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joey45

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Everything posted by joey45

  1. Hello there................................ General.................................... Kenobi...
  2. Can I see a screenshot please as I am not seeing it my end.
  3. Well for me it's 3ds max as I've been using it since 2002 (G-max with MSFS). With max the plugins are supported by Ed. With Blender the plugins are supported by the community.
  4. Speed is probably in m/s
  5. Weapons are ED not 3rd parties
  6. This one is a must.
  7. Depending what 3d program you choose we can all help you.
  8. Starting off with a static is good as it's simple for a beginner to make and import.
  9. I don't think the Shuttles are set up for a quick swap or attachments anyway. The only reason you want the bridle catchers is to reuse the cables (max 10 then it gets flung on the 10th). With the Forrestal sisters they could do a number of configs With, Without and half.
  10. Aaaaaaaaaaaaaaaand it's gone...
  11. Pretty much yes. The carriers will have to be set up for both not the planes. The SCs wont be able to because they are not set up IRL for a bridle cat. The Stennis being a basic carrier properly will as a cheat.
  12. I just taxied just fine.. Have the control window up... Also how are you taxiing..?
  13. Until there is an official module that supports it cos at the moment we only have the A-4E-c mod*... At a guess we wont be able to use a Bridle plane on a nose strut cat and visa versa. *IF the team add connectors to the hooks I might be able to think of something....
  14. The RN FAA operated off a CVN with the FRS or was it the FA......
  15. It would look like that file was hidden in the great purge...
  16. v_min = Minimum speed v_mid = average speed
  17. Not really.... But it depends on what you are making...
  18. What mods do you have installed?
  19. I second that.. GR1 Tonka or a GR3a Jag...
  20. Anything British will be exciting.... Even tho it'll be a mod... FYI. Animations ar -100 > +100 with and FPS of 100
  21. I would assume HBs deck crew can be skinned over the current animation of the SC crew so HB don't have to animate from scratch. Then do some code magic to add the crew on the deck... But until ED finish the SDK for 3rd parties...
  22. I normally use them as a guide..
  23. The Harrier AI are not set up for angled deck ops.
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