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We already have plenty of subsonic trainers in DCS, an F35 Block 1A/B would objectively be the worst.
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Мог соврать. В BMSовском мануале, которому я думаю в таких вещах можно верить, только про CCIP.
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aoa limiter Can someone explain this behaviour? (Pitch oscillations)
TotenDead replied to Lixma 06's topic in DCS: MiG-29A Fulcrum
If only people flew the FC version of the plane, there would be like 95% less questions -
good to know!
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Ciao secondo l’introduzione di aerei o singolo aereo italiano , della seconda guerra mondiale sarebbe bene accetto ? un bel macchi 202 o 205 il g55 il re 2005 darebbe linfa all’utilizzo di mappe della seconda guerra. io sto aspettando (ovviamente gli aerei italiani) lo zero giapponese. cosa ne pensate ? grazie ciao
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In this year or in next?
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- ka-52
- black shark
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(and 3 more)
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Ye, would be interesting
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I had to make a different profile especially for MiG-29 as this behaviour would rip the stick out of my hands: it is that violent. So I see the exact same thing you do (as per your video above) even though my physical stick and the virtual stick are indeed connected. I had always heard the real MiG-29 has very strong stick forces so it's not a surprise that my Rhino needed some toning down, or the overheat-protection would turn on even while doing simple free flights and landing practice
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For those interested with Russian cockpit in the MiG-29, I created these references. I tried to discuss the meaning of each symbol more in details in these articles about the HUD and the SPO-15LM. For those who start from scratch, I even tried to make a short intro to Cyrillic alphabet. I'd be more than happy if any Russian native speaker were willing to check them! Thanks
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RX 9070 XT Quest 3 Syria. Thanks to Rico1202 for posting this
coma8899 replied to AngleOff66's topic in Virtual Reality
I FIXED IT BY BUYING A5070TI -
drspankle started following Thoughts on the campaign
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Thoughts on the campaign
drspankle replied to happyhappy's topic in DCS: F-16C The Gamblers Campaign
@baltic_dragon I've revisited this campaign and am getting the same style of error in the first 6 missions: namely the map and other aircraft being shifted away from where the MFD is saying they are. So, I can see the other three aircraft on my wing, but the MFD datalink shows them 20nm ahead. I type in the MGRS coords (good example is M6) of the ZSU-23 site we're hitting and my pod slews to open ground in the middle of nowhere (and yes I CZ'd and double checked the MGRS - I even used my own converter and put in another waypoint using lat/long). However, the MFD shows the cross of my pod bang on the expected position on the map even though the pod is actually looking miles away. In the screenshot I managed to grab you can see the other aircraft and the MFD showing them to be miles away. Can time acceleration cause this issue, as I use that all the time. Spankle - Today
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This next update looks absolutely terrific. Thanks for dealing with several long standings issues and adding incredible detail! Low countries next?;) Just kidding- many thanks!
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40 on the deck and 1 on the lift, going down. Part of a 3 Carrier group, practice landing mission. ..
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Где можно почитать, что у Вайпера именно в CCRP используется наклонная дальность от РЛС?
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By design and for obvious reasons it probably should not go that high.
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It's a very interesting description. Is the project still relevant? Unfortunately, the pictures are no longer visible. Could you give me more information?
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Rudel_chw started following DCS C-130 Start-Up Procedure
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it’s always nice to know what’s behind a nickname, but I tkink he was referring to @Someone
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1) Это при включенной собственной БРЛС или БРЛС вкл/выкл тут без разницы? 2) Если собственная БРЛС включена и один истребитель противника облучает с 3х часов - это будет отображено на СПО ? А если он облучает с 12 часов? 3) Если БРЛС включена, СПО отображает облучение ПВО? Допустим одна тунгуска на 12часов или одна тунгуска на 3часа. Можно ответы в стиле 2) режим обзор-нет, захват-да и тд Спасибо большое за все посты выше!
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VNAO T-45 Goshawk
VR Flight Guy in PJ Pants replied to MadMaxter's topic in Flyable/Drivable Mods for DCS World
Thanks both @nibbylot and @Rudel_chw -
I think it has a very long aim time. Not sure but you can probably tweak that in the lua files.