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Everything posted by Hiob
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He talked about centering force. There are no aerodynamic forces on a cyclic, only artificial spring loaded ones (sometimes). Ah, whatever, FFB worked from day one for me. Curtesy of the Rhino and TelemFFB. However, now they have it properly integrated, no?
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This is exactly how the cyclic in a lot of helos work. Just friction and damping. And that is how it feels in a chopper with force trim turned off. Watch some video of casmo, he tells how this is exactly how they preferred to fly the Kiowa. Why is that so hard to believe? What do you need spring forces for in a helicopter?
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Danke für die Info!
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You're post is not very telling. What exactly is the problem? Maybe give a more detailed explanation. Tobii (with Opentrack) works here with the latest Patch. With Gamehub - I don't know. I frickin' hate this piece of software......
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DAS ist genau der springende Punkt. Pancake wäre genau die Info, die ich bräuchte - da es, wenn, dann die Quest 3 werden soll. Das ein so elementarer Wert von den Herstellern nicht angegeben wird ist echt banane..........
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Es hilft! Danke. Wie sind Deine (Brillen-)Werte? Wenn ich fragen darf?
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Ja, habe ich auch. Hier zum Beispiel: https://www.nasenfahrrad24.de/Worauf-sollte-man-bei-Sehstaerke-Einsaetzen-fuer-VR-Headsets-wie-der-Meta-Quest-achten Das würde aber einer positiven Wirkung von Lesebrillen (Weitsichtigkeit) diametral widersprechen. Deswegen bin ich ja so verwirrt.
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Das ist eine Frage, die ich mir schon oft gestellt habe - welchem "Seh-Abstand" entspricht den die Optik in einem VR-Headset? Kurz (ca. 50cm) wie beim lesen eines Buches - da bräuchte ich auch eine Lesebrille Mittel/Büroarbeitsplatz (ca. 70-100cm) - einziger Bereich in dem ich keine Brauche Fern - da kommt meine Kurzsichtigkeit zum tragen. Für meine Index, hatte ich Linsen anfertigen lassen und die Werte meiner (Fern-)Brille angegeben. Das hat aber irgendwie nicht wirklich einen Unterschied gemacht.
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Yeah, when I find something I can reliable reproduce, I'll post it here. Problem is that I was up to make long IMC/Nav flights and the issue always is at the end of an hour long flight - so no useful tracks.
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That is, if ATC even answers, which was part of my problem. A general problem is, that turbulances that are barely noticable in the cockpit (the liveliness of the air body in DCS is one of the weakpoints unfortunately), are enough to shut down Airport operations it seems. (Didn't do proper scientific tests on this, but it's currently my only trail)
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Awesome Guys! Much appreciated!
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Core scheduling is managed by the OS not by the application. And offloading anything to core 0 is a bad habit of windows in the first place. I would have a deep look in what else is running in the background if you have performance issues on a specific core. Possible culprits that can affect performance/smoothness: - Antivirus - Power service - RGB-Software - Monitoring Software just some examples. Personally I would get rid of any service that isn't positively needed.
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Well, f..k me! That actually works great. No lag to speak of and Opentrack is much more user friendly than TrackIR. I still need to test in different lighting conditions, but in semi dark environment it works flawlessly.
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Impressive Patch Notes! Hope everything works as expected. Lots of Stuff to try out. Much appreciated!
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Wow, all the love for the Syria map. Didn’t expect that. Still my favorite map!
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@imacken While we're talking 'bout it. Does Opentrack support the IR-Camera that comes with TrackIR?
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Thank you for the tips, I will have an eye on that. Even though I never had those problems in the past. I'm using easy comms. (But I had Jester tune in the ATC frequency)
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Exactly the Maps and Aircraft, I didn't try..... Thanks for the data point though! I assumed that it isn't broken in general, for that would have caused more noise probably. My troubles were in the Phantom and C-101, SA and Syria.
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First! No, really - awesome, guys!
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Ich spiele momentan mit dem Gedanken, VR eine zweite Chance zu geben. Meine Gedanken kreisen um die Quest 3, da sie für die gebothene Leistung wirklich extrem erschwinglich zu sein scheint. Außerdem brauche ich das ganze zusätzliche Geraffel wie externe Tracker und sowas nicht. Bin aber noch unsicher, da ich befürchte, dass sie am Ende genauso einstaubt wie meine Index. Bigscreen Beyond würde mich noch interessieren, da ich absolut überzeugter OLED-Fan bin - ist aber einfach zu teuer. Genauso wie die Pimaxe, die mir außerdem zu klobig sind. (Sind aber wohl unbestrittene Bildqualitäts-Champions)
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What component should I upgrade in my system?
Hiob replied to HoneyBadger's topic in Game Performance Bugs
Given that you should easily be able to reach 45 FPS in VR with this setup, I assume you don't want to sacrifice eye candy. From that conclusion the upgrade path is an easy choice. Go for a GPU upgrade. Other than that. If you don't want to save up for a platform upgrade, just for VR, the 5800X3D would be roughly 20-25% upgrade to CPU-frametimes and 64 GB do never hurt. -
Hey, I just stumbled over this. My Tobii was shelved for the last two years or so, because I hated the software. Does that mean, I only need to use Opentrack and the Tobii hardware? Nothing else? Maybe I'll give it another try then.....
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Did anyone else notice problems with ILS lately? Or is it just me? Lately I can't receive any ILS guidance more often than not. Last occurrence in Ramat David. ATC isn't answering either. I had that problem on different aircraft and different maps. There's always the possibility I did something wrong of course, but I doubt that I can't do it in any aircraft anymore.
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I know, I just wanted to get ahead of the people that expect some kind of wonders from the Moza Motors. You know, because of the fancy marketing pictures they put out.