All the buzz about not buying this module if the spawning/parking glitch is not improved...due to some being inconvenienced in their operations... Seems an irrational boycott threat. Really?
If it is that much an inconvenience for a large operation why not add another carrier or two?
So what? But now you can spawn 8-12 in less time if mission timelines are all that important. Or is it about...What... you want to have 4 guys on the Cats with another 4-8 on deck waiting? Or 12 waiting, Cold starts with empty cats? That would be nice immersion... Cool to have a populated deck sure. Squadron Combat operations are a blast, you cant beat that for immersion and satisfaction.
Honestly, I can’t imagine many would forego what looks to be an awesome carrier upgrade because that operation might be status quo.
Surely ED is obviously aware and endeavor to solve the problem. Iirc...There has been some work on this recently here and there.
I have confidence ED will improve it but I won’t give up the module for spawning issues for which we find work arounds.