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VirusAM

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Everything posted by VirusAM

  1. bump - added Alpha Grip (pictures to follow).
  2. The throttle has not any vibration. The vibration is in the joystick base
  3. Roger that
  4. I can help wrapping up the bugs @mbucchia mentioned, but I will need some support for reproducing and explanation. Then what can be done it's up to you (ED), if something has to wait Vulkan it is ok...other things may be easier to address.
  5. @BIGNEWY maybe you as VR user yourself could bring this to someone's attention-...
  6. I don't use it...but from what I understand are two completely different programs. With the way you can copy/paste coordinates directly into the aircraft systems (from f10 map). With the scratchpad you have just a notepad window inside DCS to write down stuff.
  7. I meant for the debug tool is not needed.
  8. Developer mode is not needed for the proximity sensor. And also enabling developer mode are just some switches in the software and creating an account. If you want to use eye tracking it is mandatory. Why do you want to glue the sensor?
  9. Mt for now is just separating rendering thread from the other parts of the simulation. Probably (just my guess) more multithreading will come in the future.
  10. I will try to answer you. Foveated rendering is useful if you are GPU bound. While if you are CPU bound it can worsen your performance. Mbucchia can of course be more precise and clarify more. What are your specs?
  11. Probabilmente la differenza corrisponde alla variazione magnetica (dipende anche dall'anno). In ogni caso se allinei gli steerpoint nel mission editor dovrebbero comunque rimanere allineati
  12. You need to check the VPforce discord
  13. Surely the nttr is the easiest map on the hardware Vr or not
  14. Beh il rift s è fuori produzione da un po' ma dovresti trovarne di usati tra 200 e 250 euro. Da nuovo costava 450 euro all'uscita, e 350 quando dovevano dismetterlo...per cui 1000 euro sarà qualche furbo. Il quest 2 non è male, ma non è un visore nativo per PCvr per utilizzarlo occorre un cavo USB con certe prestazioni e l'immagine viene compressa dalla tua scheda video e decompressa dall'hardware del visore con annessi aumenti di latenza e di carico sulla scheda video stessa... inoltre ha una risoluzione più alta rispetto al rift s...per questo personalmente considerato il tuo hardware non lo consiglierei...certo su Amazon lo trovi al prezzo ufficiale e nel caso puoi renderlo non dovesse soddisfarti.
  15. Well..it's math, not my personal experience. Simply less than 16gb vram is not suitable for a good VR experience with high texture settings. When low of vram you will have plenty of stutters caused by swapping to system ram and from system ram to disk. You also have to consider what is a good experience for different people. Personally I cannot use VR if my fps are below the ASW (oculus reprojection tech) threshold. So maybe you could stand some dips of frame rate without noticing and now something is different for you
  16. That is simply not possible, last year I had a 2080ti and "only" 11gb of vram, and I absolutely had to use low terrain textures and medium textures. Only when I upgraded to the 24gb 3090 I could change the settings to both high
  17. Yes the radar format can only show 5 steerpoints. It is so in the real jet. You should use the Hsi and tsd formats for navigation purposes
  18. He means that you have to bind those inputs on your stick... usually it is bound to a 4 way switch on the stick..like on the real life jet.
  19. Ciao..io avevo il G2 e neanche con una 3090 ero soddisfatto. Penso che oltre il rift S non puoi andare con quella configurazione. Hai una CPU moderna ma con pochi core, ed una scheda video appena decente per il VR (buona per il 2d). Riguardo la chinetosi, io mi sono abituato con voli tranquilli di 10 minuti alla volta, via via aumentando durata ed intensità delle manovre. Una decina di giorni e non ho più avvertito alcuna difficoltà (e differenze rispetto al classico monitor + track ir)
  20. You don't need to set as 3 screen. You just have to set 1 screen and the resolution (which I guess is 5120*1440)
  21. There should be a stereo mode in DCS (monitor setup -> stereo) I don't remember if it has been removed. If it's there you can use it to simulate VR. But as said above you need to take account the real resolution which is higher then the headsets' specs
  22. It is a community effort now
  23. I don't know, I have the guardian enabled. Anyway on a reddit post I found a suggestion to delete guardian history for this issue, and rebuild guardian borders. for now it seems to be working
  24. Sometimes yes, but the last few times it happened without me removing the headset. I disabled turbo mode this evening and it happened as well. I also was still inside DCS (didn't crash this time) but controllers tracking was messed up I was only in 3dof
  25. Yes to both questions
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