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VirusAM

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Everything posted by VirusAM

  1. Interested if you open up to EU shipping or DIY.
  2. Dcs doesn't support FFB on rudder axis
  3. probably you won't need any help from Ivry...Sony itself is working on bringing PC compatibility for the headest....probably it will be my next headset if so.
  4. I am still in V62 myself (can't find a way to stop the auto-update but I am safe for now), but you can use the --force_oculus_VR switch with the v62 as well. There are a couple of ways to check the runtime in use (OculusVR or OpenXR), for example if you use openxr toolkit just check if the menu opens, or tools like XRnecksafer should not work with OculusVR runtime.
  5. does simshaker recognize all 8 motors of the HF-8 seat right now? I am thinking of getting one, but I read some where that with simshaker only 6 motors (out of 8 ) would be working. Thanks
  6. SteamVR usa tranquillamente openxr. OpenXR è una runtime supportata da tutti i vendor e può essere usata con sia con oculus, valve etc. Ti basterà impostare SteamVR come predefinito per contenuti openxr. Da come descrivi la situazione è già così Con DCS già da oltre un anno non c'è necessità di open composite essendo appunto DCS nativo OpenXR, e solo OpenXR...non funziona più infatti con le runtime OculusVR e OpenVR (per la versione Multithreading)
  7. You need to lower the power setting, smash twice the dlc and set back power on. After the final turn you'll experience a sudden increase in lift when you put back the wings level (and also because you should have increased the throttle before final turn, to keep the correct descent rate, so a decrease is necessary after the turn)
  8. Yeah most probably. It is possible to use the bot to check your place in the cue... Probably you did reserve 2 units in different times
  9. Interesting...I have reserved mine around august and still 140 to go before mine
  10. Be adviced, that setting is general (you will lose trim in other modules), better to use TelemFFB profiling (so to have the f16 profile with the sticky setting, but other modules with standard spring setting).
  11. yeah But it is in another map location
  12. This is Bagram (Afghanistan Map)..source: Wags in the latest podcast episode with Mover, Gonky and Wombat: look at 1 hour mark THat would live Zagros mountains out
  13. How did you put a browser in openkneeboard?
  14. You only forgot Amendola and of course the carriers in the Mediterranean
  15. [ You forgot Amendola and of course the carriers in the Mediterranean
  16. Difficile capire che semplicemente hanno avuto la licenza per quello?
  17. You can do the overhead break if you want (I do for example) that box is only for the waiting pattern and then reaching the initial for the straight in approach, or for the break. The AI doesn't do breaks in DCS unfortunately.
  18. Not possible from the pilot seat. You should be able to switch seats
  19. An idea could be to have multiple customizable folders aircraft specific.. Loaded only if you take a slot with that aircraft. Similar to what already happens with the saved games kneeboard.. I dont know how difficult it would be for Fred to code that.
  20. +1 for open kneeboard. I use it with a Wacom tablet and it is really nice
  21. I would like to have the link as well... thanks
  22. I am continuosly tweaking my settings, for the rolling issue, i suggest to reduce the deadzone and increase the percentage of the physical movement in respect to the pressure sensor. Sorry, I have lost your comment and question. About the steps, I don't understand what you mean. EDIT: I am watching the video you posted above. I'll try to understand, replicate and I will let you know About Rel4y I think he would need access to an MFSSB to design something, anyway, head'up as qr4rigs just released new extentions for Winwing bases. I bouught a 12cm one for my center mounted orion 2, and a raked one for the MFSSB, so we can finally have the 13° decline. this is a picture of it (from his website) I bought it from his ebay shop.
  23. VirusAM

    DCS Olympus

    Se ho capito bene non da nessun gameplay di per se... Semplicemente ti permette di aggiungere unità in tempo reale alle missioni....tipo fai spawnare roba, fai spegnere un radar, aggiungi effetti etc. La componente in game è sempre quella di DCS (combined arms per le unità)
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