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  1. Thank you guys, Wish you all Merry Christmas and a Happy New Year, Patience, understanding and wicked sims from ED.
    3 points
  2. I'm testing a DCS server from home. FiOS 20/5. Let me know if it works and how smoothly. Simple mission- graphics (mainly medium) were not changed from my flight configuration. I'm out for the night so I cannot change any settings- but I will be able to access the forums. Thanks.
    2 points
  3. I have made a Graphical Layout for Warthog, it's just a draft to help me when I work on profile. Feel free to point me to any possible mistakes. Graphical Layout for Warthog
    2 points
  4. Hiya all, and thanks. If you get a blank page in Java simply restart your browser and you should see it. Should work with any Java 1.6 version (although I recommend at lest 1.6.0_u10 for hardware accelerated rendering, and 1.6.0_u22 contains a security fix for applets). I originally wrote it in the Google Web Toolkit (http://code.google.com/webtoolkit/) but even with a fully AJAX interface it was a pain to sort columns and resize windows. So I switched to an applet (I considered the downside of requiring a plugin to be less than the upside of a fully 'dynamic' interface). The real dynamic bit is that the stats update in near-real time (if you keep hitting the update button). You should be able to resize windows, sort columns by clicking on them, and use the callsign find and filtering (only show matching callsigns) functions without requiring a fetch from the server (or another complicated page with sort and search criteria). There are a lot of tooltips in the interface to explain some stuff. The software is still beta (a couple of corner-case bugs) and being actively worked on. The intent is to share it (and the source code) with everyone once all the bugs are fixed and current set of enhancements are done. The installation is a little complex but it uses very little CPU and I/O resources (you can run it on the game server easily - as I run several copies on stallturn). There is also a 'SOAP webservice' interface that allows you to get the stats without using the GUI. You could do several things with this: * squadrons can exchange data. * You could build a customized non-Java applet interface (eg. GWT, JSF, ASP or whatever you liked) but use the 'heavy lifting' of the dynamicscore2 stats back-end. * The 51st can preserve their investment in their nice stats system but still access data about its pilots from servers running dynamicscore2. Enjoy, and Merry Christmas guys.
    2 points
  5. Multi monitor set-up guide: DCS-A10c & BlackShark 2 Display your MFCDs, CDU, RWR etc on a 2nd, 3rd etc monitor Initial note: This guide is to help people create bespoke multimonitor configurations in DSC-Warthog, no matter what your configuration the principles are the same. Please add any tips or correct any errors i have made. I'll adjust this accordingly. My set-up is two 22inch displays side by side, i'll use this as the primary example, but the logic covers any set-up. I have included several monitor set-up examples to help explain the principles. Essential Requirements: Full screen OFF (ingame). Extended desktop enabled in Windows. The 'primary' monitor, in Windows, needs to be your top left most monitor, otherwise you may have problems. You need to create one lua file. BlackShark 2 note: Shkval is Left_MFCD Abris is Right_MFCD ** Before editing DCS files please read this post: http://forums.eagle.ru/showpost.php?p=599686&postcount=1 The Guide: 3 steps Step 1: 1st thing you need to do is workout your total resolution of your combined monitors. Use the image below to help you work this out if you are unsure. Here you will find 3 example layouts.. Note this figure down, this is your combined resolution. Step 2: Create you own bespoke multimonitor *.lua file and save it here: \Eagle Dynamics\DCS A-10C\Config\MonitorSetup\ How do this: (Read through this entire section before starting your *lua file), 1st time through you might well go WTF!, but trust me it is not that complicated. :) First look at the default existing files in this location; (\Eagle Dynamics\DCS A-10C\Config\MonitorSetup\). They are good examples and the default ones provided with the game: There is one example original ED file: LMFCD+Camera+RMFCD.lua My example: My_example.lua NOTES: What it all means: ED have used wording rather than numeric x/y coordinates. This is to allow flexibility. You can also use this format, but i find it more complicated, so i use the numeric pixel option. In ED's method screen.width = the combined width of all your monitors, (x), screen.height = the combined height of all your monitors, (y). So for me screen.width = 3360 (2x1680), screen.height = (1050) I wanted both MFCDs on my 2nd monitor, this is located on the right of my main monitor. Both my monitors are 1680x1050. Center = your cockpit view x=0, y=0; is always located at the top left corner of your 'primary' monitor, in Windows. The x & y coordinates always refer to the top left corner of each element. i.e the location of each MFCD is their top left corner. You do not generally need to edit viewDx, viewDy or aspect. But it's worth checking the aspect ratio. This is calculated by dividing your width by height of you cockpit monitor. name = is the name that will be displayed in the game options drop down under Monitors. (Make it unique) width = & height = are x & y resolutions in pixels associated with each item, cockpit (centre), MFCDs, RWR, CDU etc. Look at the spoilers below to explain the x/y system: Screen coordinates explanation: 3 example setups to help explain screen coordinates. Both x & y start on the top left corner of the left most monitor. x goes across the horizontal while y goes down the vertical. My example set-up displayed: - putting it into practice, refer to my lua file My_example.lua above to understand what is going on. Ok now you should be able to start creating your own bespoke multi-monitor file accordingly to your own set-up, if i have made this clear enough and you have wrapped your brain around how this all works. I'd suggest you use my example above and edit it to suite your setup. You need to save this file as file type .lua and save it in \Eagle Dynamics\DCS A-10C\Config\MonitorSetup. Step 3: Launch the game.. go to Options. (Here you need to do two things) Firstly you should now be able to select your bespoke file from the drop down list labelled; MONITORS (If it is not in the list you have most likely made a small mistake with the lua code.. check for missing { , ) etc. if any part of the code is missing it will not be available to select.) Secondly you need to enter your combined resolution, you can simply type this in. This is the total resolution you worked out at the start of this guide. See image below: Your aspect ratio will alter itself. General Notes: You can edit you monitor file on the fly, i.e without having to quit the game. Can save a lot of hassle. If you don't get the results you want simply quit flight, alt tab, edit the file, alt tab back and click fly again... your new setting will be used. I hope this is clear enough. Enjoy. Screenshot of my set-up: ____________________________________________ ____________________________________________ Advanced section: Adding CDU, RWR, Clock etc as Viewports = Please read icemaker's thread http://forums.eagle.ru/showthread.php?t=70716 on how to do this. Below is my present setup incorporating MFCDs, RWR & CDU Incorporating Hawg Touch: Clear Dark's Hawg Touch program: http://forums.eagle.ru/showthread.php?t=71729 My Hawg Touch profiles: http://forums.eagle.ru/showthread.php?t=70364 I'll be releasing a new Hawg Touch profile for the MFCDs, CDU & RWR shortly. Just awaiting to clear up a issue with it. Here is what it looks like: Updated 27th June 2011.
    1 point
  6. 'Twas the night before Christmas all over the place, When we were confronted by an old flying ace. There was icing reported and turbulent air, He said "File me a flight plan, I gotta get there." Outside sat his aircraft all ready to run, And the old man walked out to that P-51. "bad weather's no problem," he silently mumbled, The prop came to life. . . that big Allison rumbled. He eased in the throttle, the roar shook the ground, He taxied on out and he turned it around. He went through the run-up and seemed satisfied, Then he said to himself, "I'm in for a ride." So he lined it up straight as he poured on the coal, The tailwheel came up as he started to roll. Up off the runway, he sucked up the gear, And that mighty V-12 was all you could hear. He screamed overhead with a deafening crack, The blue flames were flying from each shiny stack. He pulled up the nose and started to climb, No ice on that airframe, it didn't have time. On top of the weather with the levers all set, He looked up above him and saw a Lear jet. With jet fuel and turbines there just ain't no class, Gimmee pistons, and props and lots of avgas! Now he was approaching where he wanted to go, But weather had covered the runway with snow. How will he land it? We just have to guess, Because the only way in was a full I-L-S. Then over the marker, he started his run, The ceiling was zero, visibility. . . none. Still going three hundred and he felt the need, For an overhead break to diminish his speed. Over the numbers he zoomed, along like a flash, Pulled into his break, we just knew he would crash. Oh, why do they do it on these kindof nights?? Then over the threshold, we saw landing lights. "I'm on a short final with three in the green, And I see enough runway to land this machine." Then he tied down that Mustang, and they all hear him say.. "Next year, I'm stickin' with my reindeer and sleigh." Merry Christmas Hawg drivers everywhere. Asp
    1 point
  7. If any of you out there (and I'm sure there are some), have some funny stuff to tell or share, please use this thread, maybe one day it will grow up to the sticky :P And now lets have some Laugh ! :megalol: Muahaha (I said laugh, now damn it! jeez) One of mine all time favorite is Ali G, played by English comedian Sacha Noam Baron Cohen, here are some of hes Ali G: I could add some more, but you can check yourself... Some other funny stuff... http://www.youtube.com/watch?v=L--CgcTgnUs OK, one more, I love Japanese practical jokes, they push to the limits http://www.youtube.com/watch?v=MN-UeUmNwkw Hope You liked it :D
    1 point
  8. Даты проведения VFAT 2009: Репетиция VFAT- 27, 28, 29 ноября VFAT - 04, 05, 06 декабря На официальном форуме VFAT в теме *5th* VFAT 2009 Preliminary Registration Thread открыта регистрация желающих принять участие в фестивале.
    1 point
  9. Предлагаю моделирующему для нашего проекта сообществу морально готовиться к переходу на новый формат моделей EDM. Для чего потребуется обзавестись максом 2010 и новыми плагинами. которые будут выложены на форуме в какое-то из ближайших времен. Что сулит этот переход: - возможность применения specular map - возможность применения normal map - возможность применения multi-sub материалов - предполагается возможность использования костей и морфинга, что пока находится в стадии разработки Для объектов появится возможность использования динамических эффектов, типа загрязнений, заливаний водой, заснеживаний и т.д.. зависящих от внешних условий. В любом случае, новые модели техники, строений, оружия, человеков и животных должны изготавливаться с обязательным наличием specular map и, если есть целесообразная необходимость, bump map. Постепенно, даже очень постепенно:) я буду выкладывать документацию по моделированию для нового формата. Что касается моделей, которые сейчас находятся в производстве для LOM формата. Их нужно продолжать делать в том же русле, но сделать плюс ко всему карты спекуляра. Аргумены имеют обратную совместимость, поэтому анимация сделанная для LOM, будет работать и в EDM.
    1 point
  10. I've always thought you're a lucky SOB to have your birthday on Christmas Eve, it's like having a 2 day birthday :P Happy Birthday mate! :drunk::yay::xmas:
    1 point
  11. Full version --> http://www.digitalcombatsimulator.com/index.php?scr=product&ProductId=8&end_pos=135&lang=en Patch from Beta 3 to 4 --> http://www.digitalcombatsimulator.com/index.php?scr=product&product_sid=DCS_A-10C_Beta_4_Patch_EN&end_pos=2364&lang=en Nate
    1 point
  12. Can anyone tell me which weapon that is between 1:57 and 2:10? http://www.youtube.com/watch?v=X_ON_LG5EGY Thanks, Bull
    1 point
  13. Damnit... misleading thread names like this should lead to life in prison imediately :poster_ban: Seriously now... I'm gonna stay up all night in case it comes out today
    1 point
  14. 1 point
  15. Congratulations buddy!! :beer:
    1 point
  16. I'm not RL pilot but I do pay attention to as realistic as possible attitude. After experimenting I found TM WH X/Y (roll/pitch) curvatures to set at 15/15 (no deadzones) and Saitek Rudder Pro curvature set to 25 (2 deadzone due to loss of precision) and toe brakes to user curvature/inverted (otherwise You encounter partly blocked wheel brakes problems, not with user curvature though). These settings allows precise flight control (Note: TM WH has to be fixed/corrected first to get rid off 'bump' movements and x/y shafts plays!) as well as good feeling while performing evasive/max performance limits mvr.
    1 point
  17. Merry Xmas & happy New Year 2011 to my brethren sim geeks and ED Team members! Best wishes for all of you :)
    1 point
  18. зря они себе такие комменты позволяют...
    1 point
  19. All the arguments about "boxed software" are becoming a bit anachronistic in these days of steam and cloud computing, etc. I know where they are coming from as I’ve been tempted to burn my copies of BS and A-10c onto disk but then i always stop myself and say, "i have RAID1, i have backups, i can re-download" . Optical media is dying in the same way as tapes did. In five years DVD's & Blue Ray will be on the way out as we will all have streaming set top boxes. In this light, holding out for a "boxed copy" puts you right up there with the flat earthers and those who refuse DRM. The world is changing and you can’t stop it. It’s your choice and potentially your loss. Join usssssssss……………
    1 point
  20. As has been said: pre-orders will get you the Nevada map. You might not get it at release, but you will get it. Lukesky, note that the initial release will be the digital download. I do not know the release schedule for "boxed" versions of the simulator. Also note that (afaik) there will be no difference between the digital download and the disc release, just like was the case with DCS:BS and FC2. If you purchase digital download and want an archived installer on a disk, you are free to burn the installer to a DVD or copy it to a thumbdrive at which point it would work identically to the boxed version. (The reason why FC2 and DCS:BS have not used "disc-checks" on the boxed versions is to get a homogenous release as well as the fact that a "proper" disc-check would require drivers to work - and we all know how popular driver-based copy protection is. :P ) nomdeplume, thanks, I'll try to look into the language on the FAQ as soon as I get done with opening presents and such. :)
    1 point
  21. http://s288.photobucket.com/albums/ll175/Dragon029/T-50%20PAKFA/
    1 point
  22. if your SATA drive is slower than your IDE, u might want to checka deez out.. http://www.tweakwin7.com/articles/44119/improve-sata-hard-disk-performance-convert-from-ide-to-ahci/ DOES YOUR SATA HARD DRIVE SHOW UP AS AN ATA DEVICE, IDE DEVICE OR SCSSI DEVICE UNDER DEVICE MANAGER? YOU WANT TO HAVE YOUR SATA DRIVE RUN AS AN ATA DEVICE.
    1 point
  23. I would say use whatever you feel comfortable with. It's one of those things that you can't exactly replicate with the WH because the stick throws are different between it and the actual jet. I'm not at my computer right now so I can't see the values, but I have it set to the low-mid range of curvature so I have fairly precise control with larger stick movements towards the center, then large control movements out to the outside since the only time you would throw the stick to the limiters would be when you really need all the performance you can get.
    1 point
  24. AFAIK There is no Official documentation saying the CDU is a 900 made by Collins. Months ago wile searching for parts it was the only CDU that appear to fit the description with many sub models Brousing through these two links i have found that Interface made the CDU it was posted under the news section http://www.interfacedisplays.com/pdfs/pr_07-0815_A10_DEP.pdf The back lighting is not blue it is a green/blue or more commonly listed as cyan. to conform with spec for NVGs
    1 point
  25. Is it really easier to ask here and then wait X long for a response, instead of just looking in the options screen? :huh: Speed brakes are controlled by a three-position switch on the HOTAS. In the middle position the brakes stay where they are. While the switch is held in the forward position (LShift+B) the brakes extend; in the aft position (LCtrl+B) the brakes retract. The real switch is spring-loaded in the forward (extend) position so it returns to center when released, but locks in the aft (retract) position. With the keyboard commands, it's a simple case of "while LShift+B is held, the brakes will extend" and "while LCtrl+B is held, the brakes will retract". Most of the commands don't have default keybindings, so if you want to use them you'll need to configure them yourself.
    1 point
  26. +1 I've flown about 20 types of glider/light aircraft and this is correct. I've also worked on various control mixers and they most definitely have non-linear results (by design). As robmlufc said, you often get asymmetric aileron deflection. Typically the upwards deflecting aileron deflects more because that increases the drag on the downwards rolling wing, reducing adverse yaw. Also the upwards deflecting aileron's leading edge often protrudes into the airflow (by careful placement of the hinge point) to further increase drag. For a given (downward) aileron deflection there will be a force generated. The resultant lift is likely to be a square function relative to airspeed. The upwards deflecting aileron will have a different amount of negative lift (that is a very, very gross approximation), and the magnitude of that will vary by its own function. The combination of the two will generate roll. And that will be non-linear relative to airspeed, and also stick deflection. It complex enough that getting a linear relationship to anything at all would be very unlikely, or a designer genius. There can also be dead zones in a control circuit, depending on the design. A 20ft push rod is going to expand and contract with temperature (which might go from +60degC sitting on the ground to -40degC at 45,000ft). So there must be some play in the system to take that into account. I immediately changed my curves in pitch and roll (to around +15 from memory) because it didnt "feel" right with my Cougar. Slight movements of the stick should result is slow roll and pitch rates. Still tweaking though. Brad
    1 point
  27. Sack you.. Uploaded with ImageShack.us And sack you too.. Uploaded with ImageShack.us
    1 point
  28. Yeah, in SCS with a FROM flag and the CRS knob on the desired outbound course, the CDI should be in the correct sense but it presently isn't. There's also an issue where the CDU FROM page should only be active/editable in TO TO mode, but it's presently active in TO FROM as well. So the system is expecting a FROM waypoint in TO FROM mode, which isn't correct. This is also causing the ATTRIB page to incorrectly display DIAL HSI TO CRS: hhhh" in TO FROM mode. It should display "HSI SET AT CRS: hhhh" instead, since TO FROM mode is driven by the HSI CRS knob. I've been refraining from reporting any of this kind of stuff though, since the general consensus seems to be that the official testers don't want the feedback. At some point it's going to be too late to report this kind of thing, so it's a "damned if you do, damned if you don't" situation.
    1 point
  29. Всех с наступающим! Сейчас занимаюсь разработкой серьёзного клипа, параллельно сделал небольшёй трейлер по воздушному бою. В будущем есть такая задумка....т.к знакомый звукорежиссер делать не только свой клип но и писать свою эпическую музыку к клипам на свой вкус. Ну что ж выкидываю видео, ждите основного клипа, надеюсь если под напрягусь то до НГ закончу. p.s С уважением.
    1 point
  30. But it's a LOT better than my Japaneese!! :thumbup: I have to learn another language!
    1 point
  31. Tool tips have been updated for beta 4.
    1 point
  32. Да, я пользуюсь. И надо побольше реализовывать технических решений, по мере возможностей, чтобы поближе к реальности было. Спасибо за вашу работу.:)
    1 point
  33. Happy Christmas, Merry New Year :)
    1 point
  34. They finally landed! They really look great Deadman, thanks a bunch and Merry Xmas to you and your family!
    1 point
  35. С английским совсем никак? сочувствую... в общем Сервер ругнулся что ты используешь кириллицу в имени, допускается только латиница.
    1 point
  36. AFAIK, climb rate works in relation to TAS so faster U are faster you climb. Logical isn't it? :smilewink: However best climb rate with real Su-27 is in the neighbourhood of Mach 0.9. Try maintaining that speed with full AB by adjusting pitch in positive ladder so if you're accelerating over 0.9 pitch it up and if your speed drops below 0.9 pitch down a bit. Hope I helped a bit.
    1 point
  37. HB Tomcat ;) http://www.youtube.com/watch?v=aAUweEx6W84 http://www.youtube.com/watch?v=ftM7FsITLqk&feature=related http://www.youtube.com/watch?v=iqeqEX5F_RY&feature=related
    1 point
  38. Es una pena, pero por ahora la única solución es la que comentas. Sin embargo el compañero Blindspot ha hecho un Mod muy util que, entre otras cosas, te permite clonar grupos de unidades: http://forums.eagle.ru/showthread.php?t=55463 Saludos
    1 point
  39. ТС не лавочка в сквере - "просто" сидеть не надо. У нас нет возможности и времени анализировать и разбираться, кто "просто", а кто "уши греет" в канале противоборствующей стороны. Внимание, сегодня (18/12/10г.) в 21.00 МСК сервер РАФ будет приостановлен на 2 часа для проведения внутренней тренировки сквада. Приносим извещения за неудобства.
    1 point
  40. After 1 hours of work
    1 point
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