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joey45

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Everything posted by joey45

  1. Who are you doing the animations?? Are you rotating the wheel 90 degrees each time?
  2. Do they animate in the modelviewer?
  3. Get involved with the community play the game and report (or add to the report that is already reported) anything you think is a bug. Then maybe in a few years time they (ED) might take notice and think about it. <<guarantee not given
  4. It how the textures are done and applied to the model.
  5. FFB will be great for Helicopters.
  6. Looking nice.
  7. Updated link on first post for the 1969 version. https://drive.google.com/file/d/1mWmU_tOQA2nQ8j1oOrjfldx0WNibr5zh/view?usp=sharing
  8. Oops my bad, did a bit of house keeping and must of deleted it... Will sort out and upload the new version tomorrow..
  9. It's more than that.
  10. The sidewinders were there for emotional support... The GR3a with the 97 upgrade so we have the Helmet sight thingy..
  11. Those are not seacats... those are seadarts..
  12. Have you done a repair? Any software running while opening the MV?
  13. You can get the Heli to follow the carrier via the advanced (waypoint actions) panel with the follow command....
  14. I would like to see a 'save as' option so we can make our own custom lists..
  15. Hello there................................ General.................................... Kenobi...
  16. Can I see a screenshot please as I am not seeing it my end.
  17. Well for me it's 3ds max as I've been using it since 2002 (G-max with MSFS). With max the plugins are supported by Ed. With Blender the plugins are supported by the community.
  18. Speed is probably in m/s
  19. Weapons are ED not 3rd parties
  20. This one is a must.
  21. Depending what 3d program you choose we can all help you.
  22. Starting off with a static is good as it's simple for a beginner to make and import.
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