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Everything posted by _Spad_
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It's not listed in the description on the ED store page?
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I can confirm this worked for me also.
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Hi Baltic, Are the A-10's supposed to have a livery? Mine looks like this in Mission 1:
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Can't keep up: Mission 2
_Spad_ replied to Cruachan's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
For what it's worth, this was my issue. I had miss clicked the mixture lever during startup and had it in emergency rich. Would explain why I had no power at altitude. -
It's a unique, interesting aircraft for sure. I do think there would be more appropriate aircraft to help balance the current plane set we already have though.
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Yep, I experienced this in the P-51 attack missions. It's also broken a few of the WW2 SP campaigns. Unsure if it's damage model related or the flak has reverted back to being super accurate.
- 1 reply
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- ai
- channel map
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(and 2 more)
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M01 - Channel - Extreme turbulence and Xwind?
_Spad_ replied to Nealius's topic in Spitfire LF Mk.IX The Big Show Campaign
10m/s of wind seems a lot. That's about 20 knots? -
The Channel Bonus Mission - AI Issues
_Spad_ replied to _Spad_'s topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
No problems. I enjoy your campaigns very much! I feel like something has changed within the AI recently. Last night I flew the BNBoB mission where you attack the railyard at Bayeux. As my flight and I crossed the coast en routre to attack, the flak appeared and within a few seconds my entire flight of 4 was shot down. I don't remember the flak being that brutal in past play throughs.- 13 replies
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correct as-is Cannot do a hammerhead without breaking engine
_Spad_ replied to andremsmv's topic in Bugs and Problems
I tried this tactic once. Took a 30mm cannon round straight up the tail pipe. -
reported Incorrect Belt Composition for P51 and P47
_Spad_ replied to Cass's topic in Western Europe 1944-1945
@NineLine any updates on this as yet? -
AI crash into player when entering runway
_Spad_ replied to Avalanche110's topic in Aircraft AI Bugs (Non-Combined Arms)
I was flying the P-51 in a single player campaign. -
I experience 2 issues with the AI on this mission. The first, my flight failed to taxi after me on mission start as there was an infantry soldier blocking their taxi path - I solved this by removing that soldier in the mission editor. Then I experienced my second issue, which is that the AI taxis to the runway completely ignoring the fact that I'm in front of them and on two occasions they crashed into me. I understand the AI issues are somewhat out of your control but thought I would highlight it anyway.
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AI crash into player when entering runway
_Spad_ replied to Avalanche110's topic in Aircraft AI Bugs (Non-Combined Arms)
I don't think it is fixed. I just tried to fly a single player mission and the AI taxis to the runway almost like I'm not there? They crashed into me twice, both times while I was stationary waiting to enter the runway. -
I'd honestly just like like the engine to be louder on start up. Seems very quiet.
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correct as-is Cannot do a hammerhead without breaking engine
_Spad_ replied to andremsmv's topic in Bugs and Problems
I haven't watched the track but the engine might have already been hot before you went into a climb? The reduced airflow at the top of the climb may have been enough to cook it. -
Selecting External Fuel Tanks - Engine Dies
_Spad_ replied to DetroiTechno's topic in P-47D Wolfpack Campaign
I asked this question in the P-47 forum. Supposedly, the external fuel tanks use the engines supercharger to draw fuel into the engine. That's why you need to be airborne in order to select the external fuel tanks. -
Thanks for the explanation. I had no idea that's how the ext tanks worked. Thanks!
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When external fuel was selected while sitting on the ground, the engine lasted about 20 seconds before cutting out. However, when I was airborne I selected the external fuel again and the engine ran fine.
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Can't keep up: Mission 2
_Spad_ replied to Cruachan's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
Yes, I ran the startup procedure as normal. I honestly suspect it's a P-51 issue and not a campaign issue as I seem to experience it at random. -
Can't keep up: Mission 2
_Spad_ replied to Cruachan's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
I experienced this issue as well. It's almost as if the aircraft doesn't get lighter or there's just no power coming from the engine. I have a track but it's too big to attach. -
Without seeing a video - If there's no cough, has to be either fuel or magnetos. Make sure the fuel booster switch is on as well as the fuel.
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Does the engine cough? Or does the prop just spin and nothing happens?