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Everything posted by SparrowLT
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Enigma's Dynamic Cold War Campaign PVP/PVE Server
SparrowLT replied to Enigma89's topic in Multiplayer
It became Heatblur cold war -
OH-6A by Tobsen and Eightball
SparrowLT replied to tobi's topic in Flyable/Drivable Mods for DCS World
Wait is the OH-6D happening? -
OH-6A by Tobsen and Eightball
SparrowLT replied to tobi's topic in Flyable/Drivable Mods for DCS World
Found a little graphic bug.. when you zoom it out in 3rd person view the doors show open from a distance -
Did today one of my "training" scenario missions that includes refueling and sim landing on a carrier.. Concur in what some report up there on scilations on refueling.. refueling mode is ON on both switch and HUD.. its not that bad but its like once hooked or nearly it begins to oscilate up and down somehow.. weird Anyway autopilot level mode works in refuel mode and that made it so much easier as it allows small corrections.. just align the probe and manage speed... as long as the tanker isnt turning that is...
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Yo he podido jugar con una integrada Intel UHD630.. todo al mínimo absoluto y tenia entre 12 y 25fps.. según benchmarks la 630 es sobre 60% mas potente que la 4300 asi que no lo veo muy factible..
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Expectation on Air to Air missiles of the MiG-29A?
SparrowLT replied to pepin1234's topic in DCS: MiG-29A Fulcrum
Sorry but those articles conclusions are often dumbed down and useless ..its like that "Oh we have a Hornet HUD showing a kill over a Raptor..so the Hornet must be better than the Raptor".. doesnt work like that.. the Fulcrum and the 2000 are both excelent dogfighters with strenghts and weakness and in the end its down to the driver to know how exploit those strenghts against the oponent weakness .. a 2000 cant outrate a Fulcrum in equal conditions so a 2000 jock should try somethin else..just like a Hornet would..and viceversa.. The Fulcrum FM in DCS to mee looks like a blend between the Viper and the Hornet that sits between them .. So a 2000 not being close to a 29? in what? rate? ok.. so lets not go rate fight.. i put most 4th gen fighters in "good enogh that tactics, state, skill and SA will matter more than the plane itself" .. recently i got my ass handed to me in the 29A by a MIG-21 and it felt really smart.. (one of those "yes i got killed but it was done in such way that you feel good being murdered seeing such execution and skill" ) does it means the 21 is better than the 29? not even close.. Renember there is people right now up there in T-38s and F-5s wasting Hornets, Vipers and Raptors every day.. those platforms are good enought to pretend to be a danger in the correct condutions.. a full 4th gen should be even much better -
OH-6A by Tobsen and Eightball
SparrowLT replied to tobi's topic in Flyable/Drivable Mods for DCS World
I experimented lowering the saturation of the collective down to 90 and it really helps with hover and take off.. ony that the collective seems to start now allready at 5% so might be good idea to make a curve there -
-1080p 1-If you think a Viggen would be barelly visible at 2.5nm like a tiny 1 pixel dot when in real life i (myopic glasses user ) spot easily helicopters and GA small craft at over 6nm with NO problem when im NOT looking for them ........ 2-exactly 3-Not talking about that above..posted it to show the merge of what seconds before was suposed to be AHEAD in the previous picture that cant be seen
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Jumped on enigma.. went to find some enemies or allies close enought.. This is an example.. in this picture ther is a Viggen 2.5m away.. you can see it on radar its dead ahead same altitude In the third picture there is suposed to be a MIG-21 within 5nm about same altitude arround ahead..not much devation from HUD (shortly after in 4th picture merge..i dont know if whats on 4th its the 21 or a Viggen that was nearby that ended up shacking the 21)
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Also before 6 months ago this wasnt that big of a problem... it was a challenge to spot other craft without any visual help from DCS even if its the chevron but i played for months on Enigma and i allways could see the other jets if i knew where they were .. was it because CGI/EWR called for the BRA or cause i had radar cotnact or because i actually spoted it.. yes i got jumped on from time to time but you felt it was that.. being jumped on wich is to be expected in such battlefield.. But from the last 6 months or so that all went to hell and now they are just invisible.. even friendlies.. i have lost friendlies in front of me flying away that just became invisible after a couple miles .. its a disaster for the 6 monthds and my setup is the same.. same resolution.. same antialiasing .. nothing i tried improved it at all or helped at all..
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OH-6A by Tobsen and Eightball
SparrowLT replied to tobi's topic in Flyable/Drivable Mods for DCS World
I can confirm the bouncy floaters thing.. did a quick try with a Seawise giant..a Tarawa and a Burke.. all 3 of them had same behaviour.. the floaters bounce a lot and also dont grip at all and the helicopter begins to slide backwards.. did a quick video (warning.. lame flying skills follow, view at discrection) The third attempt in the Tarawa i tried lowering the throttle to idle but no effect..it kept sliding backwards -
OH-6A by Tobsen and Eightball
SparrowLT replied to tobi's topic in Flyable/Drivable Mods for DCS World
Oh man the floaters are so much fun... didnt noticed that.. will check tomorrow.. today i expent some time as a turbine yatch captain -
OH-6A by Tobsen and Eightball
SparrowLT replied to tobi's topic in Flyable/Drivable Mods for DCS World
Thanks!. found it .. it was on Xtra..i was lookin for it in the other slots and could find it there -
OH-6A by Tobsen and Eightball
SparrowLT replied to tobi's topic in Flyable/Drivable Mods for DCS World
I cant see the searchlight in the payload ammo reload page.. and the command to deploy it or binds dont do anything... do i need to mount it or its suposed to be there allready? -
Enigma's Dynamic Cold War Campaign PVP/PVE Server
SparrowLT replied to Enigma89's topic in Multiplayer
Well couple days ago i tried again without disabling the Supercarrier module and it entered quite good ... so i think it could been actually fixed for a chance.. -
My screen is 23" 1080 so i cant test higher res... i know at least before it was said it was better on lower res at 1080 and people with higher res had trouble .. if they fixed that by ruining 1080 i dont know but i cant test that until i get a larger screen...
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I dont know what they did but i cant play in servers like Enigma anymore and i could with no problem its annoying and it totally broke the game for me . enemy planes are completly INVISIBLE to me under 5nm.. im done with this and as from yesterday im not playing anymore in servers with labels or chevrons disabled becuase for the last 5 months i havent able to spot enemy players near me.. and i know they are there.. AWACS and CGI are telling me preciselly where they are ..i know they are there but there is nothing there.. zoom in..zoom out ..nothing.. if they get too close and the game renders the jet i might be able to see them and if they are too far (beyond 5nm) i see a dot more or less small but bellow that its like if the game simple doesnt render them... so i 99% of the times end up in a 2 circle fight with an invisible enemy until i simply die by someone who aparently can see me very well.. ITs completelly broken and useless and really urges me to uninstall the game and just move on with BMS.. Oh and im in a 23" 1080p monitor.. not a 1440 or 4K .. tried with the "improved spotting dots" option enabled and disabled.. doesnt make a difference to me im using MSAA 2X ...and yes 5-6months ago i could see people in Enigma or with labels/chevrons disabled nearby.. wich is what made those servers fun as it was pure mark 1 eyeball gameplay ... now its just the game insulting and spitting at me made a test in offline vs 2 MIG-25s ..i can see their dot at 11nm ... but once near merge they are just gone (second screenshot wich is at less than 5nm)
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But they did nothing..and spotting is still impossible and has been for the last 5 or 6 months.. i stoped playing in enigma becuase all the suden i cant spot any other plane anymore ..they are just invisible and got suck of being killed by invisible folks where i know they are there as AWACS is telling me where to look and they are not there.. never so its still broken
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Seems to be working now.. i did a couple tests after last update and now it does record the take off event and flight time is again logged
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Non-responsive and crash selecting slot in MP
SparrowLT replied to SharpeXB's topic in Multiplayer Bugs
This rather serious bug has NOT been fixed in today's update.. -
Ohhhh i so want this .. the F-5C is really something i would look forward even if it has no radar.. and refueling this bird is also somethin i really really look forward too.. not ashmased to confess i have "simed" AAR sitting behind a tanker wih the Tiger for a while Any of them has 4XAIM9 capacity? Edit: oh ... noticed the C and export are AI only and the E moded will be cosmetic only
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And because this flight time doesnt get loged on Syria unless you start airbone .. noticed my offline missions werent loging any flight time.. then tried another wich started airbone and it did..
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It logs time in seconds.. so if you know how many minutes you been up there multiply X 60 and add to totalflighthours and dayflighthours or night acordingly.. also same in the jet used. basically if you loged 2 hours in daytime in a F-16 you would need to open the logbook and sum 7200 to : ["daytime"] , ["flightHours"] and in the F-16 section to ["flightHours"] and ["daytime"] too.. same with landings, refuelings and stuff.. be carefull backing up the logbook and making sure its fully closed by whatever editor you use before starting DCS or you might find everything reseted to 0 ... ask me how i know