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MYSE1234

ED Closed Beta Testers Team
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Everything posted by MYSE1234

  1. The throttle does have movement inside the zones, but it's, as you noticed, not very much. But it's there and somewhat useful sometimes i find, although not often as the movement is so small.
  2. Iirc this was indeed corrected some time ago. It's working as intended now anyway.
  3. Not strictly, but you will get a much better alignment, obviously. But if it's very misaligned you can do it In the air, but you should fly as straight and level as possible, with as little deviation from 1g as possible.
  4. Yeah, it's best done on the ground. The nav system stops working when aligning (as it looses all gyro inputs), which will cause some problems as you've noticed. No idea if that's how it's meant to work, will have to look through the manual a bit.
  5. Snabbresning is indeed used to realign the ADI (FLI37). I've been using it a lot since the last patch, it gets unaligned very easily now with the new changes.
  6. Did you try pressing the keybind a few times? It takes a few presses for it to start having an effect.
  7. It would make sense that it should move around inside the zones. If it shouldn't do it, what would be the reason to have it graduated with the thick lines for each zone, when in that case you might as well just use a lamp for each zone. Like for the throttle position, just to keep it as simple as it needs to be.
  8. The JA HUD is different from the AJ(S) one. The AJ and AJS are the same. A better video than the one above.
  9. It's nothing new with this patch, it's been like this for at least 6(?) months.
  10. They were indeed customizable.
  11. Yes, that is exactly what it is. Right now we only have the taxi light, which is a single 50W lamp on the nose gear strut. The landing lights are two 250W lamps located on either side in the wheel well.
  12. I wonder if "Increased the strength of the Landing/Taxi light" mean that the landing lights have been added, as you can't change something that doesn't exist.
  13. I know, and it's indeed strange that there are no indication of it being broken/ stuck down. It's almost as if the damage model is completely broken/ not working, and it's been like this for ages.
  14. It's been like that for some time let's just say.. Same with the left(?) landing gear getting stuck down occasionally, but not affecting the aerodynamics or anything.
  15. If I understand this problem correctly. 500 is the lowest value you can set on the altimeter, so 820,3 shouldn't be a problem to dial in.
  16. It also looks like it's using the incorrect texture. It should be using the one on the left, but currently it's using one of the other 6. It's also missing the white triangle on the right.
  17. 600 km/h IIRC
  18. I recon they're not buttons at all. As far as I know, I haven't seen anything about them being buttons, that's not to say they aren't, but I believe the Fast Erect isindeed in the wrong location in-game. If they are buttons, what are the other 3 used for? The two top ones are also in a slightly hard to reach places, being right next to other instruments. As you can see on the SF37 pit it does not have any on the things that are used for the Fast Erect currently. It does however have the big button marked Fast Erect in the manual. Oh, and the filter knob is also shown in that location on other illustrations, not only this one. [ATTACH=JSON]{"data-align":"none","data-size":"custom","data-tempid":"temp_264284_1606498472187_168","height":"565","title":"82826431_2925166897535272_8751886628932288512_o.png","width":"848"}[/ATTACH]​
  19. Hope you don't mind me uploading this Djent33. I'll remove it if you want. Here's a OvGME/JSGME ready version. Also this mod does not break IC. Viggen frame fix.zip
  20. The "Taxi/ landing light switch" only have two positions instead of the 3 that it should have. Right now we only have the taxi light and the off positions, we are missing the "Till" (on) setting where both the 2 landing lights and the taxi light are lit. The lantern switch also turns on the "Ledljus", which it shouldn't. The left side "Ledljus" and rear lantern are also constantly turned on as previously stated above. There is also a missing light inside the air brakes on the sides, they are there to light up the air brakes when extended. It would also be nice to be able to use the brightness selector and the "HEL/HALV" setting on the lanterns, especially now with the NVG's being added..
  21. It's been like this since release... IIRC the white marks show what fields should be lit during startup.
  22. "Two weeks" = anywhere between, right now and the heat death of the universe.
  23. Yep, 2 weeks™.
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