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Everything posted by Caster
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How to handle the mass of flyable modules on MP-Servers
Caster replied to b1n4ry's topic in DCS Core Wish List
I definitely saw someone (nineline or bignewy?) post that there are changes coming to how client slots work, can't find it now though.... -
It's so thin that I hadn't even realised it was there until I saw this post! It definitely would make it a lot easier to see the range indication if it were thicker
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You might find this interesting, it could just be a case of pulling more G than you expect in the spit. I would imagine the actualy g-tolerance of the airframe is modelled realistically
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FWIW I don't think the R-27ET counts as a fox 3, since it's IR guided it would count as a fox 2. On the other hand I don't think the russians use that classification system anyway. In regards to BVR combat it performs similarly to a hornet with 80s ordinance, although with a lower range. I don't really regard the fox 1s in DCS to be BVR weapons due to their effective envelope being so limited. Wikipedia states an R-27ER to have a range of 70Nm, which definitely is not the case in game, although I'm not in a position to say which is more accurate
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It wouldn't surprise me if it's part of how the classification works in regards to SAM interception of munitions. Missles can be intercepted by SA-15s for example, whereas bombs cannot.
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It wouldn't surprise me if this was already being worked one, as EOM has just been implemented in the F-16C
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You'll need to attach a .trk file so that someone can view it and potentially reproduce the problem. This tells you what you need
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DCS should generate a .trk file you can attach, so that they can properly diagnose the issue
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Seconded
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Assuming you're on windows, and your game is installed somewhere like D:\Eagle Dynamics\DCS World Open the command prompt (windowns menu and type "cmd" if you don't know how to use it) and run the following: cd D:\Eagle Dynamics\DCS World\bin ^^ substituting the location if your game is installed somewhere else (if it has a space you might need quotes around the path), e.g. cd "C:\Program Files\DCS World\bin" Then run: ./DCS_updater.exe update @openbeta
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yes Are the maverick /TGP working correctly on 2.7?
Caster replied to Icebeat's topic in DCS: F-16C Viper
Don't forget to use the EXP FOV on the mav, seems to help -
F-14 and AV8B in cockpit view joystick issues
Caster replied to Major Corvus's topic in General Bugs
Sounds like a dual binding with an axis control. Double check in the category where you select the aircraft, there are some options not specific to aircraft that allow an axis binding -
Best+cheap Rudder pedal for use with TM Warthog?
Caster replied to Zoddom's topic in PC Hardware and Related Software
Used the T.Flight pedals for about a year, just recently upgraded to virpils. The T.Flight ones are great for the price, and until you decide you want to splash out they'll work fine -
To clarify further, if the server considered the enemy place to already be dead, you likely would not see the missle fired on tacview either
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Never heard about that phenomenon before, I use a 165Hz monitor, typically get around 100 fps in DCS and have had no issues with stuttering in trackir. For what it's worth, I can highly recommend the AORUS FI27Q 27 Inch IPS QHD (2560 x 1440) 165 Hz FreeSync/G-Sync monitor, it doesn't suffer from the overstated "gamer" aesthetic that many monitors seem to, it's high Hz, variable refresh rate, and a decent price (plus dcs kind of sufffers going over 1440p).
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I meant that the plane firing the missle may have been considered dead. I've taken a hit before on GAW, the server think's I'm dead, but only minor damage. I flew around a bit more and landed, but as far as tacview & the server was concerned I died with that missile, and stopped being visible.
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I found this with the F-16 as well, although unfortunately I don't have a track
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Tacview can be unreliable, especially when planes can be considered "dead" but still fly fine, when this happens they can disappear completely from tacview. It's more likely the tacview is wrong than you randomly exploding (although not impossible)
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Server profanity Filter - provide the list please
Caster replied to HC_Official's topic in Multiplayer Server Administration
Fwiw I've seen players with names like "Globalist hunter" which isn't exactly great -
Server profanity Filter - provide the list please
Caster replied to HC_Official's topic in Multiplayer Server Administration
As an aside, these lists are always hilarious and quite informative to read -
Do you mean when you look to the side for example, the HMD is not visible, and instead is facing forwards? Because that it not how it should work, and frankly I don't know how you could get into that situation For example, are you suggesting it should follow trackir as shown in this clip? As it stands that is the default behaviour
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I found this vid by vsTerminus to be really helpful, there's a specific section for fixing drift once you're coordinated, but I reccomend the whole vid
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question for DCS Liberation 2.4 users.
Caster replied to Azdack's topic in User Created Missions General
Have you checked out this stuff in the DCS Liberation wiki? It's pretty good https://github.com/Khopa/dcs_liberation/wiki/Performance-Options -
noted How feasible/likely is an RAH-66 Comanche module
Caster replied to The_Chugster's topic in DCS Core Wish List
I should think there'd also be a problem just getting info about systems & characteristics. **edit** you already said that and I'm very tired lol -
Realsimulator’s new HOTAS survey
Caster replied to Supmua's topic in PC Hardware and Related Software
Same as above, it sounds really good but I can't see I'd use an F-35 throttle over a F-16 one (because it's specific to a plane I actually fly) or my current virpil one (because it's a good plane-agnostic one). Also using virpil desk mounts