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Everything posted by Despayre
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There might be a little left in reserve, or possibly a variable thickness coil (or equivalent) requiring more force to bottom out the suspension, but if you look at Smith's video above, that shows a real Tomcat landing, and at about the 22 second mark, that looks pretty darn close to bottoming out to me... Also, there's a reason there's a max trap weight, it's the max!
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This worked as advertised in single player, but in multiplayer, the body still remains...
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Small bug seems to have popped up in the latest release. F-14 - Engines If left on that page, and you exit the game or leave a server, the app crashes. On any other page, no issue, only if it's on the Engines page. I wouldn't drop everything to fix that, but it is a bug it seems. This started only after the latest update, I just hadn't got around to reporting it until now.
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how to put wing in manual mode and carrier trap MLAW
Despayre replied to dave76's topic in DCS: F-14A & B
Keybind names: Wing Sweep Bomb Mode Wing Sweep Auto Mode Wing Sweep Forward Wing Sweep Aft They're in the "Throttle" section. -
Yup, and that's all you had to say!
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I don't think there is a better suggestion, pedals with toe-brakes is a huge step up, from binary buttons and/or the rotating axis on your joystick. No question. I don't think you'll be disappointed in that move.
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Agreed, the new suspension is way better. Other than breaking IC... which brings me to... Do we know when the next patch is? (and I'm assuming that's in the patch... completely off-topic, but it would be nice to get that extra pilot outta my seat someday too... )
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Ya, but she's a lean fifty-four thousand.
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No one's gonna talk about this Tomcat at 99,750ft huh? I want *that* plane!
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I'm also over 50, and new (sorta) to DCS/sims, and while I don't have any major issue with the readability of the switches (After a couple weeks at most, I had almost everything I need mapped to the HOTAS, or I just knew where it was at that point), I will say that I wouldn't hate it if the altitude gauge was more readable for sure... and for the speed gauge, basically, I learn where the arrow needs to point, to be at the speed I need it to be, and go by that, which, while workable, feels less than optimal... but also probably explains why there weren't many F-14 pilots in their mid-50's in the first place.
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Did you just call my girl fat?!
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All flashing is brighter and dimmer.
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Problem solved.
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I just had this happen online as well. Multicrew. My RIO added weapons and the pod, no joystick... removed them all, I (pilot) re-added everything, joystick appeared. Ergo, at first blush here, seems to be a RIO arming problem...
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Blasphemer! You shall be cast out!
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If some faded labels that you're gonna have to look around for a couple times before remembering where they are forever and then just using them as you need to, is a reason for you to consider not buying a module... well, we're not the same. When's the last time you fumbled around looking for a common function in your most played jet? Now, if the buttons were randomly generated in different places every time you got in the cockpit, ok, you'd have a solid point.
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Which laws of physics are you claiming are impossible that the AI is doing? I think what you're suggesting is, it's "extremely unlikely", and that's definitely something worth training for. I get that the AI is way too good at it, but individually, there's nothing it's doing that's not possible, and the fact that it's *really* good at some things, is balanced pretty well by all the incredibly stupid things that the AI does, like not fire at things, not engage targets when it should, etc, but no one complains about that for some reason...
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Not true, because we have tool-tips, which don't exist IRL. If you don't have even a vague idea of where the button you're looking for is, maybe you need to slow down a little. One time, and never again... non-issue, or at least, a pretty minor one, and I believe if you had read the manual, it's very explicit about how to use that test knob. That's why there is a mod for exactly that purpose, everyone can have what they like, including the vocal minority that want more readable button labels.
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F-14A/B Flight Model Tuning - Guided Discussion
Despayre replied to IronMike's topic in DCS: F-14A & B
Oh, you took out the hangar queen... -
Running request - Bindable Button / Axis options
Despayre replied to maverickturner's topic in Bugs and Problems
Yup, got that with the last comment, I wasn't thinking when I wrote that, forgot it was specifically about "binding", not function. (But if I delete my comment now, it'll look like you two are talking to your imaginary friend... ) -
Nope, according to my wife's cooking, it's still "Turn and burn." (it's ok, like she's ever gonna go on a flight sim forum... )
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Running request - Bindable Button / Axis options
Despayre replied to maverickturner's topic in Bugs and Problems
I just noticed, that for the right engine, after selection, if you left-click, it goes to Neutral. For the left engine, after selection, if you right-click, it goes to Neutral. Ergo, everyone can cross this off now. (all on the assumption you haven't already waited too long and the switch goes back to Neutral on it's own) -
Think the F-15 Release is/will have an Impact
Despayre replied to Czechnology's topic in DCS: F-4E Phantom
Also not a great analogy unless you wanna suggest that the CGI work was done on a commission/"profit split per ticket" basis, which likely would take into account the release of other modules, and would likely be spaced out optimally so as to maximize profits from the sales split (for all planes released) just like how they moved the release date for Top Gun:Maverick at least 3 times to maximize profits and avoid overlap with other big movies. None of which I think is too relevant though, they'll release when they feel they're ready *and* when, whatever restrictions ED has in place, are satisfied. -
F-14A/B Flight Model Tuning - Guided Discussion
Despayre replied to IronMike's topic in DCS: F-14A & B
Why haven't you hired that guy, he's obviously the answer to any problems you're currently working on! </sarcasm>
