Jump to content

NineLine

ED Team
  • Posts

    32878
  • Joined

  • Last visited

  • Days Won

    102

Everything posted by NineLine

  1. We will need a track and references to support the information you are basing your claims on. Then I can take it to the team. Thanks.
  2. Please note that there is cockpit language and avionics language; perhaps you are confusing the two? Let me know if I am missing the issue, thanks!
  3. If you have questions based on what we have released as far as info I can answer that, the video is analyzing an old conversation; things have changed since then. The only thing I take from that is we are maybe due for another development report. This is no small undertaking; it has to be much more complex than anything we have seen before. Not all of my answers will satisfy everyone, but in some cases its all I have for now. Thanks.
  4. Imagine how the real MiG-29A pilots felt.
  5. Fixed internally means it should be in the next or following patch. Can you show a screenshot of what you see when you press the test button, it looks fine to me.
  6. It is requested.
  7. Ok, what I saw when I tested this in release is that if you switch between night and day, it is ok (day is brighter than night). But if you switch to reticle, then between night and day, night and day stay the same. This is not happening in our internal builds, so it looks like it's already fixed. I don't see an issue with the HUD test, but again, without more info its hard to be sure I am testing what you are seeing.
  8. Guys, I will go ahead and check on these, but please remember bug reports need a track, it speeds up the reporting alot, thanks.
  9. The APG-78 FCR was not designed to engage maritime targets. However, the FCR can, in fact, detect them, but you will need to use RMAP mode to see the raw radar information, as the FCR will not process "ship" targets. You will need to use the TADS for targeting.
  10. This is correct as of the latest update. It was mentioned in the changelog. The box and crosshair will appear if lasing while in XR mode.
  11. We do have full-time animators, but they are busy guys. While accurately and fully animated crews would be nice for each and every model we do, in some cases, we did not have time or the resources for it. As an example, the A-10C II new pilot model is coming; it's waiting on animations to be completed.
  12. This was a simple misunderstanding. While developing, the test bed is Caucasus, Modern Era and Single Player. This is not to overwhelm the development of the DC. As you can imagine, different maps, eras and MP would add extra challenges that are better handled when the basics are done. It is NOT planned to limit it to one map, one era and SP. Hope this clears this up a little. Thanks.
  13. Yes, already fixed internally, thanks!
  14. Can you share your mission (.miz) we can take a look and see if we can help.
  15. As explained in the video, Return mode is based on the aerodrome selected on the NAV panel. The RSBN though can be used to correlate the Point accuracy with the INS (CORR). Once within range and on course, it will automatically switch to Landing mode, assuming the PRGM units are set up correctly.
  16. Hey, thanks for the track. I noticed a number of things wrong with your track. The DTC, airbase RSBN set up and procedures for the final had errors. I suggest checking out Wags navigation video and reviewing the RSBN setup guide. As far as the Command Bars, the procedures you followed would not have activated them. They should only work for APPROACH and AUTOMATIC landing modes, and those are not included yet. Thanks.
  17. Still waiting for a track please.
  18. Sorry, can you include a short track on Caucasus? Works fine in public version with localizer and glideslope indications on the ADI. The bank and steering indications should only operate in Approach and Automatic Landing mode. We are not having much luck replicating this. Thanks!
  19. These videos can be very complex to make and to make accurately (would you have preferred he made the video while there was an accuracy issue with bombs?), and it was out less than a week from release. You don't have to show appreciation for these things, but please try not to disparage the work that goes into them. Thanks.
  20. This has been fixed internally as of today, but just for the future, no, this is not the wrong way around. We do not provide sources or proof for our modeling of these aircraft, but we do accept that we can make mistakes; in this case, you, the reporter, need to prove that there is a mistake. Thanks.
  21. I edited your post and closed this thread. You need to read the rules. This is a controlled document and not to be shared on these forums, because something is shared on the internet doesnt mean we are allowed to use it. Thanks.
  22. Can confirm it seems much better in the release candidate. But let me know when you guys get it. Thanks!
  23. Ok, we figured it out, well Wags figured it out first. There is some issues in release that are already fixed on internal builds that he used for his video. I am hopeful that these fixes will make it into the next hotfix/patch. I will test the latest Release Candidate tonight and see. Thanks for your patience on this.
  24. We are looking into it already, thanks.
×
×
  • Create New...