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Flappie

ED Beta Testers
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Everything posted by Flappie

  1. The Gunsight issues are now fixed.
  2. Issue fixed in today's update.
  3. Texture issue fixed in today's update.
  4. Hey, the fix is in Release. The SA-5 missiles received the same treatment then the SA-2/SA-3 missiles.
  5. This issue has been fixed with today's update.
  6. Today's udpate fixes this. Tankers are now limited to a 15° bank angle while doing AAR.
  7. @Stefan Graber The fix is part of today's update. Please let me know if you keep encountering issues while slinging cargo in MP.
  8. Issue fixed in today's update.
  9. Issue fixed in today's update.
  10. Texture issue fixed in today's update.
  11. @Nealius You shouldn't see this issue anymore with today's update.
  12. Yes, but all AI AAR issues were fixed (Tomcats, KC-130, Hornet... we tested them all). Please report back here if you still see issues.
  13. Duplicates removed with today's update.
  14. I'm positive the fix was applied to the game core files, not to terrain files. The update is now live, you can give it a try.
  15. @Marnes23 The fix is now in Release.
  16. Hey @Mad_Shell. Today's update contains a fix: AI aircraft without RWR won't react on active head and semi-active head missiles anymore.
  17. This issue is now fixed.
  18. Do you mean they should do this left and right move, and they currently don't? Or do you mean they currently do it, and they shouldn't?
  19. @Avio This bug is reported. In the meantime, you'll find a workaround here: I'll check.
  20. The next DCS update will fix the current issues. EDIT: it just occured to me that this "next update" is already available. @KevinAu Have you tested it?
  21. Devs issued a fixed in today's update. My observations after the fix: when a crate will be targeted by destroy() while attached to a client helicopter, it won't disappear for the client, not even after the client unhooks the crate. However, once unhooked, the client will no longer be able to interact with the crate (no crate in the F6 menu).
  22. Thanks for your feedback! Better late than never.
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