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Everything posted by NineLine
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Sorry guys its gone off the rails.
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Please provide a track and we will review.
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NOTE 1: This video was created with an early access version, and elements will likely change. NOTE 2: At the time of recording this video, there is a known issue with RBK accuracy that is being addressed. NOTE 3: If you have further questions, please also refer to the DCS: MiG-29A Fulcrum Guide that will be released with the module. https://www.digitalcombatsimulator.co... NOTE 4: I am not at liberty to discuss 3rd party products. Please keep comments on topic. In the previous video, we reviewed the Fulcrums sensors and air-to-air weapons. Today, we’ll look at using different weapon delivery methods, the laser range finder, and DTC settings for ground attack with unguided rockets, bombs, canister munitions, and the 30mm cannon.
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Hey all, lets try and keep the discussion on feedback about the SPO-15LM, all this arguing with each other or other unhelpful comments makes it hard for our dev team to look over this thread. I may do a clean up pass so if you message vanishes and you dont think it should, you can DM me.
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There is a known issue with RBKs, thanks!
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need track replay SPO-15 and Radar Problems MiG-29A Fulcrum
NineLine replied to VinntoreZ's topic in Bugs and Problems
Still need a short track demonstrating the issues being seen, thanks. -
Guys, this is supposed to be feedback on the DCS: MiG-29A Fulcrum. Please take other conversations elsewhere; I would rather not close it if I don't have to. Thanks.
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DCS MiG-29A Flight performance and air drag seems weird
NineLine replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Perfect, thanks -
DCS MiG-29A Flight performance and air drag seems weird
NineLine replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
Are you saying they have reported the issue on the Ru side? -
Its actually a terrain issue, believe it or not, I am following it up to see what is going on. But the terrain builders, both us and 3rd Parties, need to supply the map levels for each. So while not specifically a F/A-18C bug it does affect it. I am trying to chase up where we are at on this.
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You can be disappointed, but please don't make false statements. We do care, but it is more a matter of resources. I will chase up any plans on any MFD issues. But please keep it constructive. Could you DM me the bug report you are referencing? Thanks.
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Issues finding rsbn in the dtc from in game.
NineLine replied to magronas123's topic in Bugs and Problems
Hey, you need to manually enable the Landing switch for PRMG aids. It's not automatic like when in Return mod. -
No worries, much of the MiG-29 is coming from the non-English side of the team, including the manual, so some of it is a little rough right now.
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Regarding the first comment on missing items, these are planned and will be added to the roadmap once the timing is better understood. The A-1C and Ka-50 were born from projects outside DCS; they afforded and required much deeper system modelling, and we in the DCS Worldscape benefited from this. Other products did not, therefore, the focus and priority are put on things that will make the jet fun and enjoyable in a game environment. This doesnt mean those other systems wont come or wont be done, or we have some how decided not to model as deeply. But a project based purely on DCS at the start will focus on all those things people want to do, like fire missiles and drop bombs. Running bit tests you might be surprised to know, are not high up on the things people buy modules for, that said, we know that there are many who want to dig deep into systems. I purchased the A-10C back in the day because someone I game with said he didn't like it because it was too hard to learn. The KA-50 and A-10C have also lived in DCS for many, many years, as seen by the fact that we are on Ka-50 III and A-10C II. Even then, if you ask people in the know about things like the A-10C, they (looking at you Snoopy) will remind you that many things are missing, based on available documentation, classification and even ROI in some cases. "Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks, ground vehicles and ships possible." As "possible" is key, the factors range from many different factors, most of which I mentioned above.
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I will also add that there is some suggestion that the Serbian MiGs were not pure 9.12s but hybrids with some aspects of the 9.13 in them. This means that we are also missing information on what these fighters had for systems and what might be different from ours. But as I stated, this is not enough info to report a bug, sorry.
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Share a track if it happens again and we can take a look.
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known issue Air Speed Indicator / Machmeter in English cockpit
NineLine replied to Bremspropeller's topic in Bugs and Problems
Team is already aware, thanks! -
Hi, thanks for this report. The unfortunate issue with a report like this is that there is really nothing to show what was going on here. You cannot program a complex system like this based on storytelling, while it might be helpful to back up documentation, on its own it is not really helpful with out all data points to program or change the SPO-15. I will pass this along to the devs, but I believe there is not enough here to support anything when the system programmed here was based on actual documentation that we have. Thanks.
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Gear does not retract or only retracts partially in replay
NineLine replied to MiGCap1's topic in Bugs and Problems
Hi, this is already reported, thanks!- 1 reply
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Radar losing lock way too easy in all modes.
NineLine replied to LaCiKa's topic in Bugs and Problems
Sorry we need a track file to take a look at this, thanks. -
Air Speed Indicator / Machmeter in English cockpit
NineLine replied to Bremspropeller's topic in Bugs and Problems
I'll ask the team, thanks. -
You can send your mission and I can check, but its working here via mission options.