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FlankerKiller

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Everything posted by FlankerKiller

  1. Your absolutely right. The F-14 with its AI was completely achievable with the Lockon code. No new code there. I mean damn man I'm critical of ED but I'm not calling for the end of DCS. How exactly would you propose they do that anyway. Just yeet the third-party developers and their products? I'm pretty sure that any code trying to do what DCS dose will need full rewrites from time to time. But I vividly remember LOMAC and saying that is the same thing is disingenuous. As for the OP, your wish is completely unrealistic. I would know, I did twenty one years in airforce aircraft maintenance. I've deployed 10 times. If you damaged a jet bad enough that it would be a danger to you then it would be repaired if it could be or it would be set down and used for parts. Jets get maintenance between every flight. If it's broke it gets fixed. If it can't be fixed, and it's unsafe to fly it stays down. Pilots fly whatever is on the schedule that day. You want realistic turn random system failures, and bird strikes on. The jets are largely carbon copies of each other, as long as they are the same block. If it's bad enough to keep you from flying you mission, or it's been over G to the point that it might fail it's gonna be sitting on the ramp being canned.
  2. What not. Everything currently in DCS required a full rewrite. Everything we have now was at some point not achievable. I can't imagine simply taking stock of what parts of the environment are destroyed, and where destroyed units are, and then loading that forward into the next mission could be all that difficult. Not when your already doing a dynamic campaign that is tracking the battlefield, and logistics of both sides. And carrying that forward.
  3. It's too bad on the A-12 . I bet some Navy types are kicking themselves in the ass on that one. Looong range and very stealthy. I can't imagine a single situation where that kind of range, and the ability to evade radars could come in handy.
  4. Doesn't work that way in the real world. Pilots fly what ever aircraft is available that day. There is absolutely no personalization by the crew. All aircraft are maintained between flights, and unless it was the most dire of all circumstances, maintenance would not release an aircraft that was unsafe to fly.
  5. I think the second poster nailed it. This would be super cool. But the technology to support it isn't there yet. Multi core would be a must. But even then a raging forest fire, or city wide firestorm would eat up alot of GPU, and RAM. It would be awesome though if it killed vehicles, and troops. Dropping fire weapons to push troops with a forest fire could definitely be a good tactic.
  6. Just get the C. You will get some negative training from FC3 A-10. That is one jet that I cannot imagine why it isn't a full fidelity module. Let me edit that. If you want the C model just get that. The A FC3 model doesn't model the Maverick missiles the same way the full fidelity C dose. Plus the HOTAS in the C model is kinda the core of the module, and the weapons are different. The biggest AT bomb you will use are the CBU-97.
  7. I really really have to agree with you on this. I fear that if ED makes a what if aircraft that never flew they are opening a bad door. I know that they can pretty well model the flight characteristics, and how the systems would work. But that isn't the same as having real world data. Obviously there are some gameifacations in DCS. Like the EW systems, but that is by necessity. While it might be fun making a whole fantasy aircraft could muddy the waters of pure simulation that has made DCS what it is today. And once that starts where dose it end? I personally would love to see an RWR, and chaff and Flare dispensers, as well as modern rocket pods, added to the P-47. Just to see how it would perform as a poor man's COIN aircraft today. But that isn't what DCS is about. At least not yet. Making up a frankencopter to rival the Apache isn't really any different. Then what about all the desire for simirealistc loadouts. Like the Swiss Pylons on the FA-18C, or Stingers on the Apache. It's gonna be real hard to say "we can't because it's not realistic", when you have a whole ass made up helicopter. Now let me be clear I actually want everything I just listed. But I am against the Idea of a made up Blackshark in DCS, and by extension everything I just said. Because DCS made it self what it is by being the closest thing to real that your going to get.
  8. That's not the point of the wish. I just want them to finish it in a timely manner. They are developing two similar products at the same time. I would have preferred them to finish the Hind then release the Apache. I know ow they believe they can develop both at the same time. But I also remember the Hornet and Viper. While they are finney getting near completion. It took almost half a decade in the Hornet's case to get here.
  9. Egale Dynamics, do you think it would be possible to make an option for helicopters to set them to ether hide of fight if attacked be fixed wing aircraft? This would be really useful as they will often suicidaly attempt to fight a fixed wing if engaged. Even with the evade fire reaction selected they will try to attack a jet the is attacking them. I know that the helicopter Ai knows how to hide I've seen them do it. The reason I'm not asking for a change to the Ai behavior over all is because sometimes it's preferable for them to fight. Especially if they have AA missiles. And I would like them to be able to engage rotory wing targets of opportunity. What would be the ultimate wish is to have a priority tree that can be changed. Three possible reactions to fast movers nearby. Fight, run, hide. It would be nice to be able to set the order. Of reaction to ether hide, run, fight. Or run, hide, fight. Hide, fun, fight seems the way to go if being attacked by jets.
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  10. How so? It happens, the new ground units likely aren't ready quite yet. They definitely wouldn't have held up the Apache release just for them. I'm certain we will see them soon. Often times ground units just kinda get dropped into the sim without much fanfare.
  11. I'm sorry but no. None of that is correct. LOMAC hit the shelves at least as early as 2004, Flaming cliffs in like 2006. I definitely remember the first time a saw the AFM in action. And LOMAC was an evolution of the Flanker series. The FC3 birds are the way they are because they are an old product, and they were the standard at the time. When the F-15 and then Su-27 got the PFM there were no air to air options in DCS. The M2000 came out sometime in early 2016, and thet was the first modual really capable of air to air. Well the Mig-21. You are correct that an FF Su-27 would create a compating product with the modern blue 4th gens. They would compete in many many online servers across the internet. By your logic the Hind hurt Apache sales, and the Apache hurt Hind sales. But I bet that isn't the case. There is a reason the F-5 was made. There's a reason there is a Huey and a Hip. And since ED got there whole start doing the Flanker family there would be a reason there was a Flanker and a Viper. But they cannot do it. Russian law prohibits it. FC3 is littaraly the dest they are allowed to do. It's an old product that they still kinda support, and it gives to blue side something to go against. But if those Flankers could be FF modules they already would be.
  12. The Clickable cockpit for the included systems alone would be a huge improvement. Further development of systems for more realism within the confines of Russian law would be another. For the life of me I don't understand why the A-10A and F-15C don't get the Full fidelity treatment. You could sell the A-10 as a mega pack covering almost the whole life of the airframe. And even if they just completed the Mid 90's F-15C in game it would sell like hotcakes.
  13. Man I hope that the Naval units benefit from the C-RAMs development. Also fucking sick. Dose that mean the C-RAM will be shooting down rockets and Morters in DCS. Because that is gonna look awesome as we lift off for some payback.
  14. I agree, I would like to see all if that as optionable. My issues with seeing through the sight is that it gives the Hind an ability it dose not have. The target list is a work around kind. Like he's calling out a group to the pilot. I would much rather be able to set him to search, and tell him what to prioritize. But that isn't how they set it up. But in the Hind you can't see what the gunner sees. Of course you want too. There is probably a reason that it's a feature in the apache. I don't want it for the Hind because it gives s very unrealistic capability.
  15. I believe CRAM is coming. CRAM, linebacker, NASAMS, and Patriot provide a pretty good blue IADS. It doesn't have the tactical SoRAD to match the reds but that is also realistic.
  16. Or populate a scratch pad on the Knee board. Ether way, but you are correct it needs to be handled in the sim.
  17. Ok, yeah that's cool.
  18. Yes it would. There are whole flights dedicated to doing touch and go's. It would also be sweet to be able to have your flight do them then join back up with you.
  19. I know they weren't on the exact model we have. But AH-64Ds certainly carried them at some point. And for the DCS environment they would certainly be nice to have. I have a simple mission where I try to hide from an AI F-15C armed with two AMRAAMs. I was decently successful in the Apache. While it was looking for me I was able to put my nose on and track it at close range. If I had Stingers that would have been one dead F-15. They would make the Apache so dangerous to any fighters trying to kill it.
  20. I'm sure the Kiowa will meet the same high levels of quality that Polycop has demonstrated already, and I will make my purchase accordingly.
  21. Pleas give both your Ai some personality. Jester is a smart ass, and I love it. Gorgie, and Pet are just too bland. I want to hear them freak out. Or talk <profanity> when I botch a landing.
  22. I know that the Apache is the shiny new toy we all wanted. But the Hind is so freaking cool too. So pleas finish it in a timely manner. So far everything about the chopper releases has been light years better then the 4th gen releases were. Just pleas keep that going. And get the R-60s on it. I want to <profanity> up some fast movers.
  23. As the title says
  24. Me-410. It was multi role, has a ton of unique weapons, rotary rocket launcher, and 50mm cannon. It's muti crew. And it would give some real anti tank capability to the Luftwaffa.
  25. What year was it released again? The term "early access" has been abused a bit by DCS developers.
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