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lemoen

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Everything posted by lemoen

  1. Viggen has no INS, but you are correct. Remember, 'simulation' is a wide term. Not all modules (or possibly none of them) have what you'd call 'research grade' INS models i.e. you probably wouldn't use them to find out how an INS responds in situation XYZ, and since this is primarily a game, we don't really need that kind of thing anyway, just something that is close enough to fool us.
  2. I think people tend to forget we have game here. INS alignment is effectively just a countdown timer (like Chickensim says). Some modules (like the Tomcat) models the inaccuracies in a more or less realistic way, which is pretty cool. I like that. INS drift is no big deal to model. Very simply you start with the initial coordinates and as time goes on you add the plane's movement (zero error in game) and add a small amount of drift (random walk) and that would be a reasonable first approximation that most players can't tell from actual INS drift. Heatblur went the whole hog to make it much closer to how a real one will drift. GPS assisted INS is effectively just the actual LatLong of the plane + GPS error (± a few meters at most for military in Lat and long, a ± a lot of meters for height) I think though, people are asking "when the INS is going to be done" because we'd like to be able to control the nav system, which we cannot do right now i.e. mid mission the tasking changes, you need to go to <new latlong> and you have to go to the F10 map to deal with it.
  3. That visibility range is going to kill your CPU.
  4. Would be nice to have the option of Monocular OR oval + nonnvg underneath, or have the option to move the NVG bit to the other eye. Monocular isn't great for people with only one good eye (I'm sure there's a bunch of us).
  5. I was too lazy to type it all out. I want this system to work too, just like most people. But not because I'd like to wait for INS to align, but because I'd like to be able to program coordinates in.
  6. The INS alignment is kind nice to have but most of us will probably make it always aligned at start cuz waiting for INS to align is really boring. However, most will probably want the INS to be done now so that we can enter new waypoints during flight. This is something needed often in Multiplayer.
  7. Admin deleted my message for "Debate over realistic or not", but I wasn't debating that at all. The one message that was left is wrong in principle, even though it may well be correct for the Tomcat, that principle was what I was debating. Anyhow.
  8. I'm guessing because there's very little to bomb, mostly.
  9. Can we just have one place where guys aren't d-bags?
  10. DCS uses that port. If the router doesn't forward the packets to the right place others won't see your server. You also both need to run the same version of DCS. Open Beta 2.5.2.xxxx currently.
  11. He needs to forward port 10380 on udp and tcp on his router.
  12. You would expect a massive performance loss. Its quite literally breaking your image up into 1.5 or 2x the pixels and then applying AA and rendering back into the original resolution.
  13. Weird, did you purge your fxo / metashaders folders? Are you using the same graphics settings for both?
  14. To mimic a real life levels of zoom you need to zoom all the way in. IRL you have a much bigger screen :-)
  15. I can see them in VR. Did you enable them in the menu?
  16. Works with new features like Persian Gulf, Harrier updates, wing vapours, Hornet (next week) etc.
  17. You could use an online calculator: http://www.earthpoint.us/Convert.aspx or similar
  18. Are you running mad high gamma?
  19. If there is a full moon you should be able to see a bit. Whether it will lock is another story...
  20. PSA: There are english instructions on the website...
  21. Dogfighting in the F-15 is really easy. Here's how you'll beat most opponents: 1. Burner On. 2. If opponent not in HUD: Pull on stick 3. If opponent in HUD: Shoot. 4. Go to 2.
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