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  2. Thanks for the review! Have you tried adjusting radar settings for clutter? Sometimes tweaking those helps with ground returns.
  3. Rolds

    Nice FM Update

    If you guys want specifics why not just compare the DCS F4U to descriptions from actual pilots? Spin as described by a pilot, 2000ft apparently needed to recover: And what we now have, prompt recovery and only 550 feet lost! About the same spin characteristics as a Cessna 172 which I have spun in real life several times. Spin was much more dramatic pre July 23 update. Torque as described by pilots: Torque as we now have it, aircraft in landing configuration, full throttle rapidly applied. A little bit of left yaw, no real roll. The first two I don't touch the controls, the last one I hold to show how it can be countered by just the tiniest amount of right pedal and stick. Nothing even the least experienced pilot can't handle, but apparently a fatal danger to fighter pilots? It will "turn the airplane over"? This also was much more closely aligned to testimony from real pilots before the July 23 update.
  4. Use a map with a big magvar, launch from distance (>40nm) and observe the difference from commanded magnetic bearing and missile flight path magnetic bearing, the difference is explained in my previous comment, this leads to the target being outside of missile radar search cone. CAU-F18_harpoon.miz CAU-F18_harpoon.trk
  5. Little update on this: I tried it again yesterday, without using DCS Bios. This time it worked and I could finish the mission. Maybe just a coincidence, but I found out everytime the mission freezed, DCS Bios also stopped working. I use the latest version of it and all the other missions worked fine. So I don't now if it corresponds to that.
  6. I had exactly the same, with the new Pimax Play I got a spike every few seconds, very annoying, before that it was running smooth (i9 14900 & RTX4090ti). I then uninstalled Pimax Play and installed an older version (1.29) and everything was smooth again. HOWEVER…..when I restarted the PC after playing for a while without issues, I got the message that my headset was unavailable and I couldnt connect the headset anymore. I then reinstalled the latest version of Pimax Play again, and to my amazement, all the stutters and spikes were gone!!!! Its running smooth now with the new version
  7. Bumping this, now that it seems that Horner is receiving some well deserved love Regards
  8. 1. РУД VPC CDT-VMAX Throttle в состояние нового, ещё на гарантии. Заводской комплект. Цена 20000 2. Ручка на РОШ VPC SharKa-50 Collective Grip в отличном состоянии. Цена 12000 3. Педали VIRPIL Controls VPC WarBRD Rudder Pedals в отличном состоянии. Заводская комплектация. Цена 18000 4. Адаптер VPC Collective Base Adapter - Control Panel Mount Цена 2000 Москва МО
  9. The F-16 left Early Access with the last major patch.
  10. Today
  11. Try to make your own mission and test it that way. In my experience, a lot of problems stem from missions being bugged themselves.
  12. Looking for 16, 18 and Heli Pilots!
  13. I agree, seeing these massive ships just pop-in at very short distance (looks to be around no more than 3km) looks just awful. Persian Gulf map has this set extremely well so Syrian map really needs this changed to match PG map. Otherwise Syrian map is great to me.
  14. Thanks for the reply @Silverdevil. I have tried to open DCS.exe from inside the BIN folder (see first attached log) and the BIN-mt folder (2nd attached log) which ends up with the same results (blank launcher screen). I changed the name of the options.lua file located to options-old27Jul25.lua located in the following path Savedgames>DCS.openbeta>config>Options.lua and ran the DCS.exe files in both BIN & BIN-mt folders and noticed a new options.lua file hasn't been created in the savedgames>>config folder. how do I check to ensure I have the recent visual c++ 14.44.35211 installed? and if I don't what are the steps to install it? ** Edit: confirmed latest visual c++ installed, see screen shot** Thanks again for the help. dcs.log dcs.log
  15. OK, full update of the list is done! Thanks for your patience and help, everyone Notable changes: I've broken out the Flaming Cliffs modules (and the Su-25T, which shares their lack of cockpit-clickability) into a separate table in the document. It was too confusing to have the high fidelity module and the low fidelity module right next to each other in the same table, and made the "Jet Fighters and Trainers" table a bit too big. I also feel that people who are in the market for a Flaming Cliffs module aren't the same audience as those who are in the market for a full fidelity module, so hopefully this makes sense to everyone. The F4U-1D Corsair is added to the list, I guess they disabled the torso movement with the latest patch until they can fix it, as I didn't observe it (the torso moves a bit with control manipulation now, but not when you look to the left or right). As per the color coding guide this puts the module in the "[GREEN]" category. The F-5E Flaming Cliffs module uses the old F-5E/FA-18 pilot model, which is a bit disappointing. I was expecting it to use the new F-5E Remastered pilot model with the updated torso movement and larger kneeboard. I'm not sure when this happened, but the pilot model in the Christen Eagle now has a bit of torso movement when looking around. The movement is reasonable - I'd guess you're strapped in pretty tight in an aerobatics aircraft - but unfortunately the hands aren't rigged perfectly to the controls so the throttle comes through the left hand when looking about. This puts the module in the "[GOLD]" category, and I've updated the list to reflect this. I will update the first post later this week, I'm toying with the idea of trying to include the tables in the post in some form but I'll need to see how well / if the forum software supports that. Thanks again to everyone who has contributed and pushed me to keep this going!
  16. I am still experiencing this issue with the Pimax Crystal Light. I have a note into Tech Support, but no matter what direction I look it seems a good 20% or more of the sky is washed out and totally washes out my HUD on the Viper. It makes it extremely hard to drop bombs. This is definitely not the sun effect that is realistic, it's way too powerful for some reason. Hoping to get to the bottom of it!
  17. I mean, until the ground to wheel physics is working correctly I see anything past touch down as just Role play not simulation.
  18. I'm always a bit nervous about doing anything with the firmware/software driving my WW devices. Logging into SimAppPro I go a message that an update was available, so I installed it. Now looking at my devices - 3 displays, TOP2, and UFC/HUD - they all show both the Current and Latest firmware versions as the same, but also with "Update" buttons available. I also get a warning message about other devices and USB connections. So I'm confused, do I still need to run the "update" or is my installed firmware up to date.
  19. interpreting Think what they are interpreting as "smoke"... is actually condensed water vapor. Like this: https://www.youtube.com/watch?v=HgLSfGyhzRc Not going to happen in the Persian Gulf, or the Marianas. Looks like, from what can tell from images, that the old "smoke" was pretty good. Like JP-5 jet exhaust. Bowie
  20. What you are interpreting as "smoke"... is actually condensed water vapor. Like this: https://www.youtube.com/watch?v=HgLSfGyhzRc Not going to happen in the Persian Gulf, or the Marianas. Looks like, from what can tell from images, that the old "smoke" was pretty good. Like JP-5 jet exhaust. Please advise. Bowie
  21. And the Air Control Point ID and ACP /RIVER Waypointname and outer creating? I don't see it in the forum ACP List going also Blank
  22. That is not the point. It cannot be that after such a long time the module does not have a proper manual, especially since supposedly only proofreading is required (since January 2024)...
  23. took me months to figure this out as the problem. trying to place PP JDAM WP's only to load up jet TO and see my TGP sliding across the ground. Also you cannot fix this with "FIX" as it will always sync about 0.5nm away from real WP. probably a WIP issue with the DTC, hopefully get resolved sooner or later.
  24. Question Maus... Any way to disable the HMD Helmet all together? Have some great HGU55 helmets for the half dozed F/A-18C squadrons running, and the maps are at present 2005-10, and 2017. Only use the AIM-9M as the latest version on the Legacy F/A-18C, and don't need the '2001 Space Odyssey' look. Please advise. Bowie
  25. I’m afraid I can’t disclose the exact action taken, but it was directed towards the entire logistics team, rather than any single individual.
  26. I am your manual!!!! What you want to know?? I wrote a guide on autopilot and weapons, translated the aerodynamic manual, and have a YouTube with currently 6 videos about the Mi-24. I’ll answer any question you have! https://youtube.com/@aeriagloria?si=Kod06Sp_eegzBJe7
  27. +1, it feels absolutely terrible on takeoff. It feels like im trying to peel the aircraft off the ground instead of flying it off the ground in dcs
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