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joey45

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Everything posted by joey45

  1. I can't get the arrester wires to work...
  2. Aaaaaaaaaaaaaaaaaaaaaaaand it's live.
  3. Just waiting for it to be cleared in the user files..
  4. first pass on the woodland livery
  5. They came from the sea.... I need to sort out the textures more.
  6. Probably won't.
  7. Take out all mods and try again.
  8. WiP textures for the destroyed model and not destroyed model.
  9. There is probably a conflict in one of the lua files...
  10. joey45

    AAC Callsign

    Pretty please.... with a cherry on top............ and clotted cream..
  11. The edm file goes in the - Shapes folder the textures go in the - Textures folder in the entry file it should have the mount_vfs_texture_path (current_mod_path.."/Textures") line. For testing I don't have textures ZIPped up.
  12. I retextured (sort of) it and just need to do the destroyed model for it. Only the one on the right (the one that looks like it has more than 10 polygons) is mine... the other one is the current ingame one..
  13. Sorry for the forgotten reply..... Short answer. Not yet
  14. You can end tasks via the task manager...
  15. The wireframe shows off the topology i.e. the quads and tris.
  16. Wireframe > Topology..
  17. What's the wireframe like??
  18. Here's my ramp.... https://www.digitalcombatsimulator.com/en/files/3321138/ You can use the code if you want..... just change the names so no conflicts arise.
  19. What's up with the selfie stick??
  20. Looking very nice.
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