in the Video something about Snapdragon and changing the Codec, don't do it, atleast my machine crashed horribly! See you guys in the virtual skies - fly safe