Hey, buddy.
Would you do a test for me? Would you use the 'create a mission" feature, go to 'advanced' and then make sure all the unit settings on the right, for Red and Blue forces are set to MAX. Then, go into the Mission Editor and use the "Unit" feature and tell me how many total units there are.... and then fly the mission and give us a FPS performance report? I'm curious how a system like yours can handle 200/250+ units. I'm particularly curious how your rig performs when Red and Blue ground forces converge and start shooting at each other. My rig is only moderate in comparison to yours, but in 2.5.6, when ground forces start shooting, my FPS drop dramatically (this is when I'm flying the Hornet). In 2.5.5, this wasn't a problem. Thanks for considering this test. :thumbup: