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Ramsay

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Everything posted by Ramsay

  1. IIRC the MB-339 doesn't have an auto-pilot and the buttons are used to set the Flight Director's reference heading/altitude i.e. the flight director gives the pilot visual assistance to fly the correct heading/altitude. The MB-339's Flight Director isn't working in the current release but will be added later.
  2. Couldn't reproduce on Caucasus map, can you share a track/video ? Detail In testing I thought I saw similar behaviour (auto slave not ground stabilising) but it turned out it was due drift/input from my main joystick (as "use 2nd Joystick" had been disabled in special options - perhaps by the 2.8 update ?). Once my main stick was disabled (by selecting "use 2nd joystick") - slewing using the keyboard arrow keys was flawless. You might need to set up a small dead zone on the stick/axis used to slew the camera ? Tested in DCS Open Beta 2.8.0.32066
  3. You should set 234 chaff and 64 flare (i.e. after rearming), as otherwise DCS may limit the number deployed in single player/multiplayer. The actual number of chaff/flare available/usable is determined by the type of ECLAIR pod fitted (if any).
  4. The usual location with all of Chuck's other guides
  5. A workaround is to have a bigger deadzone on the axis that doesn't "stick". Detail When there's a slew input on one of the axis (i.e. x-axis) the other axis won't slew (i.e. y-axis). Increasing the deadzone on the TDC axis that never sticks fixes this, however the IRMav seems to "jump" a little bit more (as if the deadzone isn't taken into account when actioning the slew). With the larger axis deadzone - switching to the keyboard, to slew the TDC, no longer requires TDC depress (action) before working after using analogue slews. I'm not sure of the exact logic of this because clearly the IRMav will slew diagonally (i.e. inputs on both axis) but it looks likes there's a check/other logic going on when there are objects the IR sensor can lock onto.
  6. Testing using a Xbox controller, I saw similar issues using TDC axis assignments, though the sticking axis was perhaps different to yours. I had no issues with the axis when slewing over the sea. Note that after using a TDC axis to slew the IRMAV, keyboard assignments for TDC slew (i.e. arrow keys Up, Down, Left and Right) didn't work until TDC Depress (action) was depressed and released. Tested using DCS Open Beta 2.7.18.30765
  7. @badatthis TL;DR; "RShift + H" for the Pilot "LShift + H" for the co-pilot Detail Search "Options>Controls>SA342" for "night" to find the Night Vision Goggles keybinds.
  8. I don't know the specifics for the Harrier but DCS has some limitations/fudge factors built in, as common weapons are configured across multiple aircraft/modules. AFAIK this means the weight reported by the VREST page (tuned to match/model the real as best as possible) will not match the rearm/refuel window exactly. If you see a particularly problematic loadout that "looks" wrong on the VREST page, it might be worth creating a bug report, but without more detail, I expect what you are seeing is a DCS modelling/coding limitation.
  9. Not sure what you mean, the NADIR can store 9 waypoints 1-9. 1. Set the NADIR mode switch to BUT 2. Type the number of the waypoint you wish to fly to (or edit) 3. Press ENT (enter) to edit the waypoint co-ordinates (When the co-ordinates flash, the Waypoint info can be edited), 4. new data can be entered by using the EFF button to erase the old info 5. the "down arrow" on the NADIR keypad is used to switch between fields By default unused waypoints will have the starting/spawn co-ordinates i.e. if there was no mission flight plan. Here I've spawned at Batumi and edited WPT 2 to have Kobuleti's co-ordinates • The HSI shows WPT 2 (Kobuleti) is at 19°M (25°T) and is 42.2 km (this is accurate) • While the NS430 shows a UG5X direct-to of 23°M and 22.7 Nm (42.0 km) This is an example of the True/Magnetic issue when using the NS430 on the Caucasus map that I spoke of. Note: The NS430's course deviation is accurate, you just can't rely on it's precise course heading even without any wind in the mission IIRC this older video is still current and should help using the NADIR (the NADIR section starts at 11:36).
  10. Yes, though the DCS NS430 is somewhat limited compared to the real. This Grim Reapers video should get you started. Comment If I was to make a video - what sort of flight plan are you thinking of, a simple flight to a FARP/target area ? If so, I'd normally program both the NADIR and the NS430 with the same WPTs. The NS430 has the advantage of not being limited to 9 waypoints but the numeric bearings it gives don't always match with game's Magnetic/True unlike the NADIR, etc. What map do you usually fly on (as the Caucasus has some MagVar peculiarities) ?
  11. Yes, the auto-hover toggle is a button on the pilot's cyclic/stick. It is usually mapped to the keyboard or a joystick button and is used to toggle auto-hover ON and OFF.
  12. Yes, the data cartridge is described on pages 276 - 277 of the current DCS M-2000C manual found in • "DCS World\Mods\Aircraft\M-2000C\Doc\DCS M-2000C Flight Manual EN.pdf" A data cartridge can be of 2 formats: • A .miz mission file with a single Mirage 2000C inside it, programmed with the desired flight plan/waypoints. • A .dtc data cartridge file in lua (lua is a programming language used by DCS) consisting of a few configuration variables and an array containing the flight plan.
  13. Strange, I've tested your datafile/mission and it worked fine as a single player mission and after joining the Growling Sidewinder Open Conflict Server (Caucasus) using a Beslan M2K slot. Growling Sidewinder before loading datacartridge - HSI distances are zero and Kneeboard WPT's are empty. Growling Sidewinder after loading datacartridge - • Kneeboard lists 3x WPT's 11 (Beslan), 12 (Kutaisi) and 13 (Turning Point). • DEST 12 selects WPT 12 Kutaisi: the HSI shows the expected bearing (223°M ) and distance (113.8 NM) to Kutaisi All I did was insert the datacartridge, wait for the MIP light to stop blinking and then the cartridge to "self-eject" after another 5 seconds or so. Should I make a video or are you good with using the Mirage's DTC in single player ? This is my datacartridge folder structure for the Mirage. Tested DCS Open Beta 2.7.18.30765
  14. I had no issue using PT/MT when I took control of your track. 1. Designate a target point near the moving vehicles (TDC depress/action). 2. Select a suitable zoom level to match the target size (too small/large may not track) 3. Move the TPOD so the vehicles will pass though the Tracking Box/Cross Hairs. 4. TPOD PT/MT should recognise the moving vehicle and lock/track it. Tested DCS Open Beta 2.7.18.30348 Comment If using an axis for TDC slews, make sure it doesn't have any drift/jitter and give it a centre dead zone, as any slew input will break the point/moving track lock.
  15. AFAIK the NS430 2D popup shouldn't require an additional purchase to work in the EB. To enable the 3D NS430 cockpit instrument in the EB requires an additional purchase/module manager download https://www.digitalcombatsimulator.com/en/shop/modules/ns430_c-101eb/
  16. Do you own the "2D/Pop up Window" NS430 module and have it installed ("DCS World/Mods/aircraft/NS430") ? https://www.digitalcombatsimulator.com/en/shop/modules/ns430/ It's the core NS430 module and contains it's logic, database, Options>Special>NS430 GUI and 3D model. You can check the 2D module is installed and working by calling up the 2D window (default keybind "LShift+LAlt+B"). This is a sample DCS folder structure with the base C-101, NS430 Logic (and 2D Panel) and both 3D NS430 CC/EB cockpit modules installed for the C-101. Check the above against your own install - 1. C-101 2. NS430 3. NS430_C-101CC (or NS430_C-101EB) ... are the minimum required to get the NS430 to appear on the CC (or EB) instrument panel.
  17. So you are saying that IRL on speed 14°AoA is targeted (after the break) and the downwind leg of the circuit is NOT flown at 200 KIAS ?
  18. Angle of Bank Using Tacview to look at one of my (rough) landings, shows an initial ~3G break at 350 KIAS that reduces in the turn to ~2G at 200 KIAS before levelling out for the downwind leg. However I wouldn't guarantee I am flying the procedure 100% correctly and 2G is the "classroom" answer for 60° of bank.
  19. Ramsay

    simulation accuracy

    Unfortunately that is simply not true for DCS where core changes to the AI, lighting, weather, etc. can break missions and campaigns long after a module is "finished" and the campaign "maker" has moved on to other projects. While the Mirage still had issues (FM tuning, etc.) 6 months after release - it's training and campaign missions probably never worked better with DCS, M-2000C and it's missions built and tested on a common version of DCS. I have to disagree but I guess your comment shows Razbam can never please "all of the people". Even before the latest Mirage updates, changes and new bugs in DCS were breaking mission triggers, etc. in missions/campaigns i.e. changes in airport parking sizes changed the location of large (C130) aircraft and blocked taxiways. The author(s) of these missions have a different skill set and mission edits require extensive testing and perhaps voice acting. As you might expect, after +5 years, circumstances change and it's not always possible for the author(s) to update missions as promptly as they would like (see A-10C Piercing Fury). IMHO it's great to see long standing issues such as HUD ILS logic, INS updates/errors, in depth radar simulation, etc. coming to the Mirage and while I would like the training missions to be updated in step with changes, understand why this is not always possible. Speculation I suspect Razbam have learned from maintaining the Mirage/AV-8B and the F-15E's training missions will be created in house.
  20. DMT TV is working fine for me - DMT LST/TV modes are toggled using Sensor Select Aft (short) in the Normal Sensor Select Mode. Perhaps this will help Tested DCS Open Beta 2.7.17.29493
  21. It should pan as normal using the mouse. Check that • Options>Controls>SA342>Axis Commands> Camera Horizontal View --> MOUSE X, etc. ... still have their default mouse assignments. Tested DCS Open Beta 2.7.17.29493
  22. I know people get bored waiting for the Kiowa but why make things up when the answer is in the Kiowa FAQ from 3 years ago ?
  23. This is from the Aerges DCS Mirage F1 Manual This diagram shows Aerges reasoning for their fuel capacities
  24. I don't see the behaviour you describe 1. Select FUZE 2. Set Fusing Type i.e. INST 3. Deselect FUSE to return to previous menu 4. Select TGTS 5. Select TGT Points cycling the TGTS option as req'ed 6. Cycle the TGTS option to the last ODU page 7. Select EXIT to return to previous menu Tested DCS Open Beta 2.7.17.29493
  25. Testing in single player, the fuel quantity was working correctly. Cold Start - ground power and battery ON, ground crew: rearm & refuel Initial loadout: Full Internal and center line tank (1200 L) --> 5371 litre • Full Internal --> 4248 litre • 50% Internal --> 2131 litre • Full Internal and 2x Wing tanks (1200 L) --> 6490 litre Comment Perhaps the mission you are testing in was created with ["F1AutoCounterSet"] = false For info. this is the Mirage-F1 section from my mission's .miz "options" file ["Mirage-F1"] = { ["F1SimplifiedGearLever"] = true, ["F1NewABDetentPos"] = 85, ["F1SimplifiedFiringSafety"] = true, ["F1ModifiedABDetentPos"] = false, ["F1AutoCounterSet"] = true, }, -- end of ["Mirage-F1"] Tested DCS Open Beta 2.7.17.39492
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