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1.JaVA_Platypus

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Everything posted by 1.JaVA_Platypus

  1. Yeah, that would be awesome. But don't tell me that you haven't made something like that yourself allready!!! :pilotfly:
  2. Cool. :) Do you have some more pictures to show us? :)
  3. Yes. also remember, there are lots of switches for the different weapons. If you have two or more of those swiches in the 'on' position, weapons will not fire. You have only one 'trigger' and not a second 'trigger' to pickle weapons like rockets or bombs. So if you want to use the cannon, rockets/bomb switches should be off. To be safe, also switch off the right most three switches on the panel in front of the control column. It is probably somewhere in the manual. :)
  4. Proper embedding code added. No thanks ;) Gave video, het zou leuk zijn als we ooit nog eens een volledig gemodelleerde F-16 in DCS zouden hebben. :)
  5. Ow... that sounds horrible. :( Any damage to the cable or the USB plug? USB signals are sensitive to interference.
  6. I don't have time to test this now. But drop these lines in your default.lua and tell me how the work... I assume you want to assign the toggle switches of your Warthog throttle for the afterburners. If not, these shoud work anyways --alternative afterburners --alternative afterburners {down=device_commands.ForsMax, up=device_commands.ForsMax, cockpit_device_id=devices.ENGINE, value_down=1.0, value_up=0.0, name='alternative Afterburner/Maximum', category='Engine'}, {down=device_commands.Chr, up=device_commands.Chr, cockpit_device_id=devices.ENGINE, value_down=1.0, value_up=0.0, name='alternative Emergency Afterburner', category='Engine'},
  7. I've got a command for that in my LUA file. It doesn't work very well but usually it gets the job done. Drop this line in your input\joystick\default.lua. A new assignable command will show itself in the "engine" sub-section. It is called: 'Alt Throttle Lock Toggle' and you can assign button 29 of the Warthog throttle to it. However, there seems to be a limitation to the usefullness of this command. First of all, you should put your throttle in the expected position at the start of the mission. For example, for a cold start at the beginning, you should put the Warthog throttle past the Idle/off detent. After the mission has been loaded and started, you can move the throttle over the detent and the MiG-21 throttle does the same. You can also lock the throttle again. But releasing the Throttle a second time, requires you to move the Warthog twice through the detent. I know, it seems to be broken. But that's how it works right now. --Alternate Throttle start/stop (you might want to wiggle the throttle through the "stop" one or three times) {down=device_commands.RUDStop_lock, up=device_commands.RUDStop_lock, cockpit_device_id=devices.ENGINE_START_DEVICE, value_down=1.0, value_up=0.0, name='Alt Throttle Lock Toggle', category='Engine'},
  8. Yes, that was the one I meant. I guess they want to go WWII in their latest products. Too bad everything they have is sold out all the time.
  9. I do not know what a FFT is. But I guess Leo Bodnar uses the same 'ground' on his board for all his analogue inputs. In the end, I think everything (is/should be) tied to the USB PIN 4 on any USB board. I will verify that later this evening.
  10. Didn't they want to make a throttle resembling the Saitek X36 or something?
  11. It also helps if you can zip-tie the spring a bit. Also, did you adjust any of the Roll and Pitch parameters in DCS? What aircraft do you fly(often)? Adding curves to your joystick X and Y axis helps very well. You can do some small adjustments near the centre of the joystick and have full deflection at the edges. For aircraft, I Always add 15 curvature to both X and Y axes (pitch and roll). For helicopters, I use 25.
  12. Maybe there is still room on the BU8036X to just plug them into the clamps together with the wires. Thanks for the suggestion.
  13. This is the code for using the flap switch on the Warthog Throttle to command your flaps on the MiG-21. First of all, you need to go into DCS and undo the keybindings you currently have for the Warthog Throttle Button 22 and Button 23. This is how DCS sees the flap switch, it sees them as these two buttons. Next you need to exit DCS and go to the mods\aircraft\MiG-21bis\Input\MiG-21\Joystick\default.lua and open it with Notepad++ (NOT the standard windows notepad, Notepad++ is available for free, look for it on google) If you have a seperate Throttle - HOTAS Warthog.lua, you should open that one instead. Inside one of these files, you should add the following lines. It doesn't really matter where you put them. I reccommend adding them somewhere on top of the file so you can easily find them for editing later on. But definitly add them below line 17. --Alternate Flaps {down=device_commands.Flaps0, cockpit_device_id=devices.FLAPS, up=device_commands.Flaps25, value_down=1.0, value_up=1.0, name='Alternate Flaps Up', category='Flight Controls'}, {down=device_commands.Flaps45, cockpit_device_id=devices.FLAPS, up=device_commands.Flaps25, value_down=1.0, value_up=1.0, name='Alternate Flaps Down', category='Flight Controls'}, Go inside DCS again and there should be two more commands available for you to assign under the MiG-21\"Flight Controls" tab. They are called: "Alternate flaps up" and "Alternate flaps down". DCS does read the position of the flap switch. Alternate flaps up should be: JOY_BTN22 Alternate flaps down should be: JOY_BTN23 You can also make a seperate Throttle - HOTAS Warthog.lua and use the code below. Now you don't need to assign them in DCS, they are assigned automatically. --Alternate Flaps {combos={{key = "JOY_BTN22"}},down=device_commands.Flaps0,cockpit_device_id=devices.FLAPS,up=device_commands.Flaps25,value_down=1.0,value_up=1.0,name='Alternate Flaps Up',category='Flight Controls'}, {combos={{key = "JOY_BTN23"}},down=device_commands.Flaps45,cockpit_device_id=devices.FLAPS,up=device_commands.Flaps25,value_down=1.0,value_up=1.0,name='Alternate Flaps Down',category='Flight Controls'},
  14. It is easy. I will look up the code for you in a minute. I do recomend using a seperate lua file for the warthog throttle. But it is not necessary.
  15. I do use a lot of toggle switches, both on my BU8036X board and my Warthog Throttle. And I have some extra programming for it on the joystick\default.lua My experience is that the switches in the MiG-21 sometimes don't behave correctly. I think it is imperfections in the MiG-21 coding itself, rather then any hardware related issues. If described and assigned correctly in the defaul.lua, DCS should 'read' the position of your toggle switches. It does so for most of them. But not the radar on/off/standby switch, the ASP missile/bombing and ASP auto/manual switch. And the landing/taxi light switch has issues as well. But I never had any issues with timed-out switches like you are describing. Is there any special switces you need assigned to a toggle on the Warthog? I can help you with the joystick lua code.
  16. Gunsight is still visible if it is dismounted, but it is no longer working. And is just a piece of texture blocking your forward view of the beautiful theatre you are flying in.
  17. If you choose not to mount the gunsight in the options\L39 tab, the gunsight won't work in the L-39ZA as well. But the gunsight is not removed from the cockpit.
  18. Yep... the same here.
  19. ps... can the MMjoy2 firmware be used on the LEO Bodnar BU8036X board?
  20. Length of the wires between the pots and the BU8036X is measured in centimeters. (see pic above) And they are enclosed in an earthed metal box. But exchanging the 100K pots with 20 or 30K's is a useful hint.
  21. As some of you might know, I do have several USB input boards with additional buttons and axis programmed for DCS. I do use standard cheap pot-meters (100Kohm) However, the output is spiking somewhat on each and everyone of them. They are all relative NEW Potmeters so it is not wear and tear that is causing the spiking. It is just because of the cheapness of the components. I was thinking about filtering-out spiking on the pot-meters using an RC low-pass filter. Will this work for leveling-out the spiking? This guy sells some kind of add-on PCB for Logitech racing pedals. He seems to be using some kind of RC filter with a simple IC. I want to make some electronic filtering for my pot-meters as well. But I don't know wich Condensators or resistors to choose. http://www.basherboards.com/Pedals_PF1_Explained My input-boards...
  22. D@mn, I've never realized that the game has different simulation levels. But it is strange that it will pitch-up so violently in any mode. This airplane is easy enough to fly in simulation mode.
  23. First of all, un-bind all axis movements and reassign them again. Then re-assign the axis stuff that you actually need. It can be something with the axis bindings. Also, under what circumstances do you get the pitch-up moments? In quick-mission?
  24. What do you mean by "this"?
  25. Thank you! :) I only used stuff I had lying around in my home. This is just one solution. Other solutions can include gears, chains, or whatever. I am also really glad the way it turned out.
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