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Everything posted by Ratcatcher
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Oh dont get me wrong, the odd canopy effect certainly won't stop me from getting this baby as soon as it drops! I'm sure they will get it looking right one way or another. :thumbup:
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I'm not so sure, that may be Normandy but thats the place holder skin, the the overdone canopy that prowler posted on the 11th had the updated skin on it. To quote Prowler. "Here are a pair of new ones, this is a special 2.2 version (DCSW) for the E3"
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Now that's not a bad view from the office window!
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I'm afraid they have a ways to go then. Of all the shots I have seen of aircraft in the air, I have not seen any that look like those screen shots. I hope its going to be considerably toned down. Personnaly I have never had a problem with how the canopys currently look.
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I'm loving the progress and the new textures, but the canopy??? That looks rather odd with how the reflections are being displayed. WIP I take it?
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Shame I didn't find this thread before spending an hour or so trying to deactivate the numpad 5 re center! Would be nice to see that fixed one day...
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Thanks for the advice guys, I too have only just picked it up having played quite a bit with the Gazelle and to a lesser extent the Huey. A very different beast! I have been on the look out for some good tutorials and am just embarking on some basic flight practice, nav systems, etc before I attempt to learn the startup procedure. The Gazelle is as simple as a childs toy in comparision. :)
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Nice shot!
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+1
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Well I'm hoping for "by". Either way, very much looking forward to this release!
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rotors and props causing hud/cockpit squiggle wierdness
Ratcatcher replied to wingsuit's topic in Virtual Reality
Its the Rifts way of ensuring high frame rates, called ASW. It locks FPS to 90/45. Quote from their web site: "Oculus is releasing a new technology aimed at reducing system hardware requirements while maintaining content quality across a wider array of hardware. Asynchronous Spacewarp (ASW) is a frame-rate smoothing technique that almost halves the CPU/GPU time required to produce nearly the same output from the same content. Like Asynchronous Timewarp (ATW), ASW is automatic and enabled without any additional effort from developers." However it causes graphical "weirdness" on the prop graphic. Disable it by hitting Ctrl and No.1 on the keypad. -
As others have explained, I hadn't ever really thought about it until I watched a really interesting documentary on TV about things designed to fail ( metal road barriers, fuses, etc ) In amongst the other items they showed a really interesting bit about the ejection process and by engineering the "failure" of the glass prevented injuries/death, I thought at the time "hmmm, yeah that makes sense!" LOL.
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2 weeks...:D
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requested Way to turn off the "Look at" select option??
Ratcatcher replied to skunk160's topic in Virtual Reality
+1! VR doesn't seem to be getting much love recently from the devs. -
I was thinking the same. Looks excellent, can not wait to try this baby out! Keep up the good work!
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What he said!!! Of course all that had occured to me, but your explanation is so much more succinct than I could manage...maybe...kind of...:smilewink:
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Thanks, I will have a go at that mission and see if I get any joy.
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Gee, now Im sure my crew chief said they had loaded TOW's, you just can't get the staff these days! :doh: Thanks for the explanation, I can hit OK using them but the manual made it sound as if it tracked automatically, anyhow, thanks again! :thumbup:
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Hey all, Been recently playing with the Gazelle a lot and trying my best to understand it all. So far I am having trouble engaging a moving target with the TOW's. Having read the guides I have tried selecting ASS ( Asservi ) to lock the target but it doesn't seem to do anthing??? Is it me or is this feature not working, any guidance would be greatly appreciated!
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I'm lucky as I previously backed the WW2 kickstarter, however my 2 cents... In ED's defence they have given people a choice with the option of just the map, the asset pack or both. They have already said how they think Normandy will be a great map for helicopters. So for those that want a highly detailed map that you can fly helo's on you can just purchase that. I can see how people don't like where this could go, I however would like to give them the benefit of the doubt on this one.
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I think you just completely read that wrong... unfortunately. As the title of the thread is Nevada, I think its likely that was what Wags was referring to.
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Oculus and getting back to desktop + pop-in
Ratcatcher replied to deanbrh's topic in Virtual Reality
Yikes, you can get VD in the Occulus Store!!! Blimey, best keep an out out for that VR experience, I've heard of immersion but theres a line buddy! ;) -
I have had a go with them as well. Looks promising but as others have said, I can not actually select anything with them. Theres also no animation of movement with the fingers if you click any of the buttons. Also no way to reset the view point/posistion of the gloves. Unless I'm missing something? Definitely interesting times ahead though!
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Dear oculus rift cv1 users. Is it really worth it!
Ratcatcher replied to boedha68's topic in Virtual Reality
Short answer...Yes! I wear them all the time and have zero issues with them and the rift. Occasionally I have worn my glasses, which are uncomfortable, hard to put on right with the rift and just adds another layer to whats on your face. I haven't tried the prescription lenses you can buy for the rift, I would imagine they are a good fit, but probably cost as much as getting contact lenses. -
Ah, sorry, should have seen that in your sig. I wonder if its going to be implemented? I didn't realise it had to have code added to make it work. Is it widely supported in other modules?