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fagulha

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Everything posted by fagulha

  1. Great! and glad i could help.
  2. Can you describe your CASE I, if possible please, to check if i or any other virtual aviator here can help you further? i can guide you to good CASE I videos if you wish.
  3. Please note that ball calls need be to made within 0.7nm or else you may get BC/no proper comms. I start from there, if you get the same grade please check your CASE I approach to find the culprit. You´re missing something.
  4. Oustanding liverie. As always. Thank you.
  5. Thank you for your reply and help. F.
  6. I use the Blue Angels mod because of the boarding ladder option but no more updates and last update doesn´t work well with 2.7 (mess with the keybindings). As workaround i use a static boarding ladder from one mod and set a trigger of 2 minutes so it disappear from the simulation (Object Deactivate). Not perfect but it´s what i have.
  7. The burble is airflow created by the tower, parked aircraft, etc, that goes down the rundown and hit the sea and then comes up creating the effect. Starts at 30:30 minutes.
  8. Althought i did have problems in the past now i have no problems following the lights. (Valve Index user). I wish the Meatball lights in the Supercarrier were visible like the PDI lights, now the Meatbal it´s blurry. Regards, F.
  9. Sorry if i can´t help you further, i thought you just wanted to save as a template to use on the same map. I have my carrier with full deck (also populated AFB´s) and have some templates so i can use when starting a new mission or map, but, i have one for each map. Best regards, F.
  10. Wake turbulence its here for awhile (+ 1 year).
  11. Hello, I wish it was possible to simulate the bow wave effect in the probe and drogue in AAR. Too much speed will create the bow wave and then it will possible break the probe. Thank you. F.
  12. Yes, save it as a Template so you can load the template when starting creating a new mission.
  13. Where we can get this beauties? Awesome details.
  14. Some mods require core files to be modified (core files are on main DCS folder), thus, need to use OVgme to install or else everytime DCS updates you lose that mods. That´s one of the reasons.
  15. Tried last days without any bolter. Will continue testing.
  16. Thank you for your reply and work! Eager to see what next version brings.
  17. Hi, Some personal mod or it can be downloaded? (lift truck with JDAM). Thank you.
  18. Not crashing for me but in 2.7 it disables the mod.
  19. My first understanding was that both versions were the same except for the lightning, as you said, but for discharge of conscience i tried 1.9.1 and it worked as supposed. (Missing the GBU´s was one thing but the oddest was the missing Tarawa). Thank you for your help.
  20. I use Shader Edits V0.96 and although the ship wake size remains the same the wave ripples are removed, and it is better when flying in VR. Try using the mod.
  21. Thank you very much for your help/reply. My version was 1.9 and i know it has to do nothing with Tarawa but the 1.9 erases Tarawa (i don´t know why because it doesn´t make sense) and GBU´s 38. I tried the 1.9.1 version and it´s all good now. Thank you once again. F.
  22. Hey Nightstorm, The mod needs update, it´s possible? Current version breaks GBU-38 in ME (no GBU-38 in loadout) and also break the Tarawa (won´t show up in ME). Thank you. F.
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